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authorKurt Partridge <kep@google.com>2013-01-21 15:13:05 -0800
committerKurt Partridge <kep@google.com>2013-01-29 09:33:25 -0800
commitf3731188e5ee46c0bee7e9366528c826289a91bb (patch)
tree95d3fb89342a57dd39a32a42192582cc62a2f442 /java/src/com/android/inputmethod/research/Replayer.java
parent3079b7196412bf69d5b9e2a2a78a48c23c75cedc (diff)
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[Rlog27] Add replay capability
- Add support for replaying log files to the ResearchLogger. This will let users preview data that they choose to upload. - When the user explicitly requests that the system record their action, it will record everything up to, and including, the motion involved in shutting off the recording. This change also removes the stop-recording motion commands. Change-Id: Ib1df383bbf1881512cb111fab9f6749c25e436ba
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-rw-r--r--java/src/com/android/inputmethod/research/Replayer.java120
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diff --git a/java/src/com/android/inputmethod/research/Replayer.java b/java/src/com/android/inputmethod/research/Replayer.java
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+++ b/java/src/com/android/inputmethod/research/Replayer.java
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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may not
+ * use this file except in compliance with the License. You may obtain a copy of
+ * the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+ * License for the specific language governing permissions and limitations under
+ * the License.
+ */
+
+package com.android.inputmethod.research;
+
+import android.os.Handler;
+import android.os.Message;
+import android.os.SystemClock;
+import android.util.Log;
+import android.view.MotionEvent;
+
+import com.android.inputmethod.keyboard.KeyboardSwitcher;
+import com.android.inputmethod.keyboard.MainKeyboardView;
+import com.android.inputmethod.latin.define.ProductionFlag;
+import com.android.inputmethod.research.MotionEventReader.ReplayData;
+
+/**
+ * Replays a sequence of motion events in realtime on the screen.
+ *
+ * Useful for user inspection of logged data.
+ */
+public class Replayer {
+ private static final String TAG = Replayer.class.getSimpleName();
+ private static final boolean DEBUG = false && ProductionFlag.IS_EXPERIMENTAL_DEBUG;
+ private static final long START_TIME_DELAY_MS = 500;
+
+ private boolean mIsReplaying = false;
+ private KeyboardSwitcher mKeyboardSwitcher;
+
+ public void setKeyboardSwitcher(final KeyboardSwitcher keyboardSwitcher) {
+ mKeyboardSwitcher = keyboardSwitcher;
+ }
+
+ private static final int MSG_MOTION_EVENT = 0;
+ private static final int MSG_DONE = 1;
+ private static final int COMPLETION_TIME_MS = 500;
+
+ // TODO: Support historical events and multi-touch.
+ public void replay(final ReplayData replayData) {
+ if (mIsReplaying) {
+ return;
+ }
+
+ mIsReplaying = true;
+ final int numActions = replayData.mActions.size();
+ if (DEBUG) {
+ Log.d(TAG, "replaying " + numActions + " actions");
+ }
+ if (numActions == 0) {
+ mIsReplaying = false;
+ return;
+ }
+ final MainKeyboardView mainKeyboardView = mKeyboardSwitcher.getMainKeyboardView();
+
+ // The reference time relative to the times stored in events.
+ final long origStartTime = replayData.mTimes.get(0);
+ // The reference time relative to which events are replayed in the present.
+ final long currentStartTime = SystemClock.uptimeMillis() + START_TIME_DELAY_MS;
+ // The adjustment needed to translate times from the original recorded time to the current
+ // time.
+ final long timeAdjustment = currentStartTime - origStartTime;
+ final Handler handler = new Handler() {
+ // Track the time of the most recent DOWN event, to be passed as a parameter when
+ // constructing a MotionEvent. It's initialized here to the origStartTime, but this is
+ // only a precaution. The value should be overwritten by the first ACTION_DOWN event
+ // before the first use of the variable. Note that this may cause the first few events
+ // to have incorrect {@code downTime}s.
+ private long mOrigDownTime = origStartTime;
+
+ @Override
+ public void handleMessage(final Message msg) {
+ switch (msg.what) {
+ case MSG_MOTION_EVENT:
+ final int index = msg.arg1;
+ final int action = replayData.mActions.get(index);
+ final int x = replayData.mXCoords.get(index);
+ final int y = replayData.mYCoords.get(index);
+ final long origTime = replayData.mTimes.get(index);
+ if (action == MotionEvent.ACTION_DOWN) {
+ mOrigDownTime = origTime;
+ }
+
+ final MotionEvent me = MotionEvent.obtain(mOrigDownTime + timeAdjustment,
+ origTime + timeAdjustment, action, x, y, 0);
+ mainKeyboardView.processMotionEvent(me);
+ me.recycle();
+ break;
+ case MSG_DONE:
+ mIsReplaying = false;
+ break;
+ }
+ }
+ };
+
+ for (int i = 0; i < numActions; i++) {
+ final Message msg = Message.obtain(handler, MSG_MOTION_EVENT, i, 0);
+ final long msgTime = replayData.mTimes.get(i) + timeAdjustment;
+ handler.sendMessageAtTime(msg, msgTime);
+ if (DEBUG) {
+ Log.d(TAG, "queuing event at " + msgTime);
+ }
+ }
+ final long presentDoneTime = replayData.mTimes.get(numActions - 1) + timeAdjustment
+ + COMPLETION_TIME_MS;
+ handler.sendMessageAtTime(Message.obtain(handler, MSG_DONE), presentDoneTime);
+ }
+}