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-rw-r--r--native/jni/src/geometry_utils.h101
-rw-r--r--native/jni/src/proximity_info.cpp64
-rw-r--r--native/jni/src/proximity_info.h18
3 files changed, 183 insertions, 0 deletions
diff --git a/native/jni/src/geometry_utils.h b/native/jni/src/geometry_utils.h
new file mode 100644
index 000000000..ada889e11
--- /dev/null
+++ b/native/jni/src/geometry_utils.h
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LATINIME_INCREMENTAL_GEOMETRY_UTILS_H
+#define LATINIME_INCREMENTAL_GEOMETRY_UTILS_H
+
+#include <cmath>
+
+#define MAX_DISTANCE 10000000
+#define KEY_NUM 27
+#define SPACE_KEY 26
+#define MAX_PATHS 2
+
+#define DEBUG_DECODER false
+
+namespace latinime {
+
+static inline float sqr(float x) {
+ return x * x;
+}
+
+static inline float getNormalizedSqrDistance(int x1, int y1, int x2, int y2, int scale) {
+ return sqr((x1 - x2) * 1.0 / scale) + sqr((y1 - y2) * 1.0 / scale);
+}
+
+static inline int getDistance(int x1, int y1, int x2, int y2) {
+ return (int) sqrt(sqr(x2 - x1) + sqr(y2 - y1));
+}
+
+static inline float getDistanceSq(float x1, float y1, float x2, float y2) {
+ return sqr(x2 - x1) + sqr(y2 - y1);
+}
+
+static inline float getAngle(int x1, int y1, int x2, int y2) {
+ float dx = x1 - x2;
+ float dy = y1 - y2;
+ if (dx == 0 && dy == 0)
+ return 0;
+ return atan2(dy, dx);
+}
+
+static inline float angleDiff(float a1, float a2) {
+ float diff = a1 - a2;
+ if (diff < 0) {
+ diff = -diff;
+ }
+ if (diff > M_PI) {
+ return 2 * M_PI - diff;
+ }
+ return diff;
+}
+
+//static float pointToLineDistanceSq(float x, float y, float x1, float y1, float x2, float y2) {
+// float A = x - x1;
+// float B = y - y1;
+// float C = x2 - x1;
+// float D = y2 - y1;
+// return abs(A * D - C * B) / sqrt(C * C + D * D);
+//}
+
+static inline float pointToLineSegDistanceSq(
+ float x, float y, float x1, float y1, float x2, float y2) {
+ float ray1x = x - x1;
+ float ray1y = y - y1;
+ float ray2x = x2 - x1;
+ float ray2y = y2 - y1;
+
+ float dotProduct = ray1x * ray2x + ray1y * ray2y;
+ float lineLengthSq = ray2x * ray2x + ray2y * ray2y;
+ float projectionLengthSq = dotProduct / lineLengthSq;
+
+ float projectionX, projectionY;
+ if (projectionLengthSq < 0) {
+ projectionX = x1;
+ projectionY = y1;
+ } else if (projectionLengthSq > 1) {
+ projectionX = x2;
+ projectionY = y2;
+ } else {
+ projectionX = x1 + projectionLengthSq * ray2x;
+ projectionY = y1 + projectionLengthSq * ray2y;
+ }
+
+ float dist = getDistanceSq(x, y, projectionX, projectionY);
+ return dist;
+}
+} // namespace latinime
+#endif // LATINIME_INCREMENTAL_GEOMETRY_UTILS_H
diff --git a/native/jni/src/proximity_info.cpp b/native/jni/src/proximity_info.cpp
index 2564c8a67..2633913f7 100644
--- a/native/jni/src/proximity_info.cpp
+++ b/native/jni/src/proximity_info.cpp
@@ -23,6 +23,7 @@
#include "additional_proximity_chars.h"
#include "char_utils.h"
#include "defines.h"
+#include "geometry_utils.h"
#include "jni.h"
#include "proximity_info.h"
@@ -55,6 +56,7 @@ ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int ma
const jfloatArray sweetSpotRadii)
: MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth),
KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight),
+ MOST_COMMON_KEY_WIDTH(mostCommonKeyWidth),
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth),
CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
@@ -84,6 +86,7 @@ ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int ma
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs);
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii);
initializeCodeToKeyIndex();
+ initializeG();
}
// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
@@ -222,6 +225,67 @@ int ProximityInfo::getKeyIndex(const int c) const {
return mCodeToKeyIndex[baseLowerC];
}
+int ProximityInfo::getKeyCode(const int keyIndex) const {
+ if (keyIndex < 0 || keyIndex >= KEY_COUNT) {
+ return NOT_AN_INDEX;
+ }
+ return mKeyToCodeIndexG[keyIndex];
+}
+
+void ProximityInfo::initializeG() {
+ for (int i = 0; i < KEY_COUNT; ++i) {
+ const int code = mKeyCharCodes[i];
+ const int lowerCode = toBaseLowerCase(code);
+ mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
+ mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
+ if (code != lowerCode && lowerCode >= 0 && lowerCode <= MAX_CHAR_CODE) {
+ mCodeToKeyIndex[lowerCode] = i;
+ mKeyToCodeIndexG[i] = lowerCode;
+ } else {
+ mKeyToCodeIndexG[i] = code;
+ }
+ }
+ for (int i = 0; i < KEY_COUNT; i++) {
+ mKeyKeyDistancesG[i][i] = 0;
+ for (int j = i + 1; j < KEY_COUNT; j++) {
+ mKeyKeyDistancesG[i][j] = getDistance(
+ mCenterXsG[i], mCenterYsG[i], mCenterXsG[j], mCenterYsG[j]);
+ mKeyKeyDistancesG[j][i] = mKeyKeyDistancesG[i][j];
+ }
+ }
+}
+
+float ProximityInfo::getKeyCenterXOfCharG(int charCode) const {
+ return getKeyCenterXOfIdG(getKeyIndex(charCode));
+}
+
+float ProximityInfo::getKeyCenterYOfCharG(int charCode) const {
+ return getKeyCenterYOfIdG(getKeyIndex(charCode));
+}
+
+float ProximityInfo::getKeyCenterXOfIdG(int keyId) const {
+ if (keyId >= 0) {
+ return mCenterXsG[keyId];
+ }
+ return 0;
+}
+
+float ProximityInfo::getKeyCenterYOfIdG(int keyId) const {
+ if (keyId >= 0) {
+ return mCenterYsG[keyId];
+ }
+ return 0;
+}
+
+int ProximityInfo::getKeyKeyDistanceG(int key0, int key1) const {
+ const int keyId0 = getKeyIndex(key0);
+ const int keyId1 = getKeyIndex(key1);
+ if (keyId0 >= 0 && keyId1 >= 0) {
+ return mKeyKeyDistancesG[keyId0][keyId1];
+ }
+ return 0;
+}
+
// TODO: [Staging] Optimize
void ProximityInfo::getCenters(int *centerXs, int *centerYs, int *codeToKeyIndex,
int *keyToCodeIndex, int *keyCount, int *keyWidth) const {
diff --git a/native/jni/src/proximity_info.h b/native/jni/src/proximity_info.h
index d7e24c5f5..58f2d7502 100644
--- a/native/jni/src/proximity_info.h
+++ b/native/jni/src/proximity_info.h
@@ -49,6 +49,7 @@ class ProximityInfo {
return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
}
int getKeyIndex(const int c) const;
+ int getKeyCode(const int keyIndex) const;
bool hasSweetSpotData(const int keyIndex) const {
// When there are no calibration data for a key,
// the radius of the key is assigned to zero.
@@ -70,6 +71,10 @@ class ProximityInfo {
return HAS_TOUCH_POSITION_CORRECTION_DATA;
}
+ int getMostCommonKeyWidth() const {
+ return MOST_COMMON_KEY_WIDTH;
+ }
+
int getMostCommonKeyWidthSquare() const {
return MOST_COMMON_KEY_WIDTH_SQUARE;
}
@@ -98,6 +103,12 @@ class ProximityInfo {
return GRID_HEIGHT;
}
+ float getKeyCenterXOfCharG(int charCode) const;
+ float getKeyCenterYOfCharG(int charCode) const;
+ float getKeyCenterXOfIdG(int keyId) const;
+ float getKeyCenterYOfIdG(int keyId) const;
+ int getKeyKeyDistanceG(int key0, int key1) const;
+
// Returns the keyboard key-center information.
void getCenters(int *centersX, int *centersY, int *codeToKeyIndex, int *keyToCodeIndex,
int *keyCount, int *keyWidth) const;
@@ -113,6 +124,7 @@ class ProximityInfo {
int getStartIndexFromCoordinates(const int x, const int y) const;
void initializeCodeToKeyIndex();
+ void initializeG();
float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
float calculateSquaredDistanceFromSweetSpotCenter(
const int keyIndex, const int inputIndex) const;
@@ -123,6 +135,7 @@ class ProximityInfo {
const int KEYBOARD_HEIGHT;
const int GRID_WIDTH;
const int GRID_HEIGHT;
+ const int MOST_COMMON_KEY_WIDTH;
const int MOST_COMMON_KEY_WIDTH_SQUARE;
const int CELL_WIDTH;
const int CELL_HEIGHT;
@@ -139,6 +152,11 @@ class ProximityInfo {
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
+
+ int mKeyToCodeIndexG[MAX_KEY_COUNT_IN_A_KEYBOARD];
+ int mCenterXsG[MAX_KEY_COUNT_IN_A_KEYBOARD];
+ int mCenterYsG[MAX_KEY_COUNT_IN_A_KEYBOARD];
+ int mKeyKeyDistancesG[MAX_KEY_COUNT_IN_A_KEYBOARD][MAX_KEY_COUNT_IN_A_KEYBOARD];
// TODO: move to correction.h
};
} // namespace latinime