aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--native/jni/src/suggest/policyimpl/typing/typing_weighting.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/native/jni/src/suggest/policyimpl/typing/typing_weighting.h b/native/jni/src/suggest/policyimpl/typing/typing_weighting.h
index b6aa85896..9f0a331e3 100644
--- a/native/jni/src/suggest/policyimpl/typing/typing_weighting.h
+++ b/native/jni/src/suggest/policyimpl/typing/typing_weighting.h
@@ -74,7 +74,8 @@ class TypingWeighting : public Weighting {
// Note: min() required since length can be MAX_POINT_TO_KEY_LENGTH for characters not on
// the keyboard (like accented letters)
const float normalizedSquaredLength = traverseSession->getProximityInfoState(0)
- ->getPointToKeyLength(pointIndex, dicNode->getNodeCodePoint());
+ ->getPointToKeyLength(pointIndex,
+ CharUtils::toBaseLowerCase(dicNode->getNodeCodePoint()));
const float normalizedDistance = TouchPositionCorrectionUtils::getSweetSpotFactor(
traverseSession->isTouchPositionCorrectionEnabled(), normalizedSquaredLength);
const float weightedDistance = ScoringParams::DISTANCE_WEIGHT_LENGTH * normalizedDistance;
@@ -113,10 +114,10 @@ class TypingWeighting : public Weighting {
const int16_t parentPointIndex = parentDicNode->getInputIndex(0);
const int prevCodePoint = parentDicNode->getNodeCodePoint();
const float distance1 = traverseSession->getProximityInfoState(0)->getPointToKeyLength(
- parentPointIndex + 1, prevCodePoint);
+ parentPointIndex + 1, CharUtils::toBaseLowerCase(prevCodePoint));
const int codePoint = dicNode->getNodeCodePoint();
const float distance2 = traverseSession->getProximityInfoState(0)->getPointToKeyLength(
- parentPointIndex, codePoint);
+ parentPointIndex, CharUtils::toBaseLowerCase(codePoint));
const float distance = distance1 + distance2;
const float weightedLengthDistance =
distance * ScoringParams::DISTANCE_WEIGHT_LENGTH;
@@ -133,7 +134,7 @@ class TypingWeighting : public Weighting {
const bool existsAdjacentProximityChars = traverseSession->getProximityInfoState(0)
->existsAdjacentProximityChars(insertedPointIndex);
const float dist = traverseSession->getProximityInfoState(0)->getPointToKeyLength(
- insertedPointIndex + 1, dicNode->getNodeCodePoint());
+ insertedPointIndex + 1, CharUtils::toBaseLowerCase(dicNode->getNodeCodePoint()));
const float weightedDistance = dist * ScoringParams::DISTANCE_WEIGHT_LENGTH;
const bool singleChar = dicNode->getNodeCodePointCount() == 1;
float cost = (singleChar ? ScoringParams::INSERTION_COST_FIRST_CHAR : 0.0f);