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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.inputmethod.event;
+
+import android.util.SparseArray;
+import android.view.KeyEvent;
+
+import com.android.inputmethod.latin.Constants;
+import com.android.inputmethod.latin.LatinIME;
+
+/**
+ * This class implements the logic between receiving events and generating code points.
+ *
+ * Event sources are multiple. It may be a hardware keyboard, a D-PAD, a software keyboard,
+ * or any exotic input source.
+ * This class will orchestrate the decoding chain that starts with an event and ends up with
+ * a stream of code points + decoding state.
+ */
+public class EventInterpreter {
+ // TODO: Implement an object pool for events, as we'll create a lot of them
+ // TODO: Create a combiner
+ // TODO: Create an object type to represent input material + visual feedback + decoding state
+ // TODO: Create an interface to call back to Latin IME through the above object
+
+ final EventDecoderSpec mDecoderSpec;
+ final SparseArray<HardwareEventDecoder> mHardwareEventDecoders;
+ final SoftwareEventDecoder mSoftwareEventDecoder;
+ final LatinIME mLatinIme;
+
+ /**
+ * Create a default interpreter.
+ *
+ * This creates a default interpreter that does nothing. A default interpreter should normally
+ * only be used for fallback purposes, when we really don't know what we want to do with input.
+ *
+ * @param latinIme a reference to the ime.
+ */
+ public EventInterpreter(final LatinIME latinIme) {
+ this(null, latinIme);
+ }
+
+ /**
+ * Create an event interpreter according to a specification.
+ *
+ * The specification contains information about what to do with events. Typically, it will
+ * contain information about the type of keyboards - for example, if hardware keyboard(s) is/are
+ * attached, their type will be included here so that the decoder knows what to do with each
+ * keypress (a 10-key keyboard is not handled like a qwerty-ish keyboard).
+ * It also contains information for combining characters. For example, if the input language
+ * is Japanese, the specification will typically request kana conversion.
+ * Also note that the specification can be null. This means that we need to create a default
+ * interpreter that does no specific combining, and assumes the most common cases.
+ *
+ * @param specification the specification for event interpretation. null for default.
+ * @param latinIme a reference to the ime.
+ */
+ public EventInterpreter(final EventDecoderSpec specification, final LatinIME latinIme) {
+ mDecoderSpec = null != specification ? specification : new EventDecoderSpec();
+ // For both, we expect to have only one decoder in almost all cases, hence the default
+ // capacity of 1.
+ mHardwareEventDecoders = new SparseArray<HardwareEventDecoder>(1);
+ mSoftwareEventDecoder = new SoftwareKeyboardEventDecoder();
+ mLatinIme = latinIme;
+ }
+
+ // Helper method to decode a hardware key event into a generic event, and execute any
+ // necessary action.
+ public boolean onHardwareKeyEvent(final KeyEvent hardwareKeyEvent) {
+ final Event decodedEvent = getHardwareKeyEventDecoder(hardwareKeyEvent.getDeviceId())
+ .decodeHardwareKey(hardwareKeyEvent);
+ return onEvent(decodedEvent);
+ }
+
+ public boolean onSoftwareEvent() {
+ final Event decodedEvent = getSoftwareEventDecoder().decodeSoftwareEvent();
+ return onEvent(decodedEvent);
+ }
+
+ private HardwareEventDecoder getHardwareKeyEventDecoder(final int deviceId) {
+ final HardwareEventDecoder decoder = mHardwareEventDecoders.get(deviceId);
+ if (null != decoder) return decoder;
+ // TODO: create the decoder according to the specification
+ final HardwareEventDecoder newDecoder = new HardwareKeyboardEventDecoder(deviceId);
+ mHardwareEventDecoders.put(deviceId, newDecoder);
+ return newDecoder;
+ }
+
+ private SoftwareEventDecoder getSoftwareEventDecoder() {
+ // Within the context of Latin IME, since we never present several software interfaces
+ // at the time, we should never need multiple software event decoders at a time.
+ return mSoftwareEventDecoder;
+ }
+
+ private boolean onEvent(final Event event) {
+ if (event.isCommittable()) {
+ mLatinIme.onCodeInput(event.getCodePoint(),
+ Constants.EXTERNAL_KEYBOARD_COORDINATE, Constants.EXTERNAL_KEYBOARD_COORDINATE);
+ return true;
+ }
+ // TODO: Classify the event - input or non-input (see design doc)
+ // TODO: IF action event
+ // Send decoded action back to LatinIME
+ // ELSE
+ // Send input event to the combiner
+ // Get back new input material + visual feedback + combiner state
+ // Route the event to Latin IME
+ // ENDIF
+ return false;
+ }
+}