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-rw-r--r--java/src/com/android/inputmethod/event/Event.java56
-rw-r--r--java/src/com/android/inputmethod/event/EventInterpreter.java64
-rw-r--r--java/src/com/android/inputmethod/event/HardwareKeyboardEventDecoder.java37
-rw-r--r--java/src/com/android/inputmethod/event/SoftwareEventDecoder.java7
-rw-r--r--java/src/com/android/inputmethod/event/SoftwareKeyboardEventDecoder.java27
5 files changed, 177 insertions, 14 deletions
diff --git a/java/src/com/android/inputmethod/event/Event.java b/java/src/com/android/inputmethod/event/Event.java
index c96a3362d..215e4dee5 100644
--- a/java/src/com/android/inputmethod/event/Event.java
+++ b/java/src/com/android/inputmethod/event/Event.java
@@ -29,8 +29,64 @@ package com.android.inputmethod.event;
* The combiner should figure out what to do with this.
*/
public class Event {
+ // Should the types below be represented by separate classes instead? It would be cleaner
+ // but probably a bit too much
+ // An event we don't handle in Latin IME, for example pressing Ctrl on a hardware keyboard.
+ final public static int EVENT_NOT_HANDLED = 0;
+ // A character that is already final, for example pressing an alphabetic character on a
+ // hardware qwerty keyboard.
+ final public static int EVENT_COMMITTABLE = 1;
+ // A dead key, which means a character that should combine with what is coming next. Examples
+ // include the "^" character on an azerty keyboard which combines with "e" to make "ê", or
+ // AltGr+' on a dvorak international keyboard which combines with "e" to make "é". This is
+ // true regardless of the language or combining mode, and should be seen as a property of the
+ // key - a dead key followed by another key with which it can combine should be regarded as if
+ // the keyboard actually had such a key.
+ final public static int EVENT_DEAD = 2;
+ // A toggle event is triggered by a key that affects the previous character. An example would
+ // be a numeric key on a 10-key keyboard, which would toggle between 1 - a - b - c with
+ // repeated presses.
+ final public static int EVENT_TOGGLE = 3;
+ // A mode event instructs the combiner to change modes. The canonical example would be the
+ // hankaku/zenkaku key on a Japanese keyboard, or even the caps lock key on a qwerty keyboard
+ // if handled at the combiner level.
+ final public static int EVENT_MODE_KEY = 4;
+
+ final private static int NOT_A_CODE_POINT = 0;
+
+ private int mType; // The type of event - one of the constants above
+ // The code point associated with the event, if relevant. This is a unicode code point, and
+ // has nothing to do with other representations of the key. It is only relevant if this event
+ // is the right type: COMMITTABLE or DEAD or TOGGLE, but for a mode key like hankaku/zenkaku or
+ // ctrl, there is no code point associated so this should be NOT_A_CODE_POINT to avoid
+ // unintentional use of its value when it's not relevant.
+ private int mCodePoint;
+
static Event obtainEvent() {
// TODO: create an event pool instead
return new Event();
}
+
+ public void setDeadEvent(final int codePoint) {
+ mType = EVENT_DEAD;
+ mCodePoint = codePoint;
+ }
+
+ public void setCommittableEvent(final int codePoint) {
+ mType = EVENT_COMMITTABLE;
+ mCodePoint = codePoint;
+ }
+
+ public void setNotHandledEvent() {
+ mType = EVENT_NOT_HANDLED;
+ mCodePoint = NOT_A_CODE_POINT; // Just in case
+ }
+
+ public boolean isCommittable() {
+ return EVENT_COMMITTABLE == mType;
+ }
+
+ public int getCodePoint() {
+ return mCodePoint;
+ }
}
diff --git a/java/src/com/android/inputmethod/event/EventInterpreter.java b/java/src/com/android/inputmethod/event/EventInterpreter.java
index 443c269a2..1bd0cca00 100644
--- a/java/src/com/android/inputmethod/event/EventInterpreter.java
+++ b/java/src/com/android/inputmethod/event/EventInterpreter.java
@@ -16,8 +16,12 @@
package com.android.inputmethod.event;
+import android.util.SparseArray;
import android.view.KeyEvent;
+import com.android.inputmethod.latin.Constants;
+import com.android.inputmethod.latin.LatinIME;
+
/**
* This class implements the logic between receiving events and generating code points.
*
@@ -32,18 +36,45 @@ public class EventInterpreter {
// TODO: Create an object type to represent input material + visual feedback + decoding state
// TODO: Create an interface to call back to Latin IME through the above object
- // TODO: replace this with an associative container to bind device id -> decoder
- HardwareEventDecoder mHardwareEventDecoder;
- SoftwareEventDecoder mSoftwareEventDecoder;
+ final EventDecoderSpec mDecoderSpec;
+ final SparseArray<HardwareEventDecoder> mHardwareEventDecoders;
+ final SoftwareEventDecoder mSoftwareEventDecoder;
+ final LatinIME mLatinIme;
- public EventInterpreter() {
- this(null);
+ /**
+ * Create a default interpreter.
+ *
+ * This creates a default interpreter that does nothing. A default interpreter should normally
+ * only be used for fallback purposes, when we really don't know what we want to do with input.
+ *
+ * @param latinIme a reference to the ime.
+ */
+ public EventInterpreter(final LatinIME latinIme) {
+ this(null, latinIme);
}
- public EventInterpreter(final EventDecoderSpec specification) {
- // TODO: create the decoding chain from a specification. The decoders should be
- // created lazily
- mHardwareEventDecoder = new HardwareKeyboardEventDecoder(0);
+ /**
+ * Create an event interpreter according to a specification.
+ *
+ * The specification contains information about what to do with events. Typically, it will
+ * contain information about the type of keyboards - for example, if hardware keyboard(s) is/are
+ * attached, their type will be included here so that the decoder knows what to do with each
+ * keypress (a 10-key keyboard is not handled like a qwerty-ish keyboard).
+ * It also contains information for combining characters. For example, if the input language
+ * is Japanese, the specification will typically request kana conversion.
+ * Also note that the specification can be null. This means that we need to create a default
+ * interpreter that does no specific combining, and assumes the most common cases.
+ *
+ * @param specification the specification for event interpretation. null for default.
+ * @param latinIme a reference to the ime.
+ */
+ public EventInterpreter(final EventDecoderSpec specification, final LatinIME latinIme) {
+ mDecoderSpec = null != specification ? specification : new EventDecoderSpec();
+ // For both, we expect to have only one decoder in almost all cases, hence the default
+ // capacity of 1.
+ mHardwareEventDecoders = new SparseArray<HardwareEventDecoder>(1);
+ mSoftwareEventDecoder = new SoftwareKeyboardEventDecoder();
+ mLatinIme = latinIme;
}
// Helper method to decode a hardware key event into a generic event, and execute any
@@ -60,15 +91,26 @@ public class EventInterpreter {
}
private HardwareEventDecoder getHardwareKeyEventDecoder(final int deviceId) {
- // TODO: look up the decoder by device id. It should be created lazily
- return mHardwareEventDecoder;
+ final HardwareEventDecoder decoder = mHardwareEventDecoders.get(deviceId);
+ if (null != decoder) return decoder;
+ // TODO: create the decoder according to the specification
+ final HardwareEventDecoder newDecoder = new HardwareKeyboardEventDecoder(deviceId);
+ mHardwareEventDecoders.put(deviceId, newDecoder);
+ return newDecoder;
}
private SoftwareEventDecoder getSoftwareEventDecoder() {
+ // Within the context of Latin IME, since we never present several software interfaces
+ // at the time, we should never need multiple software event decoders at a time.
return mSoftwareEventDecoder;
}
private boolean onEvent(final Event event) {
+ if (event.isCommittable()) {
+ mLatinIme.onCodeInput(event.getCodePoint(),
+ Constants.EXTERNAL_KEYBOARD_COORDINATE, Constants.EXTERNAL_KEYBOARD_COORDINATE);
+ return true;
+ }
// TODO: Classify the event - input or non-input (see design doc)
// TODO: IF action event
// Send decoded action back to LatinIME
diff --git a/java/src/com/android/inputmethod/event/HardwareKeyboardEventDecoder.java b/java/src/com/android/inputmethod/event/HardwareKeyboardEventDecoder.java
index 9aa6a273e..2dbc9f00b 100644
--- a/java/src/com/android/inputmethod/event/HardwareKeyboardEventDecoder.java
+++ b/java/src/com/android/inputmethod/event/HardwareKeyboardEventDecoder.java
@@ -16,10 +16,17 @@
package com.android.inputmethod.event;
+import android.view.KeyCharacterMap;
import android.view.KeyEvent;
+import com.android.inputmethod.latin.Constants;
+
/**
* A hardware event decoder for a hardware qwerty-ish keyboard.
+ *
+ * The events are always hardware keypresses, but they can be key down or key up events, they
+ * can be dead keys, they can be meta keys like shift or ctrl... This does not deal with
+ * 10-key like keyboards; a different decoder is used for this.
*/
public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
final int mDeviceId;
@@ -30,7 +37,33 @@ public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
}
@Override
- public Event decodeHardwareKey(KeyEvent keyEvent) {
- return Event.obtainEvent();
+ public Event decodeHardwareKey(final KeyEvent keyEvent) {
+ final Event event = Event.obtainEvent();
+ // KeyEvent#getUnicodeChar() does not exactly returns a unicode char, but rather a value
+ // that includes both the unicode char in the lower 21 bits and flags in the upper bits,
+ // hence the name "codePointAndFlags". {@see KeyEvent#getUnicodeChar()} for more info.
+ final int codePointAndFlags = keyEvent.getUnicodeChar();
+ // The keyCode is the abstraction used by the KeyEvent to represent different keys that
+ // do not necessarily map to a unicode character. This represents a physical key, like
+ // the key for 'A' or Space, but also Backspace or Ctrl or Caps Lock.
+ final int keyCode = keyEvent.getKeyCode();
+ if (KeyEvent.KEYCODE_DEL == keyCode) {
+ event.setCommittableEvent(Constants.CODE_DELETE);
+ return event;
+ }
+ if (keyEvent.isPrintingKey() || KeyEvent.KEYCODE_SPACE == keyCode
+ || KeyEvent.KEYCODE_ENTER == keyCode) {
+ if (0 != (codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT)) {
+ // A dead key.
+ event.setDeadEvent(codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT_MASK);
+ } else {
+ // A committable character. This should be committed right away, taking into
+ // account the current state.
+ event.setCommittableEvent(codePointAndFlags);
+ }
+ } else {
+ event.setNotHandledEvent();
+ }
+ return event;
}
}
diff --git a/java/src/com/android/inputmethod/event/SoftwareEventDecoder.java b/java/src/com/android/inputmethod/event/SoftwareEventDecoder.java
index 0b80d5c0e..d81ee0b37 100644
--- a/java/src/com/android/inputmethod/event/SoftwareEventDecoder.java
+++ b/java/src/com/android/inputmethod/event/SoftwareEventDecoder.java
@@ -17,7 +17,12 @@
package com.android.inputmethod.event;
/**
- * An event decoder for software events.
+ * An event decoder for events out of a software keyboard.
+ *
+ * This defines the interface for an event decoder that supports events out of a software keyboard.
+ * This differs significantly from hardware keyboard event decoders in several respects. First,
+ * a software keyboard does not have a scancode/layout system; the keypresses that insert
+ * characters output unicode characters directly.
*/
public interface SoftwareEventDecoder extends EventDecoder {
public Event decodeSoftwareEvent();
diff --git a/java/src/com/android/inputmethod/event/SoftwareKeyboardEventDecoder.java b/java/src/com/android/inputmethod/event/SoftwareKeyboardEventDecoder.java
new file mode 100644
index 000000000..de91567c7
--- /dev/null
+++ b/java/src/com/android/inputmethod/event/SoftwareKeyboardEventDecoder.java
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.inputmethod.event;
+
+/**
+ * A decoder for events from software keyboard, like the ones displayed by Latin IME.
+ */
+public class SoftwareKeyboardEventDecoder implements SoftwareEventDecoder {
+ @Override
+ public Event decodeSoftwareEvent() {
+ return null;
+ }
+}