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-rw-r--r--java/src/com/android/inputmethod/latin/LatinIME.java43
1 files changed, 17 insertions, 26 deletions
diff --git a/java/src/com/android/inputmethod/latin/LatinIME.java b/java/src/com/android/inputmethod/latin/LatinIME.java
index f67c2a356..3a5f85d63 100644
--- a/java/src/com/android/inputmethod/latin/LatinIME.java
+++ b/java/src/com/android/inputmethod/latin/LatinIME.java
@@ -1232,26 +1232,10 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
mSubtypeState.switchSubtype(token, mRichImm);
}
- // TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
- // alphabetic shift and shift while in symbol layout and get rid of this method.
- private int getCodePointForKeyboard(final int codePoint) {
- if (Constants.CODE_SHIFT == codePoint) {
- final Keyboard currentKeyboard = mKeyboardSwitcher.getKeyboard();
- if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
- return codePoint;
- } else {
- return Constants.CODE_SYMBOL_SHIFT;
- }
- } else {
- return codePoint;
- }
- }
-
// Implementation of {@link KeyboardActionListener}.
@Override
public void onCodeInput(final int codePoint, final int x, final int y,
final boolean isKeyRepeat) {
- // TODO: this processing does not belong inside LatinIME, the caller should be doing this.
final MainKeyboardView mainKeyboardView = mKeyboardSwitcher.getMainKeyboardView();
// x and y include some padding, but everything down the line (especially native
// code) needs the coordinates in the keyboard frame.
@@ -1260,23 +1244,30 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
// this transformation, it should be done already before calling onCodeInput.
final int keyX = mainKeyboardView.getKeyX(x);
final int keyY = mainKeyboardView.getKeyY(y);
- final Event event = createSoftwareKeypressEvent(getCodePointForKeyboard(codePoint),
- keyX, keyY, isKeyRepeat);
- onEvent(event);
- }
-
- // This method is public for testability of LatinIME, but also in the future it should
- // completely replace #onCodeInput.
- public void onEvent(final Event event) {
- if (Constants.CODE_SHORTCUT == event.mCodePoint) {
+ final int codeToSend;
+ if (Constants.CODE_SHIFT == codePoint) {
+ // TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
+ // alphabetic shift and shift while in symbol layout.
+ final Keyboard currentKeyboard = mKeyboardSwitcher.getKeyboard();
+ if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
+ codeToSend = codePoint;
+ } else {
+ codeToSend = Constants.CODE_SYMBOL_SHIFT;
+ }
+ } else {
+ codeToSend = codePoint;
+ }
+ if (Constants.CODE_SHORTCUT == codePoint) {
mSubtypeSwitcher.switchToShortcutIME(this);
+ // Still call the *#onCodeInput methods for readability.
}
+ final Event event = createSoftwareKeypressEvent(codeToSend, keyX, keyY, isKeyRepeat);
final InputTransaction completeInputTransaction =
mInputLogic.onCodeInput(mSettings.getCurrent(), event,
mKeyboardSwitcher.getKeyboardShiftMode(),
mKeyboardSwitcher.getCurrentKeyboardScriptId(), mHandler);
updateStateAfterInputTransaction(completeInputTransaction);
- mKeyboardSwitcher.onCodeInput(event.mCodePoint, getCurrentAutoCapsState(),
+ mKeyboardSwitcher.onCodeInput(codePoint, getCurrentAutoCapsState(),
getCurrentRecapitalizeState());
}