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-rw-r--r--java/src/com/android/inputmethod/latin/inputlogic/InputLogic.java274
1 files changed, 164 insertions, 110 deletions
diff --git a/java/src/com/android/inputmethod/latin/inputlogic/InputLogic.java b/java/src/com/android/inputmethod/latin/inputlogic/InputLogic.java
index dee7cd466..cbc52d98c 100644
--- a/java/src/com/android/inputmethod/latin/inputlogic/InputLogic.java
+++ b/java/src/com/android/inputmethod/latin/inputlogic/InputLogic.java
@@ -426,119 +426,16 @@ public final class InputLogic {
cancelDoubleSpacePeriodCountdown();
}
- boolean didAutoCorrect = false;
+ final boolean didAutoCorrect;
if (processedEvent.isConsumed()) {
- // A consumed event may have text to commit and an update to the composing state, so
- // we evaluate both. With some combiners, it's possible than an event contains both
- // and we enter both of the following if clauses.
- final CharSequence textToCommit = processedEvent.getTextToCommit();
- if (!TextUtils.isEmpty(textToCommit)) {
- mConnection.commitText(textToCommit, 1);
- inputTransaction.setDidAffectContents();
- }
- if (mWordComposer.isComposingWord()) {
- mConnection.setComposingText(mWordComposer.getTypedWord(), 1);
- inputTransaction.setDidAffectContents();
- inputTransaction.setRequiresUpdateSuggestions();
- }
+ handleConsumedEvent(inputTransaction);
+ didAutoCorrect = false;
} else if (processedEvent.isFunctionalKeyEvent()) {
- // A special key, like delete, shift, emoji, or the settings key.
- switch (processedEvent.mKeyCode) {
- case Constants.CODE_DELETE:
- handleBackspace(inputTransaction, currentKeyboardScriptId);
- // Backspace is a functional key, but it affects the contents of the editor.
- inputTransaction.setDidAffectContents();
- break;
- case Constants.CODE_SHIFT:
- performRecapitalization(inputTransaction.mSettingsValues);
- inputTransaction.requireShiftUpdate(InputTransaction.SHIFT_UPDATE_NOW);
- if (mSuggestedWords.mIsPrediction) {
- inputTransaction.setRequiresUpdateSuggestions();
- }
- break;
- case Constants.CODE_CAPSLOCK:
- // Note: Changing keyboard to shift lock state is handled in
- // {@link KeyboardSwitcher#onCodeInput(int)}.
- break;
- case Constants.CODE_SYMBOL_SHIFT:
- // Note: Calling back to the keyboard on the symbol Shift key is handled in
- // {@link #onPressKey(int,int,boolean)} and {@link #onReleaseKey(int,boolean)}.
- break;
- case Constants.CODE_SWITCH_ALPHA_SYMBOL:
- // Note: Calling back to the keyboard on symbol key is handled in
- // {@link #onPressKey(int,int,boolean)} and {@link #onReleaseKey(int,boolean)}.
- break;
- case Constants.CODE_SETTINGS:
- onSettingsKeyPressed();
- break;
- case Constants.CODE_SHORTCUT:
- // We need to switch to the shortcut IME. This is handled by LatinIME since the
- // input logic has no business with IME switching.
- break;
- case Constants.CODE_ACTION_NEXT:
- performEditorAction(EditorInfo.IME_ACTION_NEXT);
- break;
- case Constants.CODE_ACTION_PREVIOUS:
- performEditorAction(EditorInfo.IME_ACTION_PREVIOUS);
- break;
- case Constants.CODE_LANGUAGE_SWITCH:
- handleLanguageSwitchKey();
- break;
- case Constants.CODE_EMOJI:
- // Note: Switching emoji keyboard is being handled in
- // {@link KeyboardState#onCodeInput(int,int)}.
- break;
- case Constants.CODE_ALPHA_FROM_EMOJI:
- // Note: Switching back from Emoji keyboard to the main keyboard is being
- // handled in {@link KeyboardState#onCodeInput(int,int)}.
- break;
- case Constants.CODE_SHIFT_ENTER:
- // TODO: remove this object
- final Event tmpEvent = Event.createSoftwareKeypressEvent(Constants.CODE_ENTER,
- processedEvent.mKeyCode, processedEvent.mX, processedEvent.mY,
- processedEvent.isKeyRepeat());
- final InputTransaction tmpTransaction = new InputTransaction(
- inputTransaction.mSettingsValues, tmpEvent,
- inputTransaction.mTimestamp, inputTransaction.mSpaceState,
- inputTransaction.mShiftState);
- didAutoCorrect = handleNonSpecialCharacter(tmpTransaction, handler);
- // Shift + Enter is treated as a functional key but it results in adding a new
- // line, so that does affect the contents of the editor.
- inputTransaction.setDidAffectContents();
- break;
- default:
- throw new RuntimeException("Unknown key code : " + processedEvent.mKeyCode);
- }
+ didAutoCorrect = handleFunctionalEventAndReturnIfDidAutoCorrect(inputTransaction,
+ currentKeyboardScriptId, handler);
} else {
- inputTransaction.setDidAffectContents();
- switch (processedEvent.mCodePoint) {
- case Constants.CODE_ENTER:
- final EditorInfo editorInfo = getCurrentInputEditorInfo();
- final int imeOptionsActionId =
- InputTypeUtils.getImeOptionsActionIdFromEditorInfo(editorInfo);
- if (InputTypeUtils.IME_ACTION_CUSTOM_LABEL == imeOptionsActionId) {
- // Either we have an actionLabel and we should performEditorAction with
- // actionId regardless of its value.
- performEditorAction(editorInfo.actionId);
- } else if (EditorInfo.IME_ACTION_NONE != imeOptionsActionId) {
- // We didn't have an actionLabel, but we had another action to execute.
- // EditorInfo.IME_ACTION_NONE explicitly means no action. In contrast,
- // EditorInfo.IME_ACTION_UNSPECIFIED is the default value for an action, so it
- // means there should be an action and the app didn't bother to set a specific
- // code for it - presumably it only handles one. It does not have to be treated
- // in any specific way: anything that is not IME_ACTION_NONE should be sent to
- // performEditorAction.
- performEditorAction(imeOptionsActionId);
- } else {
- // No action label, and the action from imeOptions is NONE: this is a regular
- // enter key that should input a carriage return.
- didAutoCorrect = handleNonSpecialCharacter(inputTransaction, handler);
- }
- break;
- default:
- didAutoCorrect = handleNonSpecialCharacter(inputTransaction, handler);
- break;
- }
+ didAutoCorrect = handleNonFunctionalEventAndReturnIfDidAutoCorrect(inputTransaction,
+ handler);
}
if (!didAutoCorrect && processedEvent.mKeyCode != Constants.CODE_SHIFT
&& processedEvent.mKeyCode != Constants.CODE_CAPSLOCK
@@ -686,6 +583,163 @@ public final class InputLogic {
}
/**
+ * Handle a consumed event.
+ *
+ * Consumed events represent events that have already been consumed, typically by the
+ * combining chain.
+ *
+ * @param inputTransaction The transaction in progress.
+ */
+ private void handleConsumedEvent(final InputTransaction inputTransaction) {
+ // A consumed event may have text to commit and an update to the composing state, so
+ // we evaluate both. With some combiners, it's possible than an event contains both
+ // and we enter both of the following if clauses.
+ final CharSequence textToCommit = inputTransaction.mEvent.getTextToCommit();
+ if (!TextUtils.isEmpty(textToCommit)) {
+ mConnection.commitText(textToCommit, 1);
+ inputTransaction.setDidAffectContents();
+ }
+ if (mWordComposer.isComposingWord()) {
+ mConnection.setComposingText(mWordComposer.getTypedWord(), 1);
+ inputTransaction.setDidAffectContents();
+ inputTransaction.setRequiresUpdateSuggestions();
+ }
+ }
+
+ /**
+ * Handle a functional key event.
+ *
+ * A functional event is a special key, like delete, shift, emoji, or the settings key.
+ * Non-special keys are those that generate a single code point.
+ * This includes all letters, digits, punctuation, separators, emoji. It excludes keys that
+ * manage keyboard-related stuff like shift, language switch, settings, layout switch, or
+ * any key that results in multiple code points like the ".com" key.
+ *
+ * @param inputTransaction The transaction in progress.
+ * @return whether this caused an auto-correction to happen.
+ */
+ private boolean handleFunctionalEventAndReturnIfDidAutoCorrect(
+ final InputTransaction inputTransaction,
+ // TODO: remove these arguments
+ final int currentKeyboardScriptId, final LatinIME.UIHandler handler) {
+ final Event event = inputTransaction.mEvent;
+ boolean didAutoCorrect = false;
+ switch (event.mKeyCode) {
+ case Constants.CODE_DELETE:
+ handleBackspace(inputTransaction, currentKeyboardScriptId);
+ // Backspace is a functional key, but it affects the contents of the editor.
+ inputTransaction.setDidAffectContents();
+ break;
+ case Constants.CODE_SHIFT:
+ performRecapitalization(inputTransaction.mSettingsValues);
+ inputTransaction.requireShiftUpdate(InputTransaction.SHIFT_UPDATE_NOW);
+ if (mSuggestedWords.mIsPrediction) {
+ inputTransaction.setRequiresUpdateSuggestions();
+ }
+ break;
+ case Constants.CODE_CAPSLOCK:
+ // Note: Changing keyboard to shift lock state is handled in
+ // {@link KeyboardSwitcher#onCodeInput(int)}.
+ break;
+ case Constants.CODE_SYMBOL_SHIFT:
+ // Note: Calling back to the keyboard on the symbol Shift key is handled in
+ // {@link #onPressKey(int,int,boolean)} and {@link #onReleaseKey(int,boolean)}.
+ break;
+ case Constants.CODE_SWITCH_ALPHA_SYMBOL:
+ // Note: Calling back to the keyboard on symbol key is handled in
+ // {@link #onPressKey(int,int,boolean)} and {@link #onReleaseKey(int,boolean)}.
+ break;
+ case Constants.CODE_SETTINGS:
+ onSettingsKeyPressed();
+ break;
+ case Constants.CODE_SHORTCUT:
+ // We need to switch to the shortcut IME. This is handled by LatinIME since the
+ // input logic has no business with IME switching.
+ break;
+ case Constants.CODE_ACTION_NEXT:
+ performEditorAction(EditorInfo.IME_ACTION_NEXT);
+ break;
+ case Constants.CODE_ACTION_PREVIOUS:
+ performEditorAction(EditorInfo.IME_ACTION_PREVIOUS);
+ break;
+ case Constants.CODE_LANGUAGE_SWITCH:
+ handleLanguageSwitchKey();
+ break;
+ case Constants.CODE_EMOJI:
+ // Note: Switching emoji keyboard is being handled in
+ // {@link KeyboardState#onCodeInput(int,int)}.
+ break;
+ case Constants.CODE_ALPHA_FROM_EMOJI:
+ // Note: Switching back from Emoji keyboard to the main keyboard is being
+ // handled in {@link KeyboardState#onCodeInput(int,int)}.
+ break;
+ case Constants.CODE_SHIFT_ENTER:
+ // TODO: remove this object
+ final Event tmpEvent = Event.createSoftwareKeypressEvent(Constants.CODE_ENTER,
+ event.mKeyCode, event.mX, event.mY, event.isKeyRepeat());
+ final InputTransaction tmpTransaction = new InputTransaction(
+ inputTransaction.mSettingsValues, tmpEvent,
+ inputTransaction.mTimestamp, inputTransaction.mSpaceState,
+ inputTransaction.mShiftState);
+ didAutoCorrect = handleNonSpecialCharacter(tmpTransaction, handler);
+ // Shift + Enter is treated as a functional key but it results in adding a new
+ // line, so that does affect the contents of the editor.
+ inputTransaction.setDidAffectContents();
+ break;
+ default:
+ throw new RuntimeException("Unknown key code : " + event.mKeyCode);
+ }
+ return didAutoCorrect;
+ }
+
+ /**
+ * Handle an event that is not a functional event.
+ *
+ * These events are generally events that cause input, but in some cases they may do other
+ * things like trigger an editor action.
+ *
+ * @param inputTransaction The transaction in progress.
+ * @return whether this caused an auto-correction to happen.
+ */
+ private boolean handleNonFunctionalEventAndReturnIfDidAutoCorrect(
+ final InputTransaction inputTransaction,
+ // TODO: remove this argument
+ final LatinIME.UIHandler handler) {
+ final Event event = inputTransaction.mEvent;
+ inputTransaction.setDidAffectContents();
+ boolean didAutoCorrect = false;
+ switch (event.mCodePoint) {
+ case Constants.CODE_ENTER:
+ final EditorInfo editorInfo = getCurrentInputEditorInfo();
+ final int imeOptionsActionId =
+ InputTypeUtils.getImeOptionsActionIdFromEditorInfo(editorInfo);
+ if (InputTypeUtils.IME_ACTION_CUSTOM_LABEL == imeOptionsActionId) {
+ // Either we have an actionLabel and we should performEditorAction with
+ // actionId regardless of its value.
+ performEditorAction(editorInfo.actionId);
+ } else if (EditorInfo.IME_ACTION_NONE != imeOptionsActionId) {
+ // We didn't have an actionLabel, but we had another action to execute.
+ // EditorInfo.IME_ACTION_NONE explicitly means no action. In contrast,
+ // EditorInfo.IME_ACTION_UNSPECIFIED is the default value for an action, so it
+ // means there should be an action and the app didn't bother to set a specific
+ // code for it - presumably it only handles one. It does not have to be treated
+ // in any specific way: anything that is not IME_ACTION_NONE should be sent to
+ // performEditorAction.
+ performEditorAction(imeOptionsActionId);
+ } else {
+ // No action label, and the action from imeOptions is NONE: this is a regular
+ // enter key that should input a carriage return.
+ didAutoCorrect = handleNonSpecialCharacter(inputTransaction, handler);
+ }
+ break;
+ default:
+ didAutoCorrect = handleNonSpecialCharacter(inputTransaction, handler);
+ break;
+ }
+ return didAutoCorrect;
+ }
+
+ /**
* Handle inputting a code point to the editor.
*
* Non-special keys are those that generate a single code point.