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Diffstat (limited to 'native/jni/src/geometry_utils.h')
-rw-r--r-- | native/jni/src/geometry_utils.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/native/jni/src/geometry_utils.h b/native/jni/src/geometry_utils.h new file mode 100644 index 000000000..146eb8055 --- /dev/null +++ b/native/jni/src/geometry_utils.h @@ -0,0 +1,98 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef LATINIME_GEOMETRY_UTILS_H +#define LATINIME_GEOMETRY_UTILS_H + +#include <cmath> + +#define MAX_DISTANCE 10000000 +#define MAX_PATHS 2 + +#define DEBUG_DECODER false + +#define M_PI_F 3.14159265f + +namespace latinime { + +static inline float squareFloat(float x) { + return x * x; +} + +static inline float getSquaredDistanceFloat(float x1, float y1, float x2, float y2) { + return squareFloat(x1 - x2) + squareFloat(y1 - y2); +} + +static inline float getDistanceFloat(float x1, float y1, float x2, float y2) { + return hypotf(x1 - x2, y1 - y2); +} + +static inline int getDistanceInt(int x1, int y1, int x2, int y2) { + return static_cast<int>(getDistanceFloat(static_cast<float>(x1), static_cast<float>(y1), + static_cast<float>(x2), static_cast<float>(y2))); +} + +static inline float getAngle(int x1, int y1, int x2, int y2) { + const int dx = x1 - x2; + const int dy = y1 - y2; + if (dx == 0 && dy == 0) return 0; + return atan2f(static_cast<float>(dy), static_cast<float>(dx)); +} + +static inline float getAngleDiff(float a1, float a2) { + const float diff = fabsf(a1 - a2); + if (diff > M_PI_F) { + return 2.0f * M_PI_F - diff; + } + return diff; +} + +// static float pointToLineSegSquaredDistanceFloat( +// float x, float y, float x1, float y1, float x2, float y2) { +// float A = x - x1; +// float B = y - y1; +// float C = x2 - x1; +// float D = y2 - y1; +// return fabsf(A * D - C * B) / sqrtf(C * C + D * D); +// } + +static inline float pointToLineSegSquaredDistanceFloat( + float x, float y, float x1, float y1, float x2, float y2) { + const float ray1x = x - x1; + const float ray1y = y - y1; + const float ray2x = x2 - x1; + const float ray2y = y2 - y1; + + const float dotProduct = ray1x * ray2x + ray1y * ray2y; + const float lineLengthSqr = squareFloat(ray2x) + squareFloat(ray2y); + const float projectionLengthSqr = dotProduct / lineLengthSqr; + + float projectionX; + float projectionY; + if (projectionLengthSqr < 0.0f) { + projectionX = x1; + projectionY = y1; + } else if (projectionLengthSqr > 1.0f) { + projectionX = x2; + projectionY = y2; + } else { + projectionX = x1 + projectionLengthSqr * ray2x; + projectionY = y1 + projectionLengthSqr * ray2y; + } + return getSquaredDistanceFloat(x, y, projectionX, projectionY); +} +} // namespace latinime +#endif // LATINIME_GEOMETRY_UTILS_H |