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-rw-r--r--native/jni/src/proximity_info.cpp390
1 files changed, 115 insertions, 275 deletions
diff --git a/native/jni/src/proximity_info.cpp b/native/jni/src/proximity_info.cpp
index 855619dd7..e681f6f97 100644
--- a/native/jni/src/proximity_info.cpp
+++ b/native/jni/src/proximity_info.cpp
@@ -14,36 +14,51 @@
* limitations under the License.
*/
-#include <assert.h>
-#include <stdio.h>
-#include <string>
+#include <cassert>
+#include <cmath>
+#include <cstring>
#define LOG_TAG "LatinIME: proximity_info.cpp"
#include "additional_proximity_chars.h"
+#include "char_utils.h"
#include "defines.h"
-#include "dictionary.h"
+#include "geometry_utils.h"
+#include "jni.h"
#include "proximity_info.h"
namespace latinime {
-inline void copyOrFillZero(void *to, const void *from, size_t size) {
- if (from) {
- memcpy(to, from, size);
- } else {
- memset(to, 0, size);
+/* static */ const int ProximityInfo::NOT_A_CODE = -1;
+/* static */ const float ProximityInfo::NOT_A_DISTANCE_FLOAT = -1.0f;
+
+static inline void safeGetOrFillZeroIntArrayRegion(JNIEnv *env, jintArray jArray, jsize len,
+ jint *buffer) {
+ if (jArray && buffer) {
+ env->GetIntArrayRegion(jArray, 0, len, buffer);
+ } else if (buffer) {
+ memset(buffer, 0, len * sizeof(jint));
}
}
-ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
+static inline void safeGetOrFillZeroFloatArrayRegion(JNIEnv *env, jfloatArray jArray, jsize len,
+ jfloat *buffer) {
+ if (jArray && buffer) {
+ env->GetFloatArrayRegion(jArray, 0, len, buffer);
+ } else if (buffer) {
+ memset(buffer, 0, len * sizeof(jfloat));
+ }
+}
+
+ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
- const int gridHeight, const int mostCommonKeyWidth,
- const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
- const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
- const int32_t *keyCharCodes, const float *sweetSpotCenterXs, const float *sweetSpotCenterYs,
- const float *sweetSpotRadii)
- : MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize),
- GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight),
+ const int gridHeight, const int mostCommonKeyWidth, const jintArray proximityChars,
+ const int keyCount, const jintArray keyXCoordinates, const jintArray keyYCoordinates,
+ const jintArray keyWidths, const jintArray keyHeights, const jintArray keyCharCodes,
+ const jfloatArray sweetSpotCenterXs, const jfloatArray sweetSpotCenterYs,
+ const jfloatArray sweetSpotRadii)
+ : MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), GRID_WIDTH(gridWidth),
+ GRID_HEIGHT(gridHeight), MOST_COMMON_KEY_WIDTH(mostCommonKeyWidth),
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth),
CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
@@ -51,36 +66,30 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
&& keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
&& sweetSpotCenterYs && sweetSpotRadii),
- mLocaleStr(localeStr),
- mInputXCoordinates(0), mInputYCoordinates(0),
- mTouchPositionCorrectionEnabled(false) {
+ mProximityCharsArray(new int32_t[GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE
+ /* proximityGridLength */]) {
const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
- mProximityCharsArray = new int32_t[proximityGridLength];
- mInputCodes = new int32_t[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL];
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("Create proximity info array %d", proximityGridLength);
}
- memcpy(mProximityCharsArray, proximityCharsArray,
- proximityGridLength * sizeof(mProximityCharsArray[0]));
- const int normalizedSquaredDistancesLength =
- MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL;
- mNormalizedSquaredDistances = new int[normalizedSquaredDistancesLength];
- for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
- mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
+ const jsize localeCStrUtf8Length = env->GetStringUTFLength(localeJStr);
+ if (localeCStrUtf8Length >= MAX_LOCALE_STRING_LENGTH) {
+ AKLOGI("Locale string length too long: length=%d", localeCStrUtf8Length);
+ assert(false);
}
-
- copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0]));
- copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0]));
- copyOrFillZero(mKeyWidths, keyWidths, KEY_COUNT * sizeof(mKeyWidths[0]));
- copyOrFillZero(mKeyHeights, keyHeights, KEY_COUNT * sizeof(mKeyHeights[0]));
- copyOrFillZero(mKeyCharCodes, keyCharCodes, KEY_COUNT * sizeof(mKeyCharCodes[0]));
- copyOrFillZero(mSweetSpotCenterXs, sweetSpotCenterXs,
- KEY_COUNT * sizeof(mSweetSpotCenterXs[0]));
- copyOrFillZero(mSweetSpotCenterYs, sweetSpotCenterYs,
- KEY_COUNT * sizeof(mSweetSpotCenterYs[0]));
- copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
-
+ memset(mLocaleStr, 0, sizeof(mLocaleStr));
+ env->GetStringUTFRegion(localeJStr, 0, env->GetStringLength(localeJStr), mLocaleStr);
+ safeGetOrFillZeroIntArrayRegion(env, proximityChars, proximityGridLength, mProximityCharsArray);
+ safeGetOrFillZeroIntArrayRegion(env, keyXCoordinates, KEY_COUNT, mKeyXCoordinates);
+ safeGetOrFillZeroIntArrayRegion(env, keyYCoordinates, KEY_COUNT, mKeyYCoordinates);
+ safeGetOrFillZeroIntArrayRegion(env, keyWidths, KEY_COUNT, mKeyWidths);
+ safeGetOrFillZeroIntArrayRegion(env, keyHeights, KEY_COUNT, mKeyHeights);
+ safeGetOrFillZeroIntArrayRegion(env, keyCharCodes, KEY_COUNT, mKeyCharCodes);
+ safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterXs, KEY_COUNT, mSweetSpotCenterXs);
+ safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs);
+ safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii);
initializeCodeToKeyIndex();
+ initializeG();
}
// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
@@ -96,9 +105,7 @@ void ProximityInfo::initializeCodeToKeyIndex() {
}
ProximityInfo::~ProximityInfo() {
- delete[] mNormalizedSquaredDistances;
delete[] mProximityCharsArray;
- delete[] mInputCodes;
}
inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
@@ -119,24 +126,31 @@ bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
}
+ int32_t *proximityCharsArray = mProximityCharsArray;
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]);
}
- if (mProximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
+ if (proximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
return true;
}
}
return false;
}
-bool ProximityInfo::isOnKey(const int keyId, const int x, const int y) const {
- if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
- const int left = mKeyXCoordinates[keyId];
- const int top = mKeyYCoordinates[keyId];
- const int right = left + mKeyWidths[keyId] + 1;
- const int bottom = top + mKeyHeights[keyId];
- return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
+static inline float getNormalizedSquaredDistanceFloat(float x1, float y1, float x2, float y2,
+ float scale) {
+ return squareFloat((x1 - x2) / scale) + squareFloat((y1 - y2) / scale);
+}
+
+float ProximityInfo::getNormalizedSquaredDistanceFromCenterFloat(
+ const int keyId, const int x, const int y) const {
+ const float centerX = static_cast<float>(getKeyCenterXOfIdG(keyId));
+ const float centerY = static_cast<float>(getKeyCenterYOfIdG(keyId));
+ const float touchX = static_cast<float>(x);
+ const float touchY = static_cast<float>(y);
+ const float keyWidth = static_cast<float>(getMostCommonKeyWidth());
+ return getNormalizedSquaredDistanceFloat(centerX, centerY, touchX, touchY, keyWidth);
}
int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const {
@@ -154,12 +168,13 @@ int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int
void ProximityInfo::calculateNearbyKeyCodes(
const int x, const int y, const int32_t primaryKey, int *inputCodes) const {
+ int32_t *proximityCharsArray = mProximityCharsArray;
int insertPos = 0;
inputCodes[insertPos++] = primaryKey;
const int startIndex = getStartIndexFromCoordinates(x, y);
if (startIndex >= 0) {
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
- const int32_t c = mProximityCharsArray[startIndex + i];
+ const int32_t c = proximityCharsArray[startIndex + i];
if (c < KEYCODE_SPACE || c == primaryKey) {
continue;
}
@@ -177,7 +192,7 @@ void ProximityInfo::calculateNearbyKeyCodes(
}
}
const int additionalProximitySize =
- AdditionalProximityChars::getAdditionalCharsSize(&mLocaleStr, primaryKey);
+ AdditionalProximityChars::getAdditionalCharsSize(mLocaleStr, primaryKey);
if (additionalProximitySize > 0) {
inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
@@ -187,8 +202,8 @@ void ProximityInfo::calculateNearbyKeyCodes(
return;
}
- const int32_t* additionalProximityChars =
- AdditionalProximityChars::getAdditionalChars(&mLocaleStr, primaryKey);
+ const int32_t *additionalProximityChars =
+ AdditionalProximityChars::getAdditionalChars(mLocaleStr, primaryKey);
for (int j = 0; j < additionalProximitySize; ++j) {
const int32_t ac = additionalProximityChars[j];
int k = 0;
@@ -216,115 +231,6 @@ void ProximityInfo::calculateNearbyKeyCodes(
}
}
-void ProximityInfo::setInputParams(const int32_t* inputCodes, const int inputLength,
- const int* xCoordinates, const int* yCoordinates) {
- memset(mInputCodes, 0,
- MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0]));
-
- for (int i = 0; i < inputLength; ++i) {
- const int32_t primaryKey = inputCodes[i];
- const int x = xCoordinates[i];
- const int y = yCoordinates[i];
- int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE];
- calculateNearbyKeyCodes(x, y, primaryKey, proximities);
- }
-
- if (DEBUG_PROXIMITY_CHARS) {
- for (int i = 0; i < inputLength; ++i) {
- AKLOGI("---");
- for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) {
- int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
- int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
- icc+= 0;
- icfjc += 0;
- AKLOGI("--- (%d)%c,%c", i, icc, icfjc);
- AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
- }
- }
- }
- //Keep for debug, sorry
- //for (int i = 0; i < MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE; ++i) {
- //if (i < inputLength * MAX_PROXIMITY_CHARS_SIZE) {
- //mInputCodes[i] = mInputCodesFromJava[i];
- //} else {
- // mInputCodes[i] = 0;
- // }
- //}
- mInputXCoordinates = xCoordinates;
- mInputYCoordinates = yCoordinates;
- mTouchPositionCorrectionEnabled =
- HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates && yCoordinates;
- mInputLength = inputLength;
- for (int i = 0; i < inputLength; ++i) {
- mPrimaryInputWord[i] = getPrimaryCharAt(i);
- }
- mPrimaryInputWord[inputLength] = 0;
- if (DEBUG_PROXIMITY_CHARS) {
- AKLOGI("--- setInputParams");
- }
- for (int i = 0; i < mInputLength; ++i) {
- const int *proximityChars = getProximityCharsAt(i);
- const int primaryKey = proximityChars[0];
- const int x = xCoordinates[i];
- const int y = yCoordinates[i];
- if (DEBUG_PROXIMITY_CHARS) {
- int a = x + y + primaryKey;
- a += 0;
- AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
- // Keep debug code just in case
- //int proximities[50];
- //for (int m = 0; m < 50; ++m) {
- //proximities[m] = 0;
- //}
- //calculateNearbyKeyCodes(x, y, primaryKey, proximities);
- //for (int l = 0; l < 50 && proximities[l] > 0; ++l) {
- //if (DEBUG_PROXIMITY_CHARS) {
- //AKLOGI("--- native Proximity (%d) = %c", l, proximities[l]);
- //}
- //}
- }
- for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
- const int currentChar = proximityChars[j];
- const float squaredDistance = hasInputCoordinates()
- ? calculateNormalizedSquaredDistance(getKeyIndex(currentChar), i)
- : NOT_A_DISTANCE_FLOAT;
- if (squaredDistance >= 0.0f) {
- mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
- (int)(squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
- } else {
- mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = (j == 0)
- ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO
- : PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
- }
- if (DEBUG_PROXIMITY_CHARS) {
- AKLOGI("--- Proximity (%d) = %c", j, currentChar);
- }
- }
- }
-}
-
-inline float square(const float x) { return x * x; }
-
-float ProximityInfo::calculateNormalizedSquaredDistance(
- const int keyIndex, const int inputIndex) const {
- if (keyIndex == NOT_AN_INDEX) {
- return NOT_A_DISTANCE_FLOAT;
- }
- if (!hasSweetSpotData(keyIndex)) {
- return NOT_A_DISTANCE_FLOAT;
- }
- if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
- return NOT_A_DISTANCE_FLOAT;
- }
- const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(keyIndex, inputIndex);
- const float squaredRadius = square(mSweetSpotRadii[keyIndex]);
- return squaredDistance / squaredRadius;
-}
-
-bool ProximityInfo::hasInputCoordinates() const {
- return mInputXCoordinates && mInputYCoordinates;
-}
-
int ProximityInfo::getKeyIndex(const int c) const {
if (KEY_COUNT == 0) {
// We do not have the coordinate data
@@ -337,131 +243,65 @@ int ProximityInfo::getKeyIndex(const int c) const {
return mCodeToKeyIndex[baseLowerC];
}
-float ProximityInfo::calculateSquaredDistanceFromSweetSpotCenter(
- const int keyIndex, const int inputIndex) const {
- const float sweetSpotCenterX = mSweetSpotCenterXs[keyIndex];
- const float sweetSpotCenterY = mSweetSpotCenterYs[keyIndex];
- const float inputX = (float)mInputXCoordinates[inputIndex];
- const float inputY = (float)mInputYCoordinates[inputIndex];
- return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
-}
-
-inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
- return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
-}
-
-unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
- return getProximityCharsAt(index)[0];
+int ProximityInfo::getKeyCode(const int keyIndex) const {
+ if (keyIndex < 0 || keyIndex >= KEY_COUNT) {
+ return NOT_AN_INDEX;
+ }
+ return mKeyToCodeIndexG[keyIndex];
}
-inline bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
- const int *chars = getProximityCharsAt(index);
- int i = 0;
- while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
- if (chars[i++] == c) {
- return true;
+void ProximityInfo::initializeG() {
+ // TODO: Optimize
+ for (int i = 0; i < KEY_COUNT; ++i) {
+ const int code = mKeyCharCodes[i];
+ const int lowerCode = toBaseLowerCase(code);
+ mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
+ mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
+ if (code != lowerCode && lowerCode >= 0 && lowerCode <= MAX_CHAR_CODE) {
+ mCodeToKeyIndex[lowerCode] = i;
+ mKeyToCodeIndexG[i] = lowerCode;
+ } else {
+ mKeyToCodeIndexG[i] = code;
+ }
+ }
+ for (int i = 0; i < KEY_COUNT; i++) {
+ mKeyKeyDistancesG[i][i] = 0;
+ for (int j = i + 1; j < KEY_COUNT; j++) {
+ mKeyKeyDistancesG[i][j] = getDistanceInt(
+ mCenterXsG[i], mCenterYsG[i], mCenterXsG[j], mCenterYsG[j]);
+ mKeyKeyDistancesG[j][i] = mKeyKeyDistancesG[i][j];
}
}
- return false;
}
-bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
- if (index < 0 || index >= mInputLength) return false;
- const int currentChar = getPrimaryCharAt(index);
- const int leftIndex = index - 1;
- if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) {
- return true;
- }
- const int rightIndex = index + 1;
- if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) {
- return true;
- }
- return false;
+float ProximityInfo::getKeyCenterXOfCharG(int charCode) const {
+ return getKeyCenterXOfIdG(getKeyIndex(charCode));
}
-// In the following function, c is the current character of the dictionary word
-// currently examined.
-// currentChars is an array containing the keys close to the character the
-// user actually typed at the same position. We want to see if c is in it: if so,
-// then the word contains at that position a character close to what the user
-// typed.
-// What the user typed is actually the first character of the array.
-// proximityIndex is a pointer to the variable where getMatchedProximityId returns
-// the index of c in the proximity chars of the input index.
-// Notice : accented characters do not have a proximity list, so they are alone
-// in their list. The non-accented version of the character should be considered
-// "close", but not the other keys close to the non-accented version.
-ProximityInfo::ProximityType ProximityInfo::getMatchedProximityId(const int index,
- const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
- const int *currentChars = getProximityCharsAt(index);
- const int firstChar = currentChars[0];
- const unsigned short baseLowerC = toBaseLowerCase(c);
+float ProximityInfo::getKeyCenterYOfCharG(int charCode) const {
+ return getKeyCenterYOfIdG(getKeyIndex(charCode));
+}
- // The first char in the array is what user typed. If it matches right away,
- // that means the user typed that same char for this pos.
- if (firstChar == baseLowerC || firstChar == c) {
- return EQUIVALENT_CHAR;
+float ProximityInfo::getKeyCenterXOfIdG(int keyId) const {
+ if (keyId >= 0) {
+ return mCenterXsG[keyId];
}
+ return 0;
+}
- if (!checkProximityChars) return UNRELATED_CHAR;
-
- // If the non-accented, lowercased version of that first character matches c,
- // then we have a non-accented version of the accented character the user
- // typed. Treat it as a close char.
- if (toBaseLowerCase(firstChar) == baseLowerC)
- return NEAR_PROXIMITY_CHAR;
-
- // Not an exact nor an accent-alike match: search the list of close keys
- int j = 1;
- while (j < MAX_PROXIMITY_CHARS_SIZE
- && currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
- const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
- if (matched) {
- if (proximityIndex) {
- *proximityIndex = j;
- }
- return NEAR_PROXIMITY_CHAR;
- }
- ++j;
- }
- if (j < MAX_PROXIMITY_CHARS_SIZE
- && currentChars[j] == ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
- ++j;
- while (j < MAX_PROXIMITY_CHARS_SIZE
- && currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
- const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
- if (matched) {
- if (proximityIndex) {
- *proximityIndex = j;
- }
- return ADDITIONAL_PROXIMITY_CHAR;
- }
- ++j;
- }
+float ProximityInfo::getKeyCenterYOfIdG(int keyId) const {
+ if (keyId >= 0) {
+ return mCenterYsG[keyId];
}
-
- // Was not included, signal this as an unrelated character.
- return UNRELATED_CHAR;
+ return 0;
}
-bool ProximityInfo::sameAsTyped(const unsigned short *word, int length) const {
- if (length != mInputLength) {
- return false;
+int ProximityInfo::getKeyKeyDistanceG(int key0, int key1) const {
+ const int keyId0 = getKeyIndex(key0);
+ const int keyId1 = getKeyIndex(key1);
+ if (keyId0 >= 0 && keyId1 >= 0) {
+ return mKeyKeyDistancesG[keyId0][keyId1];
}
- const int *inputCodes = mInputCodes;
- while (length--) {
- if ((unsigned int) *inputCodes != (unsigned int) *word) {
- return false;
- }
- inputCodes += MAX_PROXIMITY_CHARS_SIZE;
- word++;
- }
- return true;
+ return 0;
}
-
-const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
-const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
-const int ProximityInfo::MAX_KEY_COUNT_IN_A_KEYBOARD;
-const int ProximityInfo::MAX_CHAR_CODE;
-
} // namespace latinime