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-rw-r--r--native/jni/src/proximity_info.h85
1 files changed, 40 insertions, 45 deletions
diff --git a/native/jni/src/proximity_info.h b/native/jni/src/proximity_info.h
index feb0c9444..a5ed57d1a 100644
--- a/native/jni/src/proximity_info.h
+++ b/native/jni/src/proximity_info.h
@@ -25,24 +25,10 @@
namespace latinime {
class Correction;
+class ProximityInfoState;
class ProximityInfo {
public:
- static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10;
- static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR =
- 1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
-
- // Used as a return value for character comparison
- typedef enum {
- // Same char, possibly with different case or accent
- EQUIVALENT_CHAR,
- // It is a char located nearby on the keyboard
- NEAR_PROXIMITY_CHAR,
- // It is an unrelated char
- UNRELATED_CHAR,
- // Additional proximity char which can differ by language.
- ADDITIONAL_PROXIMITY_CHAR
- } ProximityType;
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
@@ -53,7 +39,40 @@ class ProximityInfo {
const float *sweetSpotCenterYs, const float *sweetSpotRadii);
~ProximityInfo();
bool hasSpaceProximity(const int x, const int y) const;
- void setInputParams(const int32_t *inputCodes, const int inputLength,
+ int getNormalizedSquaredDistance(const int inputIndex, const int proximityIndex) const;
+ bool sameAsTyped(const unsigned short *word, int length) const;
+ int squaredDistanceToEdge(const int keyId, const int x, const int y) const;
+ bool isOnKey(const int keyId, const int x, const int y) const {
+ if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
+ const int left = mKeyXCoordinates[keyId];
+ const int top = mKeyYCoordinates[keyId];
+ const int right = left + mKeyWidths[keyId] + 1;
+ const int bottom = top + mKeyHeights[keyId];
+ return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
+ }
+ int getKeyIndex(const int c) const;
+ bool hasSweetSpotData(const int keyIndex) const {
+ // When there are no calibration data for a key,
+ // the radius of the key is assigned to zero.
+ return mSweetSpotRadii[keyIndex] > 0.0;
+ }
+ float getSweetSpotRadiiAt(int keyIndex) const {
+ return mSweetSpotRadii[keyIndex];
+ }
+ float getSweetSpotCenterXAt(int keyIndex) const {
+ return mSweetSpotCenterXs[keyIndex];
+ }
+ float getSweetSpotCenterYAt(int keyIndex) const {
+ return mSweetSpotCenterYs[keyIndex];
+ }
+ void calculateNearbyKeyCodes(
+ const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
+
+ ////////////////////////////////////
+ // Access to proximity info state //
+ // TODO: remove //
+ ////////////////////////////////////
+ void initInputParams(const int32_t *inputCodes, const int inputLength,
const int *xCoordinates, const int *yCoordinates);
const int* getProximityCharsAt(const int index) const;
unsigned short getPrimaryCharAt(const int index) const;
@@ -61,16 +80,9 @@ class ProximityInfo {
bool existsAdjacentProximityChars(const int index) const;
ProximityType getMatchedProximityId(const int index, const unsigned short c,
const bool checkProximityChars, int *proximityIndex = 0) const;
- int getNormalizedSquaredDistance(const int inputIndex, const int proximityIndex) const {
- return mNormalizedSquaredDistances[inputIndex * MAX_PROXIMITY_CHARS_SIZE + proximityIndex];
- }
- bool sameAsTyped(const unsigned short *word, int length) const;
- const unsigned short* getPrimaryInputWord() const {
- return mPrimaryInputWord;
- }
- bool touchPositionCorrectionEnabled() const {
- return mTouchPositionCorrectionEnabled;
- }
+ const unsigned short* getPrimaryInputWord() const;
+ bool touchPositionCorrectionEnabled() const;
+ ////////////////////////////////////
private:
// The max number of the keys in one keyboard layout
@@ -86,16 +98,6 @@ class ProximityInfo {
float calculateSquaredDistanceFromSweetSpotCenter(
const int keyIndex, const int inputIndex) const;
bool hasInputCoordinates() const;
- int getKeyIndex(const int c) const;
- bool hasSweetSpotData(const int keyIndex) const {
- // When there are no calibration data for a key,
- // the radius of the key is assigned to zero.
- return mSweetSpotRadii[keyIndex] > 0.0;
- }
- bool isOnKey(const int keyId, const int x, const int y) const;
- int squaredDistanceToEdge(const int keyId, const int x, const int y) const;
- void calculateNearbyKeyCodes(
- const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
const int MAX_PROXIMITY_CHARS_SIZE;
const int KEYBOARD_WIDTH;
@@ -108,14 +110,7 @@ class ProximityInfo {
const int KEY_COUNT;
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
const std::string mLocaleStr;
- // TODO: remove this
- const int *mInputCodesFromJava;
- int32_t *mInputCodes;
- const int *mInputXCoordinates;
- const int *mInputYCoordinates;
- bool mTouchPositionCorrectionEnabled;
int32_t *mProximityCharsArray;
- int *mNormalizedSquaredDistances;
int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyWidths[MAX_KEY_COUNT_IN_A_KEYBOARD];
@@ -124,9 +119,9 @@ class ProximityInfo {
float mSweetSpotCenterXs[MAX_KEY_COUNT_IN_A_KEYBOARD];
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
- int mInputLength;
- unsigned short mPrimaryInputWord[MAX_WORD_LENGTH_INTERNAL];
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
+ // TODO: move to correction.h
+ ProximityInfoState *mProximityInfoState;
};
} // namespace latinime