diff options
Diffstat (limited to 'native/jni/src/proximity_info_params.cpp')
-rw-r--r-- | native/jni/src/proximity_info_params.cpp | 75 |
1 files changed, 67 insertions, 8 deletions
diff --git a/native/jni/src/proximity_info_params.cpp b/native/jni/src/proximity_info_params.cpp index f7b3d4d71..1410ab575 100644 --- a/native/jni/src/proximity_info_params.cpp +++ b/native/jni/src/proximity_info_params.cpp @@ -14,22 +14,25 @@ * limitations under the License. */ +#include "defines.h" #include "proximity_info_params.h" namespace latinime { -const int ProximityInfoParams::LOOKUP_RADIUS_PERCENTILE = 50; -const int ProximityInfoParams::FIRST_POINT_TIME_OFFSET_MILLIS = 150; -const int ProximityInfoParams::STRONG_DOUBLE_LETTER_TIME_MILLIS = 600; -const int ProximityInfoParams::MIN_DOUBLE_LETTER_BEELINE_SPEED_PERCENTILE = 5; -const int ProximityInfoParams::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10; -const int ProximityInfoParams::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR = - 1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2; const float ProximityInfoParams::NOT_A_DISTANCE_FLOAT = -1.0f; +const int ProximityInfoParams::MIN_DOUBLE_LETTER_BEELINE_SPEED_PERCENTILE = 5; +const float ProximityInfoParams::VERTICAL_SWEET_SPOT_SCALE_G = 1.1f; -// Per method constants +/* Per method constants */ +// Used by ProximityInfoStateUtils::initGeometricDistanceInfos() const float ProximityInfoParams::NEAR_KEY_NORMALIZED_SQUARED_THRESHOLD = 4.0f; + +// Used by ProximityInfoStateUtils::updateNearKeysDistances() const float ProximityInfoParams::NEAR_KEY_THRESHOLD_FOR_DISTANCE = 2.0f; + +// Used by ProximityInfoStateUtils::isPrevLocalMin() const float ProximityInfoParams::MARGIN_FOR_PREV_LOCAL_MIN = 0.01f; + +// Used by ProximityInfoStateUtils::getPointScore() const int ProximityInfoParams::DISTANCE_BASE_SCALE = 100; const float ProximityInfoParams::NEAR_KEY_THRESHOLD_FOR_POINT_SCORE = 0.6f; const int ProximityInfoParams::CORNER_CHECK_DISTANCE_THRESHOLD_SCALE = 25; @@ -39,6 +42,62 @@ const float ProximityInfoParams::CORNER_ANGLE_THRESHOLD_FOR_POINT_SCORE = M_PI_F const float ProximityInfoParams::CORNER_SUM_ANGLE_THRESHOLD = M_PI_F / 4.0f; const float ProximityInfoParams::CORNER_SCORE = 1.0f; +// Used by ProximityInfoStateUtils::refreshSpeedRates() +const int ProximityInfoParams::NUM_POINTS_FOR_SPEED_CALCULATION = 2; + +// Used by ProximityInfoStateUtils::pushTouchPoint() +const int ProximityInfoParams::LAST_POINT_SKIP_DISTANCE_SCALE = 4; + +// Used by ProximityInfoStateUtils::updateAlignPointProbabilities() +const float ProximityInfoParams::MIN_PROBABILITY = 0.000001f; +const float ProximityInfoParams::MAX_SKIP_PROBABILITY = 0.95f; +const float ProximityInfoParams::SKIP_FIRST_POINT_PROBABILITY = 0.01f; +const float ProximityInfoParams::SKIP_LAST_POINT_PROBABILITY = 0.1f; +const float ProximityInfoParams::MIN_SPEED_RATE_FOR_SKIP_PROBABILITY = 0.15f; +const float ProximityInfoParams::SPEED_WEIGHT_FOR_SKIP_PROBABILITY = 0.9f; +const float ProximityInfoParams::SLOW_STRAIGHT_WEIGHT_FOR_SKIP_PROBABILITY = 0.6f; +const float ProximityInfoParams::NEAREST_DISTANCE_WEIGHT = 0.5f; +const float ProximityInfoParams::NEAREST_DISTANCE_BIAS = 0.5f; +const float ProximityInfoParams::NEAREST_DISTANCE_WEIGHT_FOR_LAST = 0.6f; +const float ProximityInfoParams::NEAREST_DISTANCE_BIAS_FOR_LAST = 0.4f; +const float ProximityInfoParams::ANGLE_WEIGHT = 0.90f; +const float ProximityInfoParams::DEEP_CORNER_ANGLE_THRESHOLD = M_PI_F * 60.0f / 180.0f; +const float ProximityInfoParams::SKIP_DEEP_CORNER_PROBABILITY = 0.1f; +const float ProximityInfoParams::CORNER_ANGLE_THRESHOLD = M_PI_F * 30.0f / 180.0f; +const float ProximityInfoParams::STRAIGHT_ANGLE_THRESHOLD = M_PI_F * 15.0f / 180.0f; +const float ProximityInfoParams::SKIP_CORNER_PROBABILITY = 0.4f; +const float ProximityInfoParams::SPEED_MARGIN = 0.1f; +const float ProximityInfoParams::CENTER_VALUE_OF_NORMALIZED_DISTRIBUTION = 0.0f; +// TODO: The variance is critical for accuracy; thus, adjusting these parameter by machine +// learning or something would be efficient. +const float ProximityInfoParams::SPEEDxANGLE_WEIGHT_FOR_STANDARD_DIVIATION = 0.3f; +const float ProximityInfoParams::MAX_SPEEDxANGLE_RATE_FOR_STANDERD_DIVIATION = 0.25f; +const float ProximityInfoParams::SPEEDxNEAREST_WEIGHT_FOR_STANDARD_DIVIATION = 0.5f; +const float ProximityInfoParams::MAX_SPEEDxNEAREST_RATE_FOR_STANDERD_DIVIATION = 0.15f; +const float ProximityInfoParams::MIN_STANDERD_DIVIATION = 0.37f; +const float ProximityInfoParams::PREV_DISTANCE_WEIGHT = 0.5f; +const float ProximityInfoParams::NEXT_DISTANCE_WEIGHT = 0.6f; + +// Used by ProximityInfoStateUtils::suppressCharProbabilities() +const float ProximityInfoParams::SUPPRESSION_LENGTH_WEIGHT = 1.5f; +const float ProximityInfoParams::MIN_SUPPRESSION_RATE = 0.1f; +const float ProximityInfoParams::SUPPRESSION_WEIGHT = 0.5f; +const float ProximityInfoParams::SUPPRESSION_WEIGHT_FOR_PROBABILITY_GAIN = 0.1f; +const float ProximityInfoParams::SKIP_PROBABALITY_WEIGHT_FOR_PROBABILITY_GAIN = 0.3f; + +// Used by ProximityInfoStateUtils::getMostProbableString() +const float ProximityInfoParams::DEMOTION_LOG_PROBABILITY = 0.3f; + +// Used by ProximityInfoStateUtils::updateSampledSearchKeysVector() // TODO: Investigate if this is required const float ProximityInfoParams::SEARCH_KEY_RADIUS_RATIO = 0.95f; + +// Used by ProximityInfoStateUtils::calculateBeelineSpeedRate() +const int ProximityInfoParams::LOOKUP_RADIUS_PERCENTILE = 50; +const int ProximityInfoParams::FIRST_POINT_TIME_OFFSET_MILLIS = 150; +const int ProximityInfoParams::STRONG_DOUBLE_LETTER_TIME_MILLIS = 600; + +// Used by ProximityInfoStateUtils::calculateNormalizedSquaredDistance() +const int ProximityInfoParams::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR = 1 << 10; + } // namespace latinime |