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-rw-r--r--native/jni/src/proximity_info_state.cpp24
1 files changed, 20 insertions, 4 deletions
diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp
index 31938a20c..549ac3544 100644
--- a/native/jni/src/proximity_info_state.cpp
+++ b/native/jni/src/proximity_info_state.cpp
@@ -668,11 +668,15 @@ int ProximityInfoState::getDuration(const int index) const {
return 0;
}
-float ProximityInfoState::getPointToKeyLength(const int inputIndex, const int codePoint) const {
+// TODO: Remove the "scale" parameter
+// This function basically converts from a length to an edit distance. Accordingly, it's obviously
+// wrong to compare with mMaxPointToKeyLength.
+float ProximityInfoState::getPointToKeyLength(
+ const int inputIndex, const int codePoint, const float scale) const {
const int keyId = mProximityInfo->getKeyIndexOf(codePoint);
if (keyId != NOT_AN_INDEX) {
const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
- return min(mDistanceCache[index], mMaxPointToKeyLength);
+ return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
}
if (isSkippableCodePoint(codePoint)) {
return 0.0f;
@@ -681,15 +685,27 @@ float ProximityInfoState::getPointToKeyLength(const int inputIndex, const int co
return MAX_POINT_TO_KEY_LENGTH;
}
-float ProximityInfoState::getPointToKeyByIdLength(const int inputIndex, const int keyId) const {
+float ProximityInfoState::getPointToKeyLength(const int inputIndex, const int codePoint) const {
+ return getPointToKeyLength(inputIndex, codePoint, 1.0f);
+}
+
+// TODO: Remove the "scale" parameter
+// This function basically converts from a length to an edit distance. Accordingly, it's obviously
+// wrong to compare with mMaxPointToKeyLength.
+float ProximityInfoState::getPointToKeyByIdLength(
+ const int inputIndex, const int keyId, const float scale) const {
if (keyId != NOT_AN_INDEX) {
const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
- return min(mDistanceCache[index], mMaxPointToKeyLength);
+ return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
}
// If the char is not a key on the keyboard then return the max length.
return static_cast<float>(MAX_POINT_TO_KEY_LENGTH);
}
+float ProximityInfoState::getPointToKeyByIdLength(const int inputIndex, const int keyId) const {
+ return getPointToKeyByIdLength(inputIndex, keyId, 1.0f);
+}
+
// In the following function, c is the current character of the dictionary word currently examined.
// currentChars is an array containing the keys close to the character the user actually typed at
// the same position. We want to see if c is in it: if so, then the word contains at that position