aboutsummaryrefslogtreecommitdiffstats
path: root/native/jni/src/proximity_info_state.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'native/jni/src/proximity_info_state.cpp')
-rw-r--r--native/jni/src/proximity_info_state.cpp231
1 files changed, 231 insertions, 0 deletions
diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp
new file mode 100644
index 000000000..897ad46c4
--- /dev/null
+++ b/native/jni/src/proximity_info_state.cpp
@@ -0,0 +1,231 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstring> // for memset()
+#include <stdint.h>
+
+#define LOG_TAG "LatinIME: proximity_info_state.cpp"
+
+#include "defines.h"
+#include "geometry_utils.h"
+#include "proximity_info.h"
+#include "proximity_info_state.h"
+
+namespace latinime {
+void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength,
+ const ProximityInfo *proximityInfo, const int32_t *const inputCodes, const int inputSize,
+ const int *const xCoordinates, const int *const yCoordinates, const int *const times,
+ const int *const pointerIds, const bool isGeometric) {
+ mProximityInfo = proximityInfo;
+ mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData();
+ mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare();
+ mLocaleStr = proximityInfo->getLocaleStr();
+ mKeyCount = proximityInfo->getKeyCount();
+ mCellHeight = proximityInfo->getCellHeight();
+ mCellWidth = proximityInfo->getCellWidth();
+ mGridHeight = proximityInfo->getGridWidth();
+ mGridWidth = proximityInfo->getGridHeight();
+
+ memset(mInputCodes, 0, sizeof(mInputCodes));
+
+ if (!isGeometric && pointerId == 0) {
+ // Initialize
+ // - mInputCodes
+ // - mNormalizedSquaredDistances
+ // TODO: Merge
+ for (int i = 0; i < inputSize; ++i) {
+ const int32_t primaryKey = inputCodes[i];
+ const int x = xCoordinates[i];
+ const int y = yCoordinates[i];
+ int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
+ mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
+ }
+
+ if (DEBUG_PROXIMITY_CHARS) {
+ for (int i = 0; i < inputSize; ++i) {
+ AKLOGI("---");
+ for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
+ int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
+ int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
+ icc += 0;
+ icfjc += 0;
+ AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
+ }
+ }
+ }
+ }
+
+ ///////////////////////
+ // Setup touch points
+ mMaxPointToKeyLength = maxPointToKeyLength;
+ mInputXs.clear();
+ mInputYs.clear();
+ mTimes.clear();
+ mLengthCache.clear();
+ mDistanceCache.clear();
+
+ mInputSize = 0;
+ if (xCoordinates && yCoordinates) {
+ const bool proximityOnly = !isGeometric && (xCoordinates[0] < 0 || yCoordinates[0] < 0);
+ for (int i = 0; i < inputSize; ++i) {
+ // Assuming pointerId == 0 if pointerIds is null.
+ const int pid = pointerIds ? pointerIds[i] : 0;
+ if (pointerId == pid) {
+ ++mInputSize;
+ const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i);
+ const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i];
+ const int y = proximityOnly ? NOT_A_COORDINATE : yCoordinates[i];
+ const int time = times ? times[i] : -1;
+ pushTouchPoint(c, x, y, time, isGeometric);
+ }
+ }
+ }
+
+ if (mInputSize > 0) {
+ const int keyCount = mProximityInfo->getKeyCount();
+ mDistanceCache.resize(mInputSize * keyCount);
+ for (int i = 0; i < mInputSize; ++i) {
+ for (int k = 0; k < keyCount; ++k) {
+ const int index = i * keyCount + k;
+ const int x = mInputXs[i];
+ const int y = mInputYs[i];
+ mDistanceCache[index] =
+ mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y);
+ }
+ }
+ }
+
+ // end
+ ///////////////////////
+
+ memset(mNormalizedSquaredDistances, NOT_A_DISTANCE, sizeof(mNormalizedSquaredDistances));
+ memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
+ mTouchPositionCorrectionEnabled = mInputSize > 0 && mHasTouchPositionCorrectionData
+ && xCoordinates && yCoordinates && !isGeometric;
+ if (!isGeometric && pointerId == 0) {
+ for (int i = 0; i < inputSize; ++i) {
+ mPrimaryInputWord[i] = getPrimaryCharAt(i);
+ }
+
+ for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) {
+ const int *proximityChars = getProximityCharsAt(i);
+ const int primaryKey = proximityChars[0];
+ const int x = xCoordinates[i];
+ const int y = yCoordinates[i];
+ if (DEBUG_PROXIMITY_CHARS) {
+ int a = x + y + primaryKey;
+ a += 0;
+ AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
+ }
+ for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
+ const int currentChar = proximityChars[j];
+ const float squaredDistance =
+ hasInputCoordinates() ? calculateNormalizedSquaredDistance(
+ mProximityInfo->getKeyIndex(currentChar), i) :
+ NOT_A_DISTANCE_FLOAT;
+ if (squaredDistance >= 0.0f) {
+ mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
+ (int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
+ } else {
+ mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
+ (j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
+ PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
+ }
+ if (DEBUG_PROXIMITY_CHARS) {
+ AKLOGI("--- Proximity (%d) = %c", j, currentChar);
+ }
+ }
+ }
+ }
+}
+
+void ProximityInfoState::pushTouchPoint(const int nodeChar, int x, int y,
+ const int time, const bool sample) {
+ const uint32_t size = mInputXs.size();
+ // TODO: Should have a const variable for 10
+ const int sampleRate = mProximityInfo->getMostCommonKeyWidth() / 10;
+ if (size > 0) {
+ const int dist = getDistanceInt(x, y, mInputXs[size - 1], mInputYs[size - 1]);
+ if (sample && dist < sampleRate) {
+ return;
+ }
+ mLengthCache.push_back(mLengthCache[size - 1] + dist);
+ } else {
+ mLengthCache.push_back(0);
+ }
+ if (nodeChar >= 0 && (x < 0 || y < 0)) {
+ const int keyId = mProximityInfo->getKeyIndex(nodeChar);
+ if (keyId >= 0) {
+ x = mProximityInfo->getKeyCenterXOfIdG(keyId);
+ y = mProximityInfo->getKeyCenterYOfIdG(keyId);
+ }
+ }
+ mInputXs.push_back(x);
+ mInputYs.push_back(y);
+ mTimes.push_back(time);
+}
+
+float ProximityInfoState::calculateNormalizedSquaredDistance(
+ const int keyIndex, const int inputIndex) const {
+ if (keyIndex == NOT_AN_INDEX) {
+ return NOT_A_DISTANCE_FLOAT;
+ }
+ if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
+ return NOT_A_DISTANCE_FLOAT;
+ }
+ if (NOT_A_COORDINATE == mInputXs[inputIndex]) {
+ return NOT_A_DISTANCE_FLOAT;
+ }
+ const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
+ keyIndex, inputIndex);
+ const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
+ return squaredDistance / squaredRadius;
+}
+
+int ProximityInfoState::getDuration(const int index) const {
+ if (mTimes.size() == 0 || index <= 0 || index >= static_cast<int>(mInputSize) - 1) {
+ return 0;
+ }
+ return mTimes[index + 1] - mTimes[index - 1];
+}
+
+float ProximityInfoState::getPointToKeyLength(int inputIndex, int charCode, float scale) {
+ const int keyId = mProximityInfo->getKeyIndex(charCode);
+ if (keyId >= 0) {
+ const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
+ return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
+ }
+ return 0;
+}
+
+int ProximityInfoState::getKeyKeyDistance(int key0, int key1) {
+ return mProximityInfo->getKeyKeyDistanceG(key0, key1);
+}
+
+int ProximityInfoState::getSpaceY() {
+ const int keyId = mProximityInfo->getKeyIndex(' ');
+ return mProximityInfo->getKeyCenterYOfIdG(keyId);
+}
+
+float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter(
+ const int keyIndex, const int inputIndex) const {
+ const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
+ const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
+ const float inputX = static_cast<float>(mInputXs[inputIndex]);
+ const float inputY = static_cast<float>(mInputYs[inputIndex]);
+ return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
+}
+} // namespace latinime