diff options
Diffstat (limited to 'native/jni/src/proximity_info_state.cpp')
-rw-r--r-- | native/jni/src/proximity_info_state.cpp | 231 |
1 files changed, 231 insertions, 0 deletions
diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp new file mode 100644 index 000000000..897ad46c4 --- /dev/null +++ b/native/jni/src/proximity_info_state.cpp @@ -0,0 +1,231 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <cstring> // for memset() +#include <stdint.h> + +#define LOG_TAG "LatinIME: proximity_info_state.cpp" + +#include "defines.h" +#include "geometry_utils.h" +#include "proximity_info.h" +#include "proximity_info_state.h" + +namespace latinime { +void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength, + const ProximityInfo *proximityInfo, const int32_t *const inputCodes, const int inputSize, + const int *const xCoordinates, const int *const yCoordinates, const int *const times, + const int *const pointerIds, const bool isGeometric) { + mProximityInfo = proximityInfo; + mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData(); + mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare(); + mLocaleStr = proximityInfo->getLocaleStr(); + mKeyCount = proximityInfo->getKeyCount(); + mCellHeight = proximityInfo->getCellHeight(); + mCellWidth = proximityInfo->getCellWidth(); + mGridHeight = proximityInfo->getGridWidth(); + mGridWidth = proximityInfo->getGridHeight(); + + memset(mInputCodes, 0, sizeof(mInputCodes)); + + if (!isGeometric && pointerId == 0) { + // Initialize + // - mInputCodes + // - mNormalizedSquaredDistances + // TODO: Merge + for (int i = 0; i < inputSize; ++i) { + const int32_t primaryKey = inputCodes[i]; + const int x = xCoordinates[i]; + const int y = yCoordinates[i]; + int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL]; + mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities); + } + + if (DEBUG_PROXIMITY_CHARS) { + for (int i = 0; i < inputSize; ++i) { + AKLOGI("---"); + for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) { + int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j]; + int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j]; + icc += 0; + icfjc += 0; + AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc); + } + } + } + } + + /////////////////////// + // Setup touch points + mMaxPointToKeyLength = maxPointToKeyLength; + mInputXs.clear(); + mInputYs.clear(); + mTimes.clear(); + mLengthCache.clear(); + mDistanceCache.clear(); + + mInputSize = 0; + if (xCoordinates && yCoordinates) { + const bool proximityOnly = !isGeometric && (xCoordinates[0] < 0 || yCoordinates[0] < 0); + for (int i = 0; i < inputSize; ++i) { + // Assuming pointerId == 0 if pointerIds is null. + const int pid = pointerIds ? pointerIds[i] : 0; + if (pointerId == pid) { + ++mInputSize; + const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i); + const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i]; + const int y = proximityOnly ? NOT_A_COORDINATE : yCoordinates[i]; + const int time = times ? times[i] : -1; + pushTouchPoint(c, x, y, time, isGeometric); + } + } + } + + if (mInputSize > 0) { + const int keyCount = mProximityInfo->getKeyCount(); + mDistanceCache.resize(mInputSize * keyCount); + for (int i = 0; i < mInputSize; ++i) { + for (int k = 0; k < keyCount; ++k) { + const int index = i * keyCount + k; + const int x = mInputXs[i]; + const int y = mInputYs[i]; + mDistanceCache[index] = + mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y); + } + } + } + + // end + /////////////////////// + + memset(mNormalizedSquaredDistances, NOT_A_DISTANCE, sizeof(mNormalizedSquaredDistances)); + memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord)); + mTouchPositionCorrectionEnabled = mInputSize > 0 && mHasTouchPositionCorrectionData + && xCoordinates && yCoordinates && !isGeometric; + if (!isGeometric && pointerId == 0) { + for (int i = 0; i < inputSize; ++i) { + mPrimaryInputWord[i] = getPrimaryCharAt(i); + } + + for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) { + const int *proximityChars = getProximityCharsAt(i); + const int primaryKey = proximityChars[0]; + const int x = xCoordinates[i]; + const int y = yCoordinates[i]; + if (DEBUG_PROXIMITY_CHARS) { + int a = x + y + primaryKey; + a += 0; + AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y); + } + for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) { + const int currentChar = proximityChars[j]; + const float squaredDistance = + hasInputCoordinates() ? calculateNormalizedSquaredDistance( + mProximityInfo->getKeyIndex(currentChar), i) : + NOT_A_DISTANCE_FLOAT; + if (squaredDistance >= 0.0f) { + mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] = + (int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR); + } else { + mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] = + (j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO : + PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO; + } + if (DEBUG_PROXIMITY_CHARS) { + AKLOGI("--- Proximity (%d) = %c", j, currentChar); + } + } + } + } +} + +void ProximityInfoState::pushTouchPoint(const int nodeChar, int x, int y, + const int time, const bool sample) { + const uint32_t size = mInputXs.size(); + // TODO: Should have a const variable for 10 + const int sampleRate = mProximityInfo->getMostCommonKeyWidth() / 10; + if (size > 0) { + const int dist = getDistanceInt(x, y, mInputXs[size - 1], mInputYs[size - 1]); + if (sample && dist < sampleRate) { + return; + } + mLengthCache.push_back(mLengthCache[size - 1] + dist); + } else { + mLengthCache.push_back(0); + } + if (nodeChar >= 0 && (x < 0 || y < 0)) { + const int keyId = mProximityInfo->getKeyIndex(nodeChar); + if (keyId >= 0) { + x = mProximityInfo->getKeyCenterXOfIdG(keyId); + y = mProximityInfo->getKeyCenterYOfIdG(keyId); + } + } + mInputXs.push_back(x); + mInputYs.push_back(y); + mTimes.push_back(time); +} + +float ProximityInfoState::calculateNormalizedSquaredDistance( + const int keyIndex, const int inputIndex) const { + if (keyIndex == NOT_AN_INDEX) { + return NOT_A_DISTANCE_FLOAT; + } + if (!mProximityInfo->hasSweetSpotData(keyIndex)) { + return NOT_A_DISTANCE_FLOAT; + } + if (NOT_A_COORDINATE == mInputXs[inputIndex]) { + return NOT_A_DISTANCE_FLOAT; + } + const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter( + keyIndex, inputIndex); + const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex)); + return squaredDistance / squaredRadius; +} + +int ProximityInfoState::getDuration(const int index) const { + if (mTimes.size() == 0 || index <= 0 || index >= static_cast<int>(mInputSize) - 1) { + return 0; + } + return mTimes[index + 1] - mTimes[index - 1]; +} + +float ProximityInfoState::getPointToKeyLength(int inputIndex, int charCode, float scale) { + const int keyId = mProximityInfo->getKeyIndex(charCode); + if (keyId >= 0) { + const int index = inputIndex * mProximityInfo->getKeyCount() + keyId; + return min(mDistanceCache[index] * scale, mMaxPointToKeyLength); + } + return 0; +} + +int ProximityInfoState::getKeyKeyDistance(int key0, int key1) { + return mProximityInfo->getKeyKeyDistanceG(key0, key1); +} + +int ProximityInfoState::getSpaceY() { + const int keyId = mProximityInfo->getKeyIndex(' '); + return mProximityInfo->getKeyCenterYOfIdG(keyId); +} + +float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter( + const int keyIndex, const int inputIndex) const { + const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex); + const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex); + const float inputX = static_cast<float>(mInputXs[inputIndex]); + const float inputY = static_cast<float>(mInputYs[inputIndex]); + return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY); +} +} // namespace latinime |