diff options
Diffstat (limited to 'native/jni/src/proximity_info_state.h')
-rw-r--r-- | native/jni/src/proximity_info_state.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/native/jni/src/proximity_info_state.h b/native/jni/src/proximity_info_state.h index 10e74a0a3..d747bae2a 100644 --- a/native/jni/src/proximity_info_state.h +++ b/native/jni/src/proximity_info_state.h @@ -24,7 +24,6 @@ #include "char_utils.h" #include "defines.h" -#include "geometry_utils.h" #include "hash_map_compat.h" namespace latinime { @@ -59,7 +58,7 @@ class ProximityInfoState { mHasTouchPositionCorrectionData(false), mMostCommonKeyWidthSquare(0), mLocaleStr(), mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0), mIsContinuationPossible(false), mSampledInputXs(), mSampledInputYs(), mTimes(), - mInputIndice(), mLengthCache(), mBeelineSpeedPercentiles(), mDistanceCache(), + mInputIndice(), mLengthCache(), mBeelineSpeedPercentiles(), mDistanceCache_G(), mSpeedRates(), mDirections(), mCharProbabilities(), mNearKeysVector(), mSearchKeysVector(), mTouchPositionCorrectionEnabled(false), mSampledInputSize(0) { memset(mInputCodes, 0, sizeof(mInputCodes)); @@ -158,7 +157,7 @@ class ProximityInfoState { float getPointToKeyByIdLength(const int inputIndex, const int keyId, const float scale) const; float getPointToKeyByIdLength(const int inputIndex, const int keyId) const; float getPointToKeyLength(const int inputIndex, const int codePoint, const float scale) const; - float getPointToKeyLength(const int inputIndex, const int codePoint) const; + float getPointToKeyLength_G(const int inputIndex, const int codePoint) const; ProximityType getMatchedProximityId(const int index, const int c, const bool checkProximityChars, int *proximityIndex = 0) const; @@ -275,7 +274,7 @@ class ProximityInfoState { std::vector<int> mInputIndice; std::vector<int> mLengthCache; std::vector<int> mBeelineSpeedPercentiles; - std::vector<float> mDistanceCache; + std::vector<float> mDistanceCache_G; std::vector<float> mSpeedRates; std::vector<float> mDirections; // probabilities of skipping or mapping to a key for each point. @@ -290,10 +289,10 @@ class ProximityInfoState { // inputs including the current input point. std::vector<NearKeycodesSet> mSearchKeysVector; bool mTouchPositionCorrectionEnabled; - int mInputCodes[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL]; - int mNormalizedSquaredDistances[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL]; + int mInputCodes[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH]; + int mNormalizedSquaredDistances[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH]; int mSampledInputSize; - int mPrimaryInputWord[MAX_WORD_LENGTH_INTERNAL]; + int mPrimaryInputWord[MAX_WORD_LENGTH]; }; } // namespace latinime #endif // LATINIME_PROXIMITY_INFO_STATE_H |