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Diffstat (limited to 'native/jni/src/proximity_info_state.h')
-rw-r--r--native/jni/src/proximity_info_state.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/native/jni/src/proximity_info_state.h b/native/jni/src/proximity_info_state.h
index 8bada277e..642925c1a 100644
--- a/native/jni/src/proximity_info_state.h
+++ b/native/jni/src/proximity_info_state.h
@@ -52,9 +52,9 @@ class ProximityInfoState {
mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0),
mIsContinuationPossible(false), mSampledInputXs(), mSampledInputYs(), mSampledTimes(),
mSampledInputIndice(), mSampledLengthCache(), mBeelineSpeedPercentiles(),
- mDistanceCache_G(), mSpeedRates(), mDirections(), mCharProbabilities(),
- mNearKeysVector(), mSearchKeysVector(), mTouchPositionCorrectionEnabled(false),
- mSampledInputSize(0) {
+ mSampledDistanceCache_G(), mSpeedRates(), mDirections(), mCharProbabilities(),
+ mSampledNearKeysVector(), mSampledSearchKeysVector(),
+ mTouchPositionCorrectionEnabled(false), mSampledInputSize(0) {
memset(mInputProximities, 0, sizeof(mInputProximities));
memset(mNormalizedSquaredDistances, 0, sizeof(mNormalizedSquaredDistances));
memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
@@ -240,20 +240,20 @@ class ProximityInfoState {
std::vector<int> mSampledInputIndice;
std::vector<int> mSampledLengthCache;
std::vector<int> mBeelineSpeedPercentiles;
- std::vector<float> mDistanceCache_G;
+ std::vector<float> mSampledDistanceCache_G;
std::vector<float> mSpeedRates;
std::vector<float> mDirections;
// probabilities of skipping or mapping to a key for each point.
std::vector<hash_map_compat<int, float> > mCharProbabilities;
// The vector for the key code set which holds nearby keys for each sampled input point
// 1. Used to calculate the probability of the key
- // 2. Used to calculate mSearchKeysVector
- std::vector<ProximityInfoStateUtils::NearKeycodesSet> mNearKeysVector;
+ // 2. Used to calculate mSampledSearchKeysVector
+ std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSampledNearKeysVector;
// The vector for the key code set which holds nearby keys of some trailing sampled input points
// for each sampled input point. These nearby keys contain the next characters which can be in
// the dictionary. Specifically, currently we are looking for keys nearby trailing sampled
// inputs including the current input point.
- std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSearchKeysVector;
+ std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSampledSearchKeysVector;
bool mTouchPositionCorrectionEnabled;
int mInputProximities[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH];
int mNormalizedSquaredDistances[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH];