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Diffstat (limited to 'native/jni/src/suggest_utils.h')
-rw-r--r-- | native/jni/src/suggest_utils.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/native/jni/src/suggest_utils.h b/native/jni/src/suggest_utils.h new file mode 100644 index 000000000..42cc5dea0 --- /dev/null +++ b/native/jni/src/suggest_utils.h @@ -0,0 +1,57 @@ +/* + * Copyright (C) 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef LATINIME_SUGGEST_UTILS_H +#define LATINIME_SUGGEST_UTILS_H + +#include "defines.h" +#include "proximity_info_state.h" + +namespace latinime { +class SuggestUtils { + public: + static float getDistanceScalingFactor(const float normalizedSquaredDistance) { + if (normalizedSquaredDistance < 0.0f) { + return -1.0f; + } + // Promote or demote the score according to the distance from the sweet spot + static const float A = ZERO_DISTANCE_PROMOTION_RATE / 100.0f; + static const float B = 1.0f; + static const float C = 0.5f; + static const float MIN = 0.3f; + static const float R1 = NEUTRAL_SCORE_SQUARED_RADIUS; + static const float R2 = HALF_SCORE_SQUARED_RADIUS; + const float x = normalizedSquaredDistance / static_cast<float>( + ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR); + const float factor = max((x < R1) + ? (A * (R1 - x) + B * x) / R1 + : (B * (R2 - x) + C * (x - R1)) / (R2 - R1), MIN); + // factor is a piecewise linear function like: + // A -_ . + // ^-_ . + // B \ . + // \_ . + // C ------------. + // . + // 0 R1 R2 . + return factor; + } + + private: + DISALLOW_IMPLICIT_CONSTRUCTORS(SuggestUtils); +}; +} // namespace latinime +#endif // LATINIME_SUGGEST_UTILS_H |