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Diffstat (limited to 'native/src/proximity_info.cpp')
-rw-r--r-- | native/src/proximity_info.cpp | 288 |
1 files changed, 0 insertions, 288 deletions
diff --git a/native/src/proximity_info.cpp b/native/src/proximity_info.cpp deleted file mode 100644 index 763a3a174..000000000 --- a/native/src/proximity_info.cpp +++ /dev/null @@ -1,288 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <assert.h> -#include <stdio.h> -#include <string.h> - -#define LOG_TAG "LatinIME: proximity_info.cpp" - -#include "dictionary.h" -#include "proximity_info.h" - -namespace latinime { - -inline void copyOrFillZero(void *to, const void *from, size_t size) { - if (from) { - memcpy(to, from, size); - } else { - memset(to, 0, size); - } -} - -ProximityInfo::ProximityInfo(const int maxProximityCharsSize, const int keyboardWidth, - const int keyboardHeight, const int gridWidth, const int gridHeight, - const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates, - const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights, - const int32_t *keyCharCodes, const float *sweetSpotCenterXs, const float *sweetSpotCenterYs, - const float *sweetSpotRadii) - : MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth), - KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight), - CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth), - CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight), - KEY_COUNT(min(keyCount, MAX_KEY_COUNT_IN_A_KEYBOARD)), - HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates - && keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs - && sweetSpotCenterYs && sweetSpotRadii), - mInputXCoordinates(NULL), mInputYCoordinates(NULL), - mTouchPositionCorrectionEnabled(false) { - const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE; - mProximityCharsArray = new uint32_t[proximityGridLength]; - if (DEBUG_PROXIMITY_INFO) { - LOGI("Create proximity info array %d", proximityGridLength); - } - memcpy(mProximityCharsArray, proximityCharsArray, - proximityGridLength * sizeof(mProximityCharsArray[0])); - const int normalizedSquaredDistancesLength = - MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL; - mNormalizedSquaredDistances = new int[normalizedSquaredDistancesLength]; - for (int i = 0; i < normalizedSquaredDistancesLength; ++i) { - mNormalizedSquaredDistances[i] = NOT_A_DISTANCE; - } - - copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0])); - copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0])); - copyOrFillZero(mKeyWidths, keyWidths, KEY_COUNT * sizeof(mKeyWidths[0])); - copyOrFillZero(mKeyHeights, keyHeights, KEY_COUNT * sizeof(mKeyHeights[0])); - copyOrFillZero(mKeyCharCodes, keyCharCodes, KEY_COUNT * sizeof(mKeyCharCodes[0])); - copyOrFillZero(mSweetSpotCenterXs, sweetSpotCenterXs, - KEY_COUNT * sizeof(mSweetSpotCenterXs[0])); - copyOrFillZero(mSweetSpotCenterYs, sweetSpotCenterYs, - KEY_COUNT * sizeof(mSweetSpotCenterYs[0])); - copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0])); - - initializeCodeToKeyIndex(); -} - -// Build the reversed look up table from the char code to the index in mKeyXCoordinates, -// mKeyYCoordinates, mKeyWidths, mKeyHeights, mKeyCharCodes. -void ProximityInfo::initializeCodeToKeyIndex() { - memset(mCodeToKeyIndex, -1, (MAX_CHAR_CODE + 1) * sizeof(mCodeToKeyIndex[0])); - for (int i = 0; i < KEY_COUNT; ++i) { - const int code = mKeyCharCodes[i]; - if (0 <= code && code <= MAX_CHAR_CODE) { - mCodeToKeyIndex[code] = i; - } - } -} - -ProximityInfo::~ProximityInfo() { - delete[] mNormalizedSquaredDistances; - delete[] mProximityCharsArray; -} - -inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const { - return ((y / CELL_HEIGHT) * GRID_WIDTH + (x / CELL_WIDTH)) - * MAX_PROXIMITY_CHARS_SIZE; -} - -bool ProximityInfo::hasSpaceProximity(const int x, const int y) const { - const int startIndex = getStartIndexFromCoordinates(x, y); - if (DEBUG_PROXIMITY_INFO) { - LOGI("hasSpaceProximity: index %d", startIndex); - } - for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { - if (DEBUG_PROXIMITY_INFO) { - LOGI("Index: %d", mProximityCharsArray[startIndex + i]); - } - if (mProximityCharsArray[startIndex + i] == KEYCODE_SPACE) { - return true; - } - } - return false; -} - -// TODO: Calculate nearby codes here. -void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength, - const int* xCoordinates, const int* yCoordinates) { - mInputCodes = inputCodes; - mInputXCoordinates = xCoordinates; - mInputYCoordinates = yCoordinates; - mTouchPositionCorrectionEnabled = - HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates && yCoordinates; - mInputLength = inputLength; - for (int i = 0; i < inputLength; ++i) { - mPrimaryInputWord[i] = getPrimaryCharAt(i); - } - mPrimaryInputWord[inputLength] = 0; - for (int i = 0; i < mInputLength; ++i) { - const int *proximityChars = getProximityCharsAt(i); - for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) { - const int currentChar = proximityChars[j]; - const int keyIndex = getKeyIndex(currentChar); - const float squaredDistance = calculateNormalizedSquaredDistance(keyIndex, i); - if (squaredDistance >= 0.0f) { - mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = - (int)(squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR); - } else { - mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = (j == 0) - ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO - : PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO; - } - } - } -} - -inline float square(const float x) { return x * x; } - -float ProximityInfo::calculateNormalizedSquaredDistance( - const int keyIndex, const int inputIndex) const { - static const float NOT_A_DISTANCE_FLOAT = -1.0f; - if (keyIndex == NOT_A_INDEX) { - return NOT_A_DISTANCE_FLOAT; - } - if (!hasSweetSpotData(keyIndex)) { - return NOT_A_DISTANCE_FLOAT; - } - const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(keyIndex, inputIndex); - const float squaredRadius = square(mSweetSpotRadii[keyIndex]); - return squaredDistance / squaredRadius; -} - -int ProximityInfo::getKeyIndex(const int c) const { - if (KEY_COUNT == 0 || !mInputXCoordinates || !mInputYCoordinates) { - // We do not have the coordinate data - return NOT_A_INDEX; - } - const unsigned short baseLowerC = Dictionary::toBaseLowerCase(c); - if (baseLowerC > MAX_CHAR_CODE) { - return NOT_A_INDEX; - } - return mCodeToKeyIndex[baseLowerC]; -} - -float ProximityInfo::calculateSquaredDistanceFromSweetSpotCenter( - const int keyIndex, const int inputIndex) const { - const float sweetSpotCenterX = mSweetSpotCenterXs[keyIndex]; - const float sweetSpotCenterY = mSweetSpotCenterYs[keyIndex]; - const float inputX = (float)mInputXCoordinates[inputIndex]; - const float inputY = (float)mInputYCoordinates[inputIndex]; - return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY); -} - -inline const int* ProximityInfo::getProximityCharsAt(const int index) const { - return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE); -} - -unsigned short ProximityInfo::getPrimaryCharAt(const int index) const { - return getProximityCharsAt(index)[0]; -} - -inline bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const { - const int *chars = getProximityCharsAt(index); - int i = 0; - while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) { - if (chars[i++] == c) { - return true; - } - } - return false; -} - -bool ProximityInfo::existsAdjacentProximityChars(const int index) const { - if (index < 0 || index >= mInputLength) return false; - const int currentChar = getPrimaryCharAt(index); - const int leftIndex = index - 1; - if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) { - return true; - } - const int rightIndex = index + 1; - if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) { - return true; - } - return false; -} - -// In the following function, c is the current character of the dictionary word -// currently examined. -// currentChars is an array containing the keys close to the character the -// user actually typed at the same position. We want to see if c is in it: if so, -// then the word contains at that position a character close to what the user -// typed. -// What the user typed is actually the first character of the array. -// proximityIndex is a pointer to the variable where getMatchedProximityId returns -// the index of c in the proximity chars of the input index. -// Notice : accented characters do not have a proximity list, so they are alone -// in their list. The non-accented version of the character should be considered -// "close", but not the other keys close to the non-accented version. -ProximityInfo::ProximityType ProximityInfo::getMatchedProximityId(const int index, - const unsigned short c, const bool checkProximityChars, int *proximityIndex) const { - const int *currentChars = getProximityCharsAt(index); - const int firstChar = currentChars[0]; - const unsigned short baseLowerC = Dictionary::toBaseLowerCase(c); - - // The first char in the array is what user typed. If it matches right away, - // that means the user typed that same char for this pos. - if (firstChar == baseLowerC || firstChar == c) { - return EQUIVALENT_CHAR; - } - - if (!checkProximityChars) return UNRELATED_CHAR; - - // If the non-accented, lowercased version of that first character matches c, - // then we have a non-accented version of the accented character the user - // typed. Treat it as a close char. - if (Dictionary::toBaseLowerCase(firstChar) == baseLowerC) - return NEAR_PROXIMITY_CHAR; - - // Not an exact nor an accent-alike match: search the list of close keys - int j = 1; - while (j < MAX_PROXIMITY_CHARS_SIZE && currentChars[j] > 0) { - const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c); - if (matched) { - if (proximityIndex) { - *proximityIndex = j; - } - return NEAR_PROXIMITY_CHAR; - } - ++j; - } - - // Was not included, signal this as an unrelated character. - return UNRELATED_CHAR; -} - -bool ProximityInfo::sameAsTyped(const unsigned short *word, int length) const { - if (length != mInputLength) { - return false; - } - const int *inputCodes = mInputCodes; - while (length--) { - if ((unsigned int) *inputCodes != (unsigned int) *word) { - return false; - } - inputCodes += MAX_PROXIMITY_CHARS_SIZE; - word++; - } - return true; -} - -const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2; -const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR; -const int ProximityInfo::MAX_KEY_COUNT_IN_A_KEYBOARD; -const int ProximityInfo::MAX_CHAR_CODE; - -} // namespace latinime |