/* * Copyright (C) 2010 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.android.inputmethod.latin; import android.view.MotionEvent; class SwipeTracker { static final int NUM_PAST = 4; static final int LONGEST_PAST_TIME = 200; final float mPastX[] = new float[NUM_PAST]; final float mPastY[] = new float[NUM_PAST]; final long mPastTime[] = new long[NUM_PAST]; float mYVelocity; float mXVelocity; public void clear() { mPastTime[0] = 0; } public void addMovement(MotionEvent ev) { if (ev.getAction() == MotionEvent.ACTION_DOWN) { clear(); return; } long time = ev.getEventTime(); final int N = ev.getHistorySize(); for (int i=0; i= 0) { final int start = drop+1; final int count = NUM_PAST-drop-1; System.arraycopy(pastX, start, pastX, 0, count); System.arraycopy(pastY, start, pastY, 0, count); System.arraycopy(pastTime, start, pastTime, 0, count); i -= (drop+1); } pastX[i] = x; pastY[i] = y; pastTime[i] = time; i++; if (i < NUM_PAST) { pastTime[i] = 0; } } public void computeCurrentVelocity(int units) { computeCurrentVelocity(units, Float.MAX_VALUE); } public void computeCurrentVelocity(int units, float maxVelocity) { final float[] pastX = mPastX; final float[] pastY = mPastY; final long[] pastTime = mPastTime; final float oldestX = pastX[0]; final float oldestY = pastY[0]; final long oldestTime = pastTime[0]; float accumX = 0; float accumY = 0; int N=0; while (N < NUM_PAST) { if (pastTime[N] == 0) { break; } N++; } for (int i=1; i < N; i++) { final int dur = (int)(pastTime[i] - oldestTime); if (dur == 0) continue; float dist = pastX[i] - oldestX; float vel = (dist/dur) * units; // pixels/frame. if (accumX == 0) accumX = vel; else accumX = (accumX + vel) * .5f; dist = pastY[i] - oldestY; vel = (dist/dur) * units; // pixels/frame. if (accumY == 0) accumY = vel; else accumY = (accumY + vel) * .5f; } mXVelocity = accumX < 0.0f ? Math.max(accumX, -maxVelocity) : Math.min(accumX, maxVelocity); mYVelocity = accumY < 0.0f ? Math.max(accumY, -maxVelocity) : Math.min(accumY, maxVelocity); } public float getXVelocity() { return mXVelocity; } public float getYVelocity() { return mYVelocity; } }