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author | 2013-01-16 01:29:43 +0900 | |
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committer | 2013-01-16 01:39:53 +0900 | |
commit | f25e7053e57c5c7b72c4403ed220d2a961ecdd06 (patch) | |
tree | b22f32b0ef6be6d462913e64680323cce7262d79 | |
parent | 34b8856077220cfaa475a13d383bcc69ef470af4 (diff) | |
download | latinime-f25e7053e57c5c7b72c4403ed220d2a961ecdd06.tar.gz latinime-f25e7053e57c5c7b72c4403ed220d2a961ecdd06.tar.xz latinime-f25e7053e57c5c7b72c4403ed220d2a961ecdd06.zip |
Follow up to I21b54b35
Change-Id: I3dd5fdd0c7f157724c82f6ddd6d3bea9bc853988
-rw-r--r-- | native/jni/src/defines.h | 2 | ||||
-rw-r--r-- | native/jni/src/suggest_utils.h | 10 |
2 files changed, 8 insertions, 4 deletions
diff --git a/native/jni/src/defines.h b/native/jni/src/defines.h index c89a870b9..4d5a2b261 100644 --- a/native/jni/src/defines.h +++ b/native/jni/src/defines.h @@ -316,7 +316,7 @@ static inline void prof_out(void) { #define TWO_WORDS_CAPITALIZED_DEMOTION_RATE 50 #define TWO_WORDS_CORRECTION_DEMOTION_BASE 80 #define TWO_WORDS_PLUS_OTHER_ERROR_CORRECTION_DEMOTION_DIVIDER 1 -#define ZERO_DISTANCE_PROMOTION_RATE 110 +#define ZERO_DISTANCE_PROMOTION_RATE 110.0f #define NEUTRAL_SCORE_SQUARED_RADIUS 8.0f #define HALF_SCORE_SQUARED_RADIUS 32.0f #define MAX_FREQ 255 diff --git a/native/jni/src/suggest_utils.h b/native/jni/src/suggest_utils.h index a3b3c12dd..42cc5dea0 100644 --- a/native/jni/src/suggest_utils.h +++ b/native/jni/src/suggest_utils.h @@ -18,11 +18,12 @@ #define LATINIME_SUGGEST_UTILS_H #include "defines.h" +#include "proximity_info_state.h" namespace latinime { class SuggestUtils { public: - static float getDistanceScalingFactor(float normalizedSquaredDistance) { + static float getDistanceScalingFactor(const float normalizedSquaredDistance) { if (normalizedSquaredDistance < 0.0f) { return -1.0f; } @@ -33,8 +34,8 @@ class SuggestUtils { static const float MIN = 0.3f; static const float R1 = NEUTRAL_SCORE_SQUARED_RADIUS; static const float R2 = HALF_SCORE_SQUARED_RADIUS; - const float x = static_cast<float>(normalizedSquaredDistance) - / ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR; + const float x = normalizedSquaredDistance / static_cast<float>( + ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR); const float factor = max((x < R1) ? (A * (R1 - x) + B * x) / R1 : (B * (R2 - x) + C * (x - R1)) / (R2 - R1), MIN); @@ -48,6 +49,9 @@ class SuggestUtils { // 0 R1 R2 . return factor; } + + private: + DISALLOW_IMPLICIT_CONSTRUCTORS(SuggestUtils); }; } // namespace latinime #endif // LATINIME_SUGGEST_UTILS_H |