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author | 2015-02-12 15:42:25 -0800 | |
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committer | 2015-02-12 15:42:25 -0800 | |
commit | cf84f8ce0c65923dc9a66e386c17ab9de338accf (patch) | |
tree | 8252bb3c1fcb03d3c684bd673c91e6242804c3d8 /java-overridable/src/com/android/inputmethod/latin/define/DecoderSpecificConstants.java | |
parent | 98596e51a1ec262bd0f90154e156928e1458d4fc (diff) | |
download | latinime-cf84f8ce0c65923dc9a66e386c17ab9de338accf.tar.gz latinime-cf84f8ce0c65923dc9a66e386c17ab9de338accf.tar.xz latinime-cf84f8ce0c65923dc9a66e386c17ab9de338accf.zip |
Switch from script to language codes.
Unfortunately, our Locale objects don't always have a script code.
But we can get almost the same functionality by specifying script
codes for some languages, and defaulting the rest to Latin.
Change-Id: Id81ff67bf44c84f44707a2e167c2787c60c6ecee
Diffstat (limited to 'java-overridable/src/com/android/inputmethod/latin/define/DecoderSpecificConstants.java')
0 files changed, 0 insertions, 0 deletions