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authorJean Chalard <jchalard@google.com>2014-08-06 10:39:26 +0900
committerJean Chalard <jchalard@google.com>2014-08-25 16:33:47 +0900
commit908f0ed1541d1f5a9cb6d89d06ec39c219d079bd (patch)
tree9aeba0e17455def1b93c6adb19cf7f55be0b0f3d /java/src
parent19a7012db59efdc45d58c86085c2e8c871806761 (diff)
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Introduce onEvent() to improve testability
...and prepare for the future Change-Id: Ieed96ab552993fd148e80b9c3355f1b569bd716f
Diffstat (limited to 'java/src')
-rw-r--r--java/src/com/android/inputmethod/latin/LatinIME.java46
1 files changed, 28 insertions, 18 deletions
diff --git a/java/src/com/android/inputmethod/latin/LatinIME.java b/java/src/com/android/inputmethod/latin/LatinIME.java
index e1d809907..be9ceab0e 100644
--- a/java/src/com/android/inputmethod/latin/LatinIME.java
+++ b/java/src/com/android/inputmethod/latin/LatinIME.java
@@ -1258,10 +1258,26 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
mSubtypeState.switchSubtype(token, mRichImm);
}
+ // TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
+ // alphabetic shift and shift while in symbol layout and get rid of this method.
+ private int getCodePointForKeyboard(final int codePoint) {
+ if (Constants.CODE_SHIFT == codePoint) {
+ final Keyboard currentKeyboard = mKeyboardSwitcher.getKeyboard();
+ if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
+ return codePoint;
+ } else {
+ return Constants.CODE_SYMBOL_SHIFT;
+ }
+ } else {
+ return codePoint;
+ }
+ }
+
// Implementation of {@link KeyboardActionListener}.
@Override
public void onCodeInput(final int codePoint, final int x, final int y,
final boolean isKeyRepeat) {
+ // TODO: this processing does not belong inside LatinIME, the caller should be doing this.
final MainKeyboardView mainKeyboardView = mKeyboardSwitcher.getMainKeyboardView();
// x and y include some padding, but everything down the line (especially native
// code) needs the coordinates in the keyboard frame.
@@ -1270,36 +1286,30 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
// this transformation, it should be done already before calling onCodeInput.
final int keyX = mainKeyboardView.getKeyX(x);
final int keyY = mainKeyboardView.getKeyY(y);
- final int codeToSend;
- if (Constants.CODE_SHIFT == codePoint) {
- // TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
- // alphabetic shift and shift while in symbol layout.
- final Keyboard currentKeyboard = mKeyboardSwitcher.getKeyboard();
- if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
- codeToSend = codePoint;
- } else {
- codeToSend = Constants.CODE_SYMBOL_SHIFT;
- }
- } else {
- codeToSend = codePoint;
- }
- if (Constants.CODE_SHORTCUT == codePoint) {
+ final Event event = createSoftwareKeypressEvent(getCodePointForKeyboard(codePoint),
+ keyX, keyY, isKeyRepeat);
+ onEvent(event);
+ }
+
+ // This method is public for testability of LatinIME, but also in the future it should
+ // completely replace #onCodeInput.
+ public void onEvent(final Event event) {
+ if (Constants.CODE_SHORTCUT == event.mCodePoint) {
mSubtypeSwitcher.switchToShortcutIME(this);
- // Still call the *#onCodeInput methods for readability.
}
- final Event event = createSoftwareKeypressEvent(codeToSend, keyX, keyY, isKeyRepeat);
final InputTransaction completeInputTransaction =
mInputLogic.onCodeInput(mSettings.getCurrent(), event,
mKeyboardSwitcher.getKeyboardShiftMode(),
mKeyboardSwitcher.getCurrentKeyboardScriptId(), mHandler);
updateStateAfterInputTransaction(completeInputTransaction);
- mKeyboardSwitcher.onCodeInput(codePoint, getCurrentAutoCapsState(),
+ mKeyboardSwitcher.onCodeInput(event.mCodePoint, getCurrentAutoCapsState(),
getCurrentRecapitalizeState());
}
// A helper method to split the code point and the key code. Ultimately, they should not be
// squashed into the same variable, and this method should be removed.
- private static Event createSoftwareKeypressEvent(final int keyCodeOrCodePoint, final int keyX,
+ // public for testing, as we don't want to copy the same logic into test code
+ public static Event createSoftwareKeypressEvent(final int keyCodeOrCodePoint, final int keyX,
final int keyY, final boolean isKeyRepeat) {
final int keyCode;
final int codePoint;