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authorSatoshi Kataoka <satok@google.com>2012-06-07 22:18:11 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-06-07 22:18:11 -0700
commiteed2cf287d08463381bc5aec79f893b980bffbb0 (patch)
tree91247eae9a24982ed47713b060863a31dd5bdcfd /native/jni/src/proximity_info_state.cpp
parentab96376c9eae0545b0d037b9904a7cd616308163 (diff)
parent3e8c58f68d53e6cc9dbf59201c7bdfb8ad04a1cd (diff)
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Merge "Separate state from proximity_info step1"
Diffstat (limited to 'native/jni/src/proximity_info_state.cpp')
-rw-r--r--native/jni/src/proximity_info_state.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp
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+++ b/native/jni/src/proximity_info_state.cpp
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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <assert.h>
+#include <stdint.h>
+#include <string>
+
+#define LOG_TAG "LatinIME: proximity_info_state.cpp"
+
+#include "additional_proximity_chars.h"
+#include "defines.h"
+#include "dictionary.h"
+#include "proximity_info.h"
+#include "proximity_info_state.h"
+
+namespace latinime {
+void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int inputLength,
+ const int* xCoordinates, const int* yCoordinates) {
+ memset(mInputCodes, 0,
+ MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0]));
+
+ for (int i = 0; i < inputLength; ++i) {
+ const int32_t primaryKey = inputCodes[i];
+ const int x = xCoordinates[i];
+ const int y = yCoordinates[i];
+ int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE];
+ mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
+ }
+
+ if (DEBUG_PROXIMITY_CHARS) {
+ for (int i = 0; i < inputLength; ++i) {
+ AKLOGI("---");
+ for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) {
+ int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
+ int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
+ icc += 0;
+ icfjc += 0;
+ AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
+ }
+ }
+ }
+ mInputXCoordinates = xCoordinates;
+ mInputYCoordinates = yCoordinates;
+ mTouchPositionCorrectionEnabled = HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates
+ && yCoordinates;
+ mInputLength = inputLength;
+ for (int i = 0; i < inputLength; ++i) {
+ mPrimaryInputWord[i] = getPrimaryCharAt(i);
+ }
+ mPrimaryInputWord[inputLength] = 0;
+ if (DEBUG_PROXIMITY_CHARS) {
+ AKLOGI("--- initInputParams");
+ }
+ for (int i = 0; i < mInputLength; ++i) {
+ const int *proximityChars = getProximityCharsAt(i);
+ const int primaryKey = proximityChars[0];
+ const int x = xCoordinates[i];
+ const int y = yCoordinates[i];
+ if (DEBUG_PROXIMITY_CHARS) {
+ int a = x + y + primaryKey;
+ a += 0;
+ AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
+ }
+ for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
+ const int currentChar = proximityChars[j];
+ const float squaredDistance =
+ hasInputCoordinates() ? calculateNormalizedSquaredDistance(
+ mProximityInfo->getKeyIndex(currentChar), i) :
+ NOT_A_DISTANCE_FLOAT;
+ if (squaredDistance >= 0.0f) {
+ mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
+ (int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
+ } else {
+ mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
+ (j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
+ PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
+ }
+ if (DEBUG_PROXIMITY_CHARS) {
+ AKLOGI("--- Proximity (%d) = %c", j, currentChar);
+ }
+ }
+ }
+}
+} // namespace latinime