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-rw-r--r--native/jni/src/correction.cpp2
-rw-r--r--native/jni/src/proximity_info_state.cpp12
-rw-r--r--native/jni/src/proximity_info_state.h8
-rw-r--r--native/jni/src/proximity_info_state_utils.cpp54
-rw-r--r--native/jni/src/proximity_info_state_utils.h12
-rw-r--r--native/jni/src/suggest/core/session/dic_traverse_session.h4
-rw-r--r--native/jni/src/suggest/policyimpl/typing/typing_weighting.h11
-rw-r--r--native/jni/src/suggest_utils.h39
8 files changed, 94 insertions, 48 deletions
diff --git a/native/jni/src/correction.cpp b/native/jni/src/correction.cpp
index 76234f840..0c65939e0 100644
--- a/native/jni/src/correction.cpp
+++ b/native/jni/src/correction.cpp
@@ -675,7 +675,7 @@ inline static bool isUpperCase(unsigned short c) {
multiplyIntCapped(typedLetterMultiplier, &finalFreq);
}
const float factor =
- SuggestUtils::getDistanceScalingFactor(static_cast<float>(squaredDistance));
+ SuggestUtils::getLengthScalingFactor(static_cast<float>(squaredDistance));
if (factor > 0.0f) {
multiplyRate(static_cast<int>(factor * 100.0f), &finalFreq);
} else if (squaredDistance == PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO) {
diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp
index a10b260e1..cc5b736bd 100644
--- a/native/jni/src/proximity_info_state.cpp
+++ b/native/jni/src/proximity_info_state.cpp
@@ -81,7 +81,7 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
mSampledTimes.clear();
mSampledInputIndice.clear();
mSampledLengthCache.clear();
- mSampledDistanceCache_G.clear();
+ mSampledNormalizedSquaredLengthCache.clear();
mSampledNearKeySets.clear();
mSampledSearchKeySets.clear();
mSpeedRates.clear();
@@ -122,14 +122,15 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
if (mSampledInputSize > 0) {
ProximityInfoStateUtils::initGeometricDistanceInfos(mProximityInfo, mSampledInputSize,
lastSavedInputSize, verticalSweetSpotScale, &mSampledInputXs, &mSampledInputYs,
- &mSampledNearKeySets, &mSampledDistanceCache_G);
+ &mSampledNearKeySets, &mSampledNormalizedSquaredLengthCache);
if (isGeometric) {
// updates probabilities of skipping or mapping each key for all points.
ProximityInfoStateUtils::updateAlignPointProbabilities(
mMaxPointToKeyLength, mProximityInfo->getMostCommonKeyWidth(),
mProximityInfo->getKeyCount(), lastSavedInputSize, mSampledInputSize,
&mSampledInputXs, &mSampledInputYs, &mSpeedRates, &mSampledLengthCache,
- &mSampledDistanceCache_G, &mSampledNearKeySets, &mCharProbabilities);
+ &mSampledNormalizedSquaredLengthCache, &mSampledNearKeySets,
+ &mCharProbabilities);
ProximityInfoStateUtils::updateSampledSearchKeySets(mProximityInfo,
mSampledInputSize, lastSavedInputSize, &mSampledLengthCache,
&mSampledNearKeySets, &mSampledSearchKeySets,
@@ -171,7 +172,7 @@ float ProximityInfoState::getPointToKeyLength(
const int keyId = mProximityInfo->getKeyIndexOf(codePoint);
if (keyId != NOT_AN_INDEX) {
const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
- return min(mSampledDistanceCache_G[index], mMaxPointToKeyLength);
+ return min(mSampledNormalizedSquaredLengthCache[index], mMaxPointToKeyLength);
}
if (isIntentionalOmissionCodePoint(codePoint)) {
return 0.0f;
@@ -183,7 +184,8 @@ float ProximityInfoState::getPointToKeyLength(
float ProximityInfoState::getPointToKeyByIdLength(
const int inputIndex, const int keyId) const {
return ProximityInfoStateUtils::getPointToKeyByIdLength(mMaxPointToKeyLength,
- &mSampledDistanceCache_G, mProximityInfo->getKeyCount(), inputIndex, keyId);
+ &mSampledNormalizedSquaredLengthCache, mProximityInfo->getKeyCount(), inputIndex,
+ keyId);
}
// In the following function, c is the current character of the dictionary word currently examined.
diff --git a/native/jni/src/proximity_info_state.h b/native/jni/src/proximity_info_state.h
index 9bba751d0..bbe8af240 100644
--- a/native/jni/src/proximity_info_state.h
+++ b/native/jni/src/proximity_info_state.h
@@ -49,8 +49,8 @@ class ProximityInfoState {
mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0),
mIsContinuousSuggestionPossible(false), mSampledInputXs(), mSampledInputYs(),
mSampledTimes(), mSampledInputIndice(), mSampledLengthCache(),
- mBeelineSpeedPercentiles(), mSampledDistanceCache_G(), mSpeedRates(), mDirections(),
- mCharProbabilities(), mSampledNearKeySets(), mSampledSearchKeySets(),
+ mBeelineSpeedPercentiles(), mSampledNormalizedSquaredLengthCache(), mSpeedRates(),
+ mDirections(), mCharProbabilities(), mSampledNearKeySets(), mSampledSearchKeySets(),
mSampledSearchKeyVectors(), mTouchPositionCorrectionEnabled(false),
mSampledInputSize(0), mMostProbableStringProbability(0.0f) {
memset(mInputProximities, 0, sizeof(mInputProximities));
@@ -147,7 +147,9 @@ class ProximityInfoState {
return mIsContinuousSuggestionPossible;
}
+ // TODO: Rename s/Length/NormalizedSquaredLength/
float getPointToKeyByIdLength(const int inputIndex, const int keyId) const;
+ // TODO: Rename s/Length/NormalizedSquaredLength/
float getPointToKeyLength(const int inputIndex, const int codePoint) const;
ProximityType getProximityType(const int index, const int codePoint,
@@ -231,7 +233,7 @@ class ProximityInfoState {
std::vector<int> mSampledInputIndice;
std::vector<int> mSampledLengthCache;
std::vector<int> mBeelineSpeedPercentiles;
- std::vector<float> mSampledDistanceCache_G;
+ std::vector<float> mSampledNormalizedSquaredLengthCache;
std::vector<float> mSpeedRates;
std::vector<float> mDirections;
// probabilities of skipping or mapping to a key for each point.
diff --git a/native/jni/src/proximity_info_state_utils.cpp b/native/jni/src/proximity_info_state_utils.cpp
index df70cffdf..359673cd8 100644
--- a/native/jni/src/proximity_info_state_utils.cpp
+++ b/native/jni/src/proximity_info_state_utils.cpp
@@ -225,13 +225,13 @@ namespace latinime {
const int lastSavedInputSize, const float verticalSweetSpotScale,
const std::vector<int> *const sampledInputXs,
const std::vector<int> *const sampledInputYs,
- std::vector<NearKeycodesSet> *SampledNearKeySets,
- std::vector<float> *SampledDistanceCache_G) {
- SampledNearKeySets->resize(sampledInputSize);
+ std::vector<NearKeycodesSet> *sampledNearKeySets,
+ std::vector<float> *sampledNormalizedSquaredLengthCache) {
+ sampledNearKeySets->resize(sampledInputSize);
const int keyCount = proximityInfo->getKeyCount();
- SampledDistanceCache_G->resize(sampledInputSize * keyCount);
+ sampledNormalizedSquaredLengthCache->resize(sampledInputSize * keyCount);
for (int i = lastSavedInputSize; i < sampledInputSize; ++i) {
- (*SampledNearKeySets)[i].reset();
+ (*sampledNearKeySets)[i].reset();
for (int k = 0; k < keyCount; ++k) {
const int index = i * keyCount + k;
const int x = (*sampledInputXs)[i];
@@ -239,10 +239,10 @@ namespace latinime {
const float normalizedSquaredDistance =
proximityInfo->getNormalizedSquaredDistanceFromCenterFloatG(
k, x, y, verticalSweetSpotScale);
- (*SampledDistanceCache_G)[index] = normalizedSquaredDistance;
+ (*sampledNormalizedSquaredLengthCache)[index] = normalizedSquaredDistance;
if (normalizedSquaredDistance
< ProximityInfoParams::NEAR_KEY_NORMALIZED_SQUARED_THRESHOLD) {
- (*SampledNearKeySets)[i][k] = true;
+ (*sampledNearKeySets)[i][k] = true;
}
}
}
@@ -642,11 +642,11 @@ namespace latinime {
// This function basically converts from a length to an edit distance. Accordingly, it's obviously
// wrong to compare with mMaxPointToKeyLength.
/* static */ float ProximityInfoStateUtils::getPointToKeyByIdLength(const float maxPointToKeyLength,
- const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
+ const std::vector<float> *const sampledNormalizedSquaredLengthCache, const int keyCount,
const int inputIndex, const int keyId) {
if (keyId != NOT_AN_INDEX) {
const int index = inputIndex * keyCount + keyId;
- return min((*SampledDistanceCache_G)[index], maxPointToKeyLength);
+ return min((*sampledNormalizedSquaredLengthCache)[index], maxPointToKeyLength);
}
// If the char is not a key on the keyboard then return the max length.
return static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
@@ -660,8 +660,8 @@ namespace latinime {
const std::vector<int> *const sampledInputYs,
const std::vector<float> *const sampledSpeedRates,
const std::vector<int> *const sampledLengthCache,
- const std::vector<float> *const SampledDistanceCache_G,
- std::vector<NearKeycodesSet> *SampledNearKeySets,
+ const std::vector<float> *const sampledNormalizedSquaredLengthCache,
+ std::vector<NearKeycodesSet> *sampledNearKeySets,
std::vector<hash_map_compat<int, float> > *charProbabilities) {
charProbabilities->resize(sampledInputSize);
// Calculates probabilities of using a point as a correlated point with the character
@@ -677,9 +677,9 @@ namespace latinime {
float nearestKeyDistance = static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
for (int j = 0; j < keyCount; ++j) {
- if ((*SampledNearKeySets)[i].test(j)) {
+ if ((*sampledNearKeySets)[i].test(j)) {
const float distance = getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i, j);
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount, i, j);
if (distance < nearestKeyDistance) {
nearestKeyDistance = distance;
}
@@ -758,14 +758,15 @@ namespace latinime {
// Summing up probability densities of all near keys.
float sumOfProbabilityDensities = 0.0f;
for (int j = 0; j < keyCount; ++j) {
- if ((*SampledNearKeySets)[i].test(j)) {
+ if ((*sampledNearKeySets)[i].test(j)) {
float distance = sqrtf(getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i, j));
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount, i, j));
if (i == 0 && i != sampledInputSize - 1) {
// For the first point, weighted average of distances from first point and the
// next point to the key is used as a point to key distance.
const float nextDistance = sqrtf(getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i + 1, j));
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount,
+ i + 1, j));
if (nextDistance < distance) {
// The distance of the first point tends to bigger than continuing
// points because the first touch by the user can be sloppy.
@@ -779,7 +780,8 @@ namespace latinime {
// For the first point, weighted average of distances from last point and
// the previous point to the key is used as a point to key distance.
const float previousDistance = sqrtf(getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i - 1, j));
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount,
+ i - 1, j));
if (previousDistance < distance) {
// The distance of the last point tends to bigger than continuing points
// because the last touch by the user can be sloppy. So we promote the
@@ -798,14 +800,15 @@ namespace latinime {
// Split the probability of an input point to keys that are close to the input point.
for (int j = 0; j < keyCount; ++j) {
- if ((*SampledNearKeySets)[i].test(j)) {
+ if ((*sampledNearKeySets)[i].test(j)) {
float distance = sqrtf(getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i, j));
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount, i, j));
if (i == 0 && i != sampledInputSize - 1) {
// For the first point, weighted average of distances from the first point and
// the next point to the key is used as a point to key distance.
const float prevDistance = sqrtf(getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i + 1, j));
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount,
+ i + 1, j));
if (prevDistance < distance) {
distance = (distance
+ prevDistance * ProximityInfoParams::NEXT_DISTANCE_WEIGHT)
@@ -815,7 +818,8 @@ namespace latinime {
// For the first point, weighted average of distances from last point and
// the previous point to the key is used as a point to key distance.
const float prevDistance = sqrtf(getPointToKeyByIdLength(
- maxPointToKeyLength, SampledDistanceCache_G, keyCount, i - 1, j));
+ maxPointToKeyLength, sampledNormalizedSquaredLengthCache, keyCount,
+ i - 1, j));
if (prevDistance < distance) {
distance = (distance
+ prevDistance * ProximityInfoParams::PREV_DISTANCE_WEIGHT)
@@ -882,10 +886,10 @@ namespace latinime {
for (int j = 0; j < keyCount; ++j) {
hash_map_compat<int, float>::iterator it = (*charProbabilities)[i].find(j);
if (it == (*charProbabilities)[i].end()){
- (*SampledNearKeySets)[i].reset(j);
+ (*sampledNearKeySets)[i].reset(j);
} else if(it->second < ProximityInfoParams::MIN_PROBABILITY) {
// Erases from near keys vector because it has very low probability.
- (*SampledNearKeySets)[i].reset(j);
+ (*sampledNearKeySets)[i].reset(j);
(*charProbabilities)[i].erase(j);
} else {
it->second = -logf(it->second);
@@ -899,7 +903,7 @@ namespace latinime {
const ProximityInfo *const proximityInfo, const int sampledInputSize,
const int lastSavedInputSize,
const std::vector<int> *const sampledLengthCache,
- const std::vector<NearKeycodesSet> *const SampledNearKeySets,
+ const std::vector<NearKeycodesSet> *const sampledNearKeySets,
std::vector<NearKeycodesSet> *sampledSearchKeySets,
std::vector<std::vector<int> > *sampledSearchKeyVectors) {
sampledSearchKeySets->resize(sampledInputSize);
@@ -916,7 +920,7 @@ namespace latinime {
if ((*sampledLengthCache)[j] - (*sampledLengthCache)[i] >= readForwordLength) {
break;
}
- (*sampledSearchKeySets)[i] |= (*SampledNearKeySets)[j];
+ (*sampledSearchKeySets)[i] |= (*sampledNearKeySets)[j];
}
}
const int keyCount = proximityInfo->getKeyCount();
diff --git a/native/jni/src/proximity_info_state_utils.h b/native/jni/src/proximity_info_state_utils.h
index c9feb59a3..1837c7ab6 100644
--- a/native/jni/src/proximity_info_state_utils.h
+++ b/native/jni/src/proximity_info_state_utils.h
@@ -71,25 +71,25 @@ class ProximityInfoStateUtils {
const std::vector<int> *const sampledInputYs,
const std::vector<float> *const sampledSpeedRates,
const std::vector<int> *const sampledLengthCache,
- const std::vector<float> *const SampledDistanceCache_G,
- std::vector<NearKeycodesSet> *SampledNearKeySets,
+ const std::vector<float> *const sampledNormalizedSquaredLengthCache,
+ std::vector<NearKeycodesSet> *sampledNearKeySets,
std::vector<hash_map_compat<int, float> > *charProbabilities);
static void updateSampledSearchKeySets(const ProximityInfo *const proximityInfo,
const int sampledInputSize, const int lastSavedInputSize,
const std::vector<int> *const sampledLengthCache,
- const std::vector<NearKeycodesSet> *const SampledNearKeySets,
+ const std::vector<NearKeycodesSet> *const sampledNearKeySets,
std::vector<NearKeycodesSet> *sampledSearchKeySets,
std::vector<std::vector<int> > *sampledSearchKeyVectors);
static float getPointToKeyByIdLength(const float maxPointToKeyLength,
- const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
+ const std::vector<float> *const sampledNormalizedSquaredLengthCache, const int keyCount,
const int inputIndex, const int keyId);
static void initGeometricDistanceInfos(const ProximityInfo *const proximityInfo,
const int sampledInputSize, const int lastSavedInputSize,
const float verticalSweetSpotScale,
const std::vector<int> *const sampledInputXs,
const std::vector<int> *const sampledInputYs,
- std::vector<NearKeycodesSet> *SampledNearKeySets,
- std::vector<float> *SampledDistanceCache_G);
+ std::vector<NearKeycodesSet> *sampledNearKeySets,
+ std::vector<float> *sampledNormalizedSquaredLengthCache);
static void initPrimaryInputWord(const int inputSize, const int *const inputProximities,
int *primaryInputWord);
static void initNormalizedSquaredDistances(const ProximityInfo *const proximityInfo,
diff --git a/native/jni/src/suggest/core/session/dic_traverse_session.h b/native/jni/src/suggest/core/session/dic_traverse_session.h
index a7c042ada..fe0527639 100644
--- a/native/jni/src/suggest/core/session/dic_traverse_session.h
+++ b/native/jni/src/suggest/core/session/dic_traverse_session.h
@@ -146,6 +146,10 @@ class DicTraverseSession {
return true;
}
+ bool isTouchPositionCorrectionEnabled() const {
+ return mProximityInfoStates[0].touchPositionCorrectionEnabled();
+ }
+
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(DicTraverseSession);
// threshold to start caching
diff --git a/native/jni/src/suggest/policyimpl/typing/typing_weighting.h b/native/jni/src/suggest/policyimpl/typing/typing_weighting.h
index 52d54eb0f..2dcee343f 100644
--- a/native/jni/src/suggest/policyimpl/typing/typing_weighting.h
+++ b/native/jni/src/suggest/policyimpl/typing/typing_weighting.h
@@ -18,6 +18,7 @@
#define LATINIME_TYPING_WEIGHTING_H
#include "defines.h"
+#include "suggest_utils.h"
#include "suggest/core/dicnode/dic_node_utils.h"
#include "suggest/core/policy/weighting.h"
#include "suggest/core/session/dic_traverse_session.h"
@@ -70,10 +71,12 @@ class TypingWeighting : public Weighting {
const int pointIndex = dicNode->getInputIndex(0);
// Note: min() required since length can be MAX_POINT_TO_KEY_LENGTH for characters not on
// the keyboard (like accented letters)
- const float length = min(ScoringParams::MAX_SPATIAL_DISTANCE,
- traverseSession->getProximityInfoState(0)->getPointToKeyLength(
- pointIndex, dicNode->getNodeCodePoint()));
- const float weightedDistance = length * ScoringParams::DISTANCE_WEIGHT_LENGTH;
+ const float normalizedSquaredLength = traverseSession->getProximityInfoState(0)
+ ->getPointToKeyLength(pointIndex, dicNode->getNodeCodePoint());
+ const float normalizedDistance = SuggestUtils::getSweetSpotFactor(
+ traverseSession->isTouchPositionCorrectionEnabled(), normalizedSquaredLength);
+ const float weightedDistance = ScoringParams::DISTANCE_WEIGHT_LENGTH * normalizedDistance;
+
const bool isFirstChar = pointIndex == 0;
const bool isProximity = isProximityDicNode(traverseSession, dicNode);
const float cost = isProximity ? (isFirstChar ? ScoringParams::FIRST_PROXIMITY_COST
diff --git a/native/jni/src/suggest_utils.h b/native/jni/src/suggest_utils.h
index aab9f7ba8..e053dd662 100644
--- a/native/jni/src/suggest_utils.h
+++ b/native/jni/src/suggest_utils.h
@@ -23,10 +23,8 @@
namespace latinime {
class SuggestUtils {
public:
- static float getDistanceScalingFactor(const float normalizedSquaredDistance) {
- if (normalizedSquaredDistance < 0.0f) {
- return -1.0f;
- }
+ // TODO: (OLD) Remove
+ static float getLengthScalingFactor(const float normalizedSquaredDistance) {
// Promote or demote the score according to the distance from the sweet spot
static const float A = ZERO_DISTANCE_PROMOTION_RATE / 100.0f;
static const float B = 1.0f;
@@ -50,6 +48,39 @@ class SuggestUtils {
return factor;
}
+ static float getSweetSpotFactor(const bool isTouchPositionCorrectionEnabled,
+ const float normalizedSquaredDistance) {
+ // Promote or demote the score according to the distance from the sweet spot
+ static const float A = 0.0f;
+ static const float B = 0.24f;
+ static const float C = 1.20f;
+ static const float R0 = 0.0f;
+ static const float R1 = 0.25f; // Sweet spot
+ static const float R2 = 1.0f;
+ const float x = normalizedSquaredDistance;
+ if (!isTouchPositionCorrectionEnabled) {
+ return min(C, x);
+ }
+
+ // factor is a piecewise linear function like:
+ // C -------------.
+ // / .
+ // B / .
+ // -/ .
+ // A _-^ .
+ // .
+ // R0 R1 R2 .
+
+ if (x < R0) {
+ return A;
+ } else if (x < R1) {
+ return (A * (R1 - x) + B * (x - R0)) / (R1 - R0);
+ } else if (x < R2) {
+ return (B * (R2 - x) + C * (x - R1)) / (R2 - R1);
+ } else {
+ return C;
+ }
+ }
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(SuggestUtils);
};