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Diffstat (limited to 'java/src/com/android/inputmethod/keyboard/MiniKeyboardKeyDetector.java')
-rw-r--r--java/src/com/android/inputmethod/keyboard/MiniKeyboardKeyDetector.java58
1 files changed, 58 insertions, 0 deletions
diff --git a/java/src/com/android/inputmethod/keyboard/MiniKeyboardKeyDetector.java b/java/src/com/android/inputmethod/keyboard/MiniKeyboardKeyDetector.java
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index 000000000..53879cde1
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+++ b/java/src/com/android/inputmethod/keyboard/MiniKeyboardKeyDetector.java
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2010 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may not
+ * use this file except in compliance with the License. You may obtain a copy of
+ * the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+ * License for the specific language governing permissions and limitations under
+ * the License.
+ */
+
+package com.android.inputmethod.keyboard;
+
+public class MiniKeyboardKeyDetector extends KeyDetector {
+ private static final int MAX_NEARBY_KEYS = 1;
+
+ private final int mSlideAllowanceSquare;
+ private final int mSlideAllowanceSquareTop;
+
+ public MiniKeyboardKeyDetector(float slideAllowance) {
+ super();
+ mSlideAllowanceSquare = (int)(slideAllowance * slideAllowance);
+ // Top slide allowance is slightly longer (sqrt(2) times) than other edges.
+ mSlideAllowanceSquareTop = mSlideAllowanceSquare * 2;
+ }
+
+ @Override
+ protected int getMaxNearbyKeys() {
+ return MAX_NEARBY_KEYS;
+ }
+
+ @Override
+ public int getKeyIndexAndNearbyCodes(int x, int y, int[] allKeys) {
+ final Key[] keys = getKeys();
+ final int touchX = getTouchX(x);
+ final int touchY = getTouchY(y);
+
+ int closestKeyIndex = NOT_A_KEY;
+ int closestKeyDist = (y < 0) ? mSlideAllowanceSquareTop : mSlideAllowanceSquare;
+ final int keyCount = keys.length;
+ for (int index = 0; index < keyCount; index++) {
+ final int dist = keys[index].squaredDistanceToEdge(touchX, touchY);
+ if (dist < closestKeyDist) {
+ closestKeyIndex = index;
+ closestKeyDist = dist;
+ }
+ }
+
+ if (allKeys != null && closestKeyIndex != NOT_A_KEY)
+ allKeys[0] = keys[closestKeyIndex].codes[0];
+ return closestKeyIndex;
+ }
+}