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-rw-r--r--java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java125
1 files changed, 16 insertions, 109 deletions
diff --git a/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java b/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java
index 699aaeaef..80562cb2c 100644
--- a/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java
+++ b/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java
@@ -19,7 +19,6 @@ import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
-import android.graphics.RectF;
import android.os.SystemClock;
import com.android.inputmethod.latin.Constants;
@@ -118,98 +117,7 @@ final class GesturePreviewTrail {
/ params.mTrailLingerDuration, 0.0f);
}
- static final class WorkingSet {
- // Input
- // Previous point (P1) coordinates and trail radius.
- public float p1x, p1y;
- public float r1;
- // Current point (P2) coordinates and trail radius.
- public float p2x, p2y;
- public float r2;
-
- // Output
- // Closing point of arc at P1.
- public float p1ax, p1ay;
- // Opening point of arc at P1.
- public float p1bx, p1by;
- // Opening point of arc at P2.
- public float p2ax, p2ay;
- // Closing point of arc at P2.
- public float p2bx, p2by;
- // Start angle of the trail arcs.
- public float aa;
- // Sweep angle of the trail arc at P1.
- public float a1;
- public RectF arc1 = new RectF();
- // Sweep angle of the trail arc at P2.
- public float a2;
- public RectF arc2 = new RectF();
- }
-
- private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d);
- private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI);
-
- private static boolean calculatePathPoints(final WorkingSet w) {
- final float dx = w.p2x - w.p1x;
- final float dy = w.p2y - w.p1y;
- // Distance of the points.
- final double l = Math.hypot(dx, dy);
- if (Double.compare(0.0d, l) == 0) {
- return false;
- }
- // Angle of the line p1-p2
- final float a = (float)Math.atan2(dy, dx);
- // Difference of trail cap radius.
- final float dr = w.r2 - w.r1;
- // Variation of angle at trail cap.
- final float ar = (float)Math.asin(dr / l);
- // The start angle of trail cap arc at P1.
- final float aa = a - (RIGHT_ANGLE + ar);
- // The end angle of trail cap arc at P2.
- final float ab = a + (RIGHT_ANGLE + ar);
- final float cosa = (float)Math.cos(aa);
- final float sina = (float)Math.sin(aa);
- final float cosb = (float)Math.cos(ab);
- final float sinb = (float)Math.sin(ab);
- w.p1ax = w.p1x + w.r1 * cosa;
- w.p1ay = w.p1y + w.r1 * sina;
- w.p1bx = w.p1x + w.r1 * cosb;
- w.p1by = w.p1y + w.r1 * sinb;
- w.p2ax = w.p2x + w.r2 * cosa;
- w.p2ay = w.p2y + w.r2 * sina;
- w.p2bx = w.p2x + w.r2 * cosb;
- w.p2by = w.p2y + w.r2 * sinb;
- w.aa = aa * RADIAN_TO_DEGREE;
- final float ar2degree = ar * 2.0f * RADIAN_TO_DEGREE;
- w.a1 = -180.0f + ar2degree;
- w.a2 = 180.0f + ar2degree;
- w.arc1.set(w.p1x, w.p1y, w.p1x, w.p1y);
- w.arc1.inset(-w.r1, -w.r1);
- w.arc2.set(w.p2x, w.p2y, w.p2x, w.p2y);
- w.arc2.inset(-w.r2, -w.r2);
- return true;
- }
-
- private static void createPath(final Path path, final WorkingSet w) {
- path.rewind();
- // Trail cap at P1.
- path.moveTo(w.p1x, w.p1y);
- path.arcTo(w.arc1, w.aa, w.a1);
- // Trail cap at P2.
- path.moveTo(w.p2x, w.p2y);
- path.arcTo(w.arc2, w.aa, w.a2);
- // Two trapezoids connecting P1 and P2.
- path.moveTo(w.p1ax, w.p1ay);
- path.lineTo(w.p1x, w.p1y);
- path.lineTo(w.p1bx, w.p1by);
- path.lineTo(w.p2bx, w.p2by);
- path.lineTo(w.p2x, w.p2y);
- path.lineTo(w.p2ax, w.p2ay);
- path.close();
- }
-
- private final WorkingSet mWorkingSet = new WorkingSet();
- private final Path mPath = new Path();
+ private final RoundedLine mRoundedLine = new RoundedLine();
/**
* Draw gesture preview trail
@@ -243,36 +151,35 @@ final class GesturePreviewTrail {
if (startIndex < trailSize) {
paint.setColor(params.mTrailColor);
paint.setStyle(Paint.Style.FILL);
- final Path path = mPath;
- final WorkingSet w = mWorkingSet;
- w.p1x = getXCoordValue(xCoords[startIndex]);
- w.p1y = yCoords[startIndex];
+ final RoundedLine line = mRoundedLine;
+ int p1x = getXCoordValue(xCoords[startIndex]);
+ int p1y = yCoords[startIndex];
int lastTime = sinceDown - eventTimes[startIndex];
float maxWidth = getWidth(lastTime, params);
- w.r1 = maxWidth / 2.0f;
+ float r1 = maxWidth / 2.0f;
// Initialize bounds rectangle.
- outBoundsRect.set((int)w.p1x, (int)w.p1y, (int)w.p1x, (int)w.p1y);
+ outBoundsRect.set(p1x, p1y, p1x, p1y);
for (int i = startIndex + 1; i < trailSize - 1; i++) {
final int elapsedTime = sinceDown - eventTimes[i];
- w.p2x = getXCoordValue(xCoords[i]);
- w.p2y = yCoords[i];
+ final int p2x = getXCoordValue(xCoords[i]);
+ final int p2y = yCoords[i];
+ final float width = getWidth(elapsedTime, params);
+ final float r2 = width / 2.0f;
// Draw trail line only when the current point isn't a down point.
if (!isDownEventXCoord(xCoords[i])) {
final int alpha = getAlpha(elapsedTime, params);
paint.setAlpha(alpha);
- final float width = getWidth(elapsedTime, params);
- w.r2 = width / 2.0f;
- if (calculatePathPoints(w)) {
- createPath(path, w);
+ final Path path = line.makePath(p1x, p1y, r1, p2x, p2y, r2);
+ if (path != null) {
canvas.drawPath(path, paint);
- outBoundsRect.union((int)w.p2x, (int)w.p2y);
+ outBoundsRect.union(p2x, p2y);
}
// Take union for the bounds.
maxWidth = Math.max(maxWidth, width);
}
- w.p1x = w.p2x;
- w.p1y = w.p2y;
- w.r1 = w.r2;
+ p1x = p2x;
+ p1y = p2y;
+ r1 = r2;
lastTime = elapsedTime;
}
// Take care of trail line width.