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-rw-r--r--java/src/com/android/inputmethod/latin/LatinIME.java11
1 files changed, 2 insertions, 9 deletions
diff --git a/java/src/com/android/inputmethod/latin/LatinIME.java b/java/src/com/android/inputmethod/latin/LatinIME.java
index 0f40e1365..aca361905 100644
--- a/java/src/com/android/inputmethod/latin/LatinIME.java
+++ b/java/src/com/android/inputmethod/latin/LatinIME.java
@@ -1247,21 +1247,14 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
// Implementation of {@link KeyboardActionListener}.
@Override
public void onCodeInput(final int codePoint, final int x, final int y) {
- final int keyX, keyY;
- final Keyboard keyboard = mKeyboardSwitcher.getKeyboard();
final MainKeyboardView mainKeyboardView = mKeyboardSwitcher.getMainKeyboardView();
// x and y include some padding, but everything down the line (especially native
// code) needs the coordinates in the keyboard frame.
// TODO: We should reconsider which coordinate system should be used to represent
// keyboard event. Also we should pull this up -- LatinIME has no business doing
// this transformation, it should be done already before calling onCodeInput.
- if (keyboard != null && keyboard.hasProximityCharsCorrection(codePoint)) {
- keyX = mainKeyboardView.getKeyX(x);
- keyY = mainKeyboardView.getKeyY(y);
- } else {
- keyX = Constants.NOT_A_COORDINATE;
- keyY = Constants.NOT_A_COORDINATE;
- }
+ final int keyX = mainKeyboardView.getKeyX(x);
+ final int keyY = mainKeyboardView.getKeyY(y);
mInputLogic.onCodeInput(codePoint, keyX, keyY, mHandler, mKeyboardSwitcher,
mSubtypeSwitcher);
}