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-rw-r--r--java/src/com/android/inputmethod/latin/spellcheck/SpellCheckerProximityInfo.java462
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diff --git a/java/src/com/android/inputmethod/latin/spellcheck/SpellCheckerProximityInfo.java b/java/src/com/android/inputmethod/latin/spellcheck/SpellCheckerProximityInfo.java
deleted file mode 100644
index 0c480eaba..000000000
--- a/java/src/com/android/inputmethod/latin/spellcheck/SpellCheckerProximityInfo.java
+++ /dev/null
@@ -1,462 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.inputmethod.latin.spellcheck;
-
-import android.util.SparseIntArray;
-
-import com.android.inputmethod.keyboard.ProximityInfo;
-import com.android.inputmethod.latin.Constants;
-
-public final class SpellCheckerProximityInfo extends ProximityInfo {
- public SpellCheckerProximityInfo(final int script) {
- super(getProximityForScript(script), PROXIMITY_GRID_WIDTH, PROXIMITY_GRID_HEIGHT);
- }
-
- private static final int NUL = Constants.NOT_A_CODE;
-
- // This must be the same as MAX_PROXIMITY_CHARS_SIZE else it will not work inside
- // native code - this value is passed at creation of the binary object and reused
- // as the size of the passed array afterwards so they can't be different.
- private static final int ROW_SIZE = ProximityInfo.MAX_PROXIMITY_CHARS_SIZE;
-
- // The number of keys in a row of the grid used by the spell checker.
- private static final int PROXIMITY_GRID_WIDTH = 11;
- // The number of rows in the grid used by the spell checker.
- private static final int PROXIMITY_GRID_HEIGHT = 3;
-
- private static final int NOT_AN_INDEX = -1;
- public static final int NOT_A_COORDINATE_PAIR = -1;
-
- // Helper methods
- static void buildProximityIndices(final int[] proximity, final int rowSize,
- final SparseIntArray indices) {
- for (int i = 0; i < proximity.length; i += rowSize) {
- if (NUL != proximity[i]) indices.put(proximity[i], i / rowSize);
- }
- }
-
- private static final class Latin {
- // The proximity here is the union of
- // - the proximity for a QWERTY keyboard.
- // - the proximity for an AZERTY keyboard.
- // - the proximity for a QWERTZ keyboard.
- // ...plus, add all characters in the ('a', 'e', 'i', 'o', 'u') set to each other.
- //
- // The reasoning behind this construction is, almost any alphabetic text we may want
- // to spell check has been entered with one of the keyboards above. Also, specifically
- // to English, many spelling errors consist of the last vowel of the word being wrong
- // because in English vowels tend to merge with each other in pronunciation.
- /*
- The Qwerty layout this represents looks like the following:
- q w e r t y u i o p
- a s d f g h j k l
- z x c v b n m
- */
- static final int[] PROXIMITY = {
- // Proximity for row 1. This must have exactly ROW_SIZE entries for each letter,
- // and exactly PROXIMITY_GRID_WIDTH letters for a row. Pad with NUL's.
- // The number of rows must be exactly PROXIMITY_GRID_HEIGHT.
- 'q', 'w', 's', 'a', 'z', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'w', 'q', 'a', 's', 'd', 'e', 'x', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'e', 'w', 's', 'd', 'f', 'r', 'a', 'i', 'o', 'u', NUL, NUL, NUL, NUL, NUL, NUL,
- 'r', 'e', 'd', 'f', 'g', 't', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 't', 'r', 'f', 'g', 'h', 'y', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'y', 't', 'g', 'h', 'j', 'u', 'a', 's', 'd', 'x', NUL, NUL, NUL, NUL, NUL, NUL,
- 'u', 'y', 'h', 'j', 'k', 'i', 'a', 'e', 'o', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'i', 'u', 'j', 'k', 'l', 'o', 'a', 'e', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'o', 'i', 'k', 'l', 'p', 'a', 'e', 'u', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'p', 'o', 'l', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- // Proximity for row 2. See comment above about size.
- 'a', 'z', 'x', 's', 'w', 'q', 'e', 'i', 'o', 'u', NUL, NUL, NUL, NUL, NUL, NUL,
- 's', 'q', 'a', 'z', 'x', 'c', 'd', 'e', 'w', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'd', 'w', 's', 'x', 'c', 'v', 'f', 'r', 'e', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'f', 'e', 'd', 'c', 'v', 'b', 'g', 't', 'r', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'g', 'r', 'f', 'v', 'b', 'n', 'h', 'y', 't', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'h', 't', 'g', 'b', 'n', 'm', 'j', 'u', 'y', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'j', 'y', 'h', 'n', 'm', 'k', 'i', 'u', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'k', 'u', 'j', 'm', 'l', 'o', 'i', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'l', 'i', 'k', 'p', 'o', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- // Proximity for row 3. See comment above about size.
- 'z', 'a', 's', 'd', 'x', 't', 'g', 'h', 'j', 'u', 'q', 'e', NUL, NUL, NUL, NUL,
- 'x', 'z', 'a', 's', 'd', 'c', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'c', 'x', 's', 'd', 'f', 'v', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'v', 'c', 'd', 'f', 'g', 'b', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'b', 'v', 'f', 'g', 'h', 'n', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'n', 'b', 'g', 'h', 'j', 'm', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'm', 'n', 'h', 'j', 'k', 'l', 'o', 'p', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- };
-
- // This is a mapping array from the code point to the index in the PROXIMITY array.
- // When we check the spelling of a word, we need to pass (x,y) coordinates to the native
- // code for each letter of the word. These are most easily computed from the index in the
- // PROXIMITY array. Since we'll need to do that very often, the index lookup from the code
- // point needs to be as fast as possible, and a map is probably the best way to do this.
- // To avoid unnecessary boxing conversion to Integer, here we use SparseIntArray.
- static final SparseIntArray INDICES = new SparseIntArray(PROXIMITY.length / ROW_SIZE);
-
- static {
- buildProximityIndices(PROXIMITY, ROW_SIZE, INDICES);
- }
- }
-
- private static final class Cyrillic {
- // TODO: The following table is solely based on the keyboard layout. Consult with Russian
- // speakers on commonly misspelled words/letters.
- /*
- The Russian layout this represents looks like the following:
- й ц у к е н г ш щ з х
- ф ы в а п р о л д ж э
- я ч с м и т ь б ю
-
- This gives us the following table:
- 'й', 'ц', 'ф', 'ы', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ц', 'й', 'ф', 'ы', 'в', 'у', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'у', 'ц', 'ы', 'в', 'а', 'к', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'к', 'у', 'в', 'а', 'п', 'е', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'е', 'к', 'а', 'п', 'р', 'н', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'н', 'е', 'п', 'р', 'о', 'г', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'г', 'н', 'р', 'о', 'л', 'ш', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ш', 'г', 'о', 'л', 'д', 'щ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'щ', 'ш', 'л', 'д', 'ж', 'з', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'з', 'щ', 'д', 'ж', 'э', 'х', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'х', 'з', 'ж', 'э', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- 'ф', 'й', 'ц', 'ы', 'я', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ы', 'й', 'ц', 'у', 'ф', 'в', 'я', 'ч', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'в', 'ц', 'у', 'к', 'ы', 'а', 'я', 'ч', 'с', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'а', 'у', 'к', 'е', 'в', 'п', 'ч', 'с', 'м', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'п', 'к', 'е', 'н', 'а', 'р', 'с', 'м', 'и', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'р', 'е', 'н', 'г', 'п', 'о', 'м', 'и', 'т', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'о', 'н', 'г', 'ш', 'р', 'л', 'и', 'т', 'ь', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'л', 'г', 'ш', 'щ', 'о', 'д', 'т', 'ь', 'б', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'д', 'ш', 'щ', 'з', 'л', 'ж', 'ь', 'б', 'ю', NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ж', 'щ', 'з', 'х', 'д', 'э', 'б', 'ю', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'э', 'з', 'х', 'ю', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- 'я', 'ф', 'ы', 'в', 'ч', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ч', 'ы', 'в', 'а', 'я', 'с', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'с', 'в', 'а', 'п', 'ч', 'м', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'м', 'а', 'п', 'р', 'с', 'и', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'и', 'п', 'р', 'о', 'м', 'т', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'т', 'р', 'о', 'л', 'и', 'ь', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ь', 'о', 'л', 'д', 'т', 'б', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'б', 'л', 'д', 'ж', 'ь', 'ю', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ю', 'д', 'ж', 'э', 'б', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- Using the following characters:
- */
- private static final int CY_SHORT_I = '\u0439'; // й
- private static final int CY_TSE = '\u0446'; // ц
- private static final int CY_U = '\u0443'; // у
- private static final int CY_KA = '\u043A'; // к
- private static final int CY_IE = '\u0435'; // е
- private static final int CY_EN = '\u043D'; // н
- private static final int CY_GHE = '\u0433'; // г
- private static final int CY_SHA = '\u0448'; // ш
- private static final int CY_SHCHA = '\u0449'; // щ
- private static final int CY_ZE = '\u0437'; // з
- private static final int CY_HA = '\u0445'; // х
- private static final int CY_EF = '\u0444'; // ф
- private static final int CY_YERU = '\u044B'; // ы
- private static final int CY_VE = '\u0432'; // в
- private static final int CY_A = '\u0430'; // а
- private static final int CY_PE = '\u043F'; // п
- private static final int CY_ER = '\u0440'; // р
- private static final int CY_O = '\u043E'; // о
- private static final int CY_EL = '\u043B'; // л
- private static final int CY_DE = '\u0434'; // д
- private static final int CY_ZHE = '\u0436'; // ж
- private static final int CY_E = '\u044D'; // э
- private static final int CY_YA = '\u044F'; // я
- private static final int CY_CHE = '\u0447'; // ч
- private static final int CY_ES = '\u0441'; // с
- private static final int CY_EM = '\u043C'; // м
- private static final int CY_I = '\u0438'; // и
- private static final int CY_TE = '\u0442'; // т
- private static final int CY_SOFT_SIGN = '\u044C'; // ь
- private static final int CY_BE = '\u0431'; // б
- private static final int CY_YU = '\u044E'; // ю
- static final int[] PROXIMITY = {
- // Proximity for row 1. This must have exactly ROW_SIZE entries for each letter,
- // and exactly PROXIMITY_GRID_WIDTH letters for a row. Pad with NUL's.
- // The number of rows must be exactly PROXIMITY_GRID_HEIGHT.
- CY_SHORT_I, CY_TSE, CY_EF, CY_YERU, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_TSE, CY_SHORT_I, CY_EF, CY_YERU, CY_VE, CY_U, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_U, CY_TSE, CY_YERU, CY_VE, CY_A, CY_KA, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_KA, CY_U, CY_VE, CY_A, CY_PE, CY_IE, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_IE, CY_KA, CY_A, CY_PE, CY_ER, CY_EN, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_EN, CY_IE, CY_PE, CY_ER, CY_O, CY_GHE, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_GHE, CY_EN, CY_ER, CY_O, CY_EL, CY_SHA, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_SHA, CY_GHE, CY_O, CY_EL, CY_DE, CY_SHCHA, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_SHCHA, CY_SHA, CY_EL, CY_DE, CY_ZHE, CY_ZE, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_ZE, CY_SHCHA, CY_DE, CY_ZHE, CY_E, CY_HA, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_HA, CY_ZE, CY_ZHE, CY_E, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- // Proximity for row 2. See comment above about size.
- CY_EF, CY_SHORT_I, CY_TSE, CY_YERU, CY_YA, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_YERU, CY_SHORT_I, CY_TSE, CY_U, CY_EF, CY_VE, CY_YA, CY_CHE,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_VE, CY_TSE, CY_U, CY_KA, CY_YERU, CY_A, CY_YA, CY_CHE,
- CY_ES, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_A, CY_U, CY_KA, CY_IE, CY_VE, CY_PE, CY_CHE, CY_ES,
- CY_EM, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_PE, CY_KA, CY_IE, CY_EN, CY_A, CY_ER, CY_ES, CY_EM,
- CY_I, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_ER, CY_IE, CY_EN, CY_GHE, CY_PE, CY_O, CY_EM, CY_I,
- CY_TE, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_O, CY_EN, CY_GHE, CY_SHA, CY_ER, CY_EL, CY_I, CY_TE,
- CY_SOFT_SIGN, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_EL, CY_GHE, CY_SHA, CY_SHCHA, CY_O, CY_DE, CY_TE, CY_SOFT_SIGN,
- CY_BE, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_DE, CY_SHA, CY_SHCHA, CY_ZE, CY_EL, CY_ZHE, CY_SOFT_SIGN, CY_BE,
- CY_YU, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_ZHE, CY_SHCHA, CY_ZE, CY_HA, CY_DE, CY_E, CY_BE, CY_YU,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_E, CY_ZE, CY_HA, CY_YU, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- // Proximity for row 3. See comment above about size.
- CY_YA, CY_EF, CY_YERU, CY_VE, CY_CHE, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_CHE, CY_YERU, CY_VE, CY_A, CY_YA, CY_ES, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_ES, CY_VE, CY_A, CY_PE, CY_CHE, CY_EM, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_EM, CY_A, CY_PE, CY_ER, CY_ES, CY_I, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_I, CY_PE, CY_ER, CY_O, CY_EM, CY_TE, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_TE, CY_ER, CY_O, CY_EL, CY_I, CY_SOFT_SIGN, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_SOFT_SIGN, CY_O, CY_EL, CY_DE, CY_TE, CY_BE, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_BE, CY_EL, CY_DE, CY_ZHE, CY_SOFT_SIGN, CY_YU, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- CY_YU, CY_DE, CY_ZHE, CY_E, CY_BE, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- };
-
- static final SparseIntArray INDICES = new SparseIntArray(PROXIMITY.length / ROW_SIZE);
-
- static {
- buildProximityIndices(PROXIMITY, ROW_SIZE, INDICES);
- }
- }
-
- private static final class Greek {
- // TODO: The following table is solely based on the keyboard layout. Consult with Greek
- // speakers on commonly misspelled words/letters.
- /*
- The Greek layout this represents looks like the following:
- ; ς ε ρ τ υ θ ι ο π
- α σ δ φ γ η ξ κ λ
- ζ χ ψ ω β ν μ
-
- This gives us the following table:
- 'ς', 'ε', 'α', 'σ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ε', 'ς', 'ρ', 'σ', 'δ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ρ', 'ε', 'τ', 'δ', 'φ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'τ', 'ρ', 'υ', 'φ', 'γ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'υ', 'τ', 'θ', 'γ', 'η', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'θ', 'υ', 'ι', 'η', 'ξ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ι', 'θ', 'ο', 'ξ', 'κ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ο', 'ι', 'π', 'κ', 'λ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'π', 'ο', 'λ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- 'α', 'ς', 'σ', 'ζ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'σ', 'ς', 'ε', 'α', 'δ', 'ζ', 'χ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'δ', 'ε', 'ρ', 'σ', 'φ', 'ζ', 'χ', 'ψ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'φ', 'ρ', 'τ', 'δ', 'γ', 'χ', 'ψ', 'ω', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'γ', 'τ', 'υ', 'φ', 'η', 'ψ', 'ω', 'β', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'η', 'υ', 'θ', 'γ', 'ξ', 'ω', 'β', 'ν', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ξ', 'θ', 'ι', 'η', 'κ', 'β', 'ν', 'μ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'κ', 'ι', 'ο', 'ξ', 'λ', 'ν', 'μ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'λ', 'ο', 'π', 'κ', 'μ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- 'ζ', 'α', 'σ', 'δ', 'χ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'χ', 'σ', 'δ', 'φ', 'ζ', 'ψ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ψ', 'δ', 'φ', 'γ', 'χ', 'ω', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ω', 'φ', 'γ', 'η', 'ψ', 'β', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'β', 'γ', 'η', 'ξ', 'ω', 'ν', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'ν', 'η', 'ξ', 'κ', 'β', 'μ', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- 'μ', 'ξ', 'κ', 'λ', 'ν', NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- Using the following characters:
- */
- private static final int GR_FINAL_SIGMA = '\u03C2'; // ς
- private static final int GR_EPSILON = '\u03B5'; // ε
- private static final int GR_RHO = '\u03C1'; // ρ
- private static final int GR_TAU = '\u03C4'; // τ
- private static final int GR_UPSILON = '\u03C5'; // υ
- private static final int GR_THETA = '\u03B8'; // θ
- private static final int GR_IOTA = '\u03B9'; // ι
- private static final int GR_OMICRON = '\u03BF'; // ο
- private static final int GR_PI = '\u03C0'; // π
- private static final int GR_ALPHA = '\u03B1'; // α
- private static final int GR_SIGMA = '\u03C3'; // σ
- private static final int GR_DELTA = '\u03B4'; // δ
- private static final int GR_PHI = '\u03C6'; // φ
- private static final int GR_GAMMA = '\u03B3'; // γ
- private static final int GR_ETA = '\u03B7'; // η
- private static final int GR_XI = '\u03BE'; // ξ
- private static final int GR_KAPPA = '\u03BA'; // κ
- private static final int GR_LAMDA = '\u03BB'; // λ
- private static final int GR_ZETA = '\u03B6'; // ζ
- private static final int GR_CHI = '\u03C7'; // χ
- private static final int GR_PSI = '\u03C8'; // ψ
- private static final int GR_OMEGA = '\u03C9'; // ω
- private static final int GR_BETA = '\u03B2'; // β
- private static final int GR_NU = '\u03BD'; // ν
- private static final int GR_MU = '\u03BC'; // μ
- static final int[] PROXIMITY = {
- // Proximity for row 1. This must have exactly ROW_SIZE entries for each letter,
- // and exactly PROXIMITY_GRID_WIDTH letters for a row. Pad with NUL's.
- // The number of rows must be exactly PROXIMITY_GRID_HEIGHT.
- GR_FINAL_SIGMA, GR_EPSILON, GR_ALPHA, GR_SIGMA, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_EPSILON, GR_FINAL_SIGMA, GR_RHO, GR_SIGMA, GR_DELTA, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_RHO, GR_EPSILON, GR_TAU, GR_DELTA, GR_PHI, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_TAU, GR_RHO, GR_UPSILON, GR_PHI, GR_GAMMA, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_UPSILON, GR_TAU, GR_THETA, GR_GAMMA, GR_ETA, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_THETA, GR_UPSILON, GR_IOTA, GR_ETA, GR_XI, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_IOTA, GR_THETA, GR_OMICRON, GR_XI, GR_KAPPA, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_OMICRON, GR_IOTA, GR_PI, GR_KAPPA, GR_LAMDA, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_PI, GR_OMICRON, GR_LAMDA, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- GR_ALPHA, GR_FINAL_SIGMA, GR_SIGMA, GR_ZETA, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_SIGMA, GR_FINAL_SIGMA, GR_EPSILON, GR_ALPHA, GR_DELTA, GR_ZETA, GR_CHI, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_DELTA, GR_EPSILON, GR_RHO, GR_SIGMA, GR_PHI, GR_ZETA, GR_CHI, GR_PSI,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_PHI, GR_RHO, GR_TAU, GR_DELTA, GR_GAMMA, GR_CHI, GR_PSI, GR_OMEGA,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_GAMMA, GR_TAU, GR_UPSILON, GR_PHI, GR_ETA, GR_PSI, GR_OMEGA, GR_BETA,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_ETA, GR_UPSILON, GR_THETA, GR_GAMMA, GR_XI, GR_OMEGA, GR_BETA, GR_NU,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_XI, GR_THETA, GR_IOTA, GR_ETA, GR_KAPPA, GR_BETA, GR_NU, GR_MU,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_KAPPA, GR_IOTA, GR_OMICRON, GR_XI, GR_LAMDA, GR_NU, GR_MU, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_LAMDA, GR_OMICRON, GR_PI, GR_KAPPA, GR_MU, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
-
- GR_ZETA, GR_ALPHA, GR_SIGMA, GR_DELTA, GR_CHI, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_CHI, GR_SIGMA, GR_DELTA, GR_PHI, GR_ZETA, GR_PSI, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_PSI, GR_DELTA, GR_PHI, GR_GAMMA, GR_CHI, GR_OMEGA, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_OMEGA, GR_PHI, GR_GAMMA, GR_ETA, GR_PSI, GR_BETA, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_BETA, GR_GAMMA, GR_ETA, GR_XI, GR_OMEGA, GR_NU, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_NU, GR_ETA, GR_XI, GR_KAPPA, GR_BETA, GR_MU, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- GR_MU, GR_XI, GR_KAPPA, GR_LAMDA, GR_NU, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL, NUL,
- };
-
- static final SparseIntArray INDICES = new SparseIntArray(PROXIMITY.length / ROW_SIZE);
-
- static {
- buildProximityIndices(PROXIMITY, ROW_SIZE, INDICES);
- }
- }
-
- private static int[] getProximityForScript(final int script) {
- switch (script) {
- case AndroidSpellCheckerService.SCRIPT_LATIN:
- return Latin.PROXIMITY;
- case AndroidSpellCheckerService.SCRIPT_CYRILLIC:
- return Cyrillic.PROXIMITY;
- case AndroidSpellCheckerService.SCRIPT_GREEK:
- return Greek.PROXIMITY;
- default:
- throw new RuntimeException("Wrong script supplied: " + script);
- }
- }
-
- private static int getIndexOfCodeForScript(final int codePoint, final int script) {
- switch (script) {
- case AndroidSpellCheckerService.SCRIPT_LATIN:
- return Latin.INDICES.get(codePoint, NOT_AN_INDEX);
- case AndroidSpellCheckerService.SCRIPT_CYRILLIC:
- return Cyrillic.INDICES.get(codePoint, NOT_AN_INDEX);
- case AndroidSpellCheckerService.SCRIPT_GREEK:
- return Greek.INDICES.get(codePoint, NOT_AN_INDEX);
- default:
- throw new RuntimeException("Wrong script supplied: " + script);
- }
- }
-
- // Returns (Y << 16) + X to avoid creating a temporary object. This is okay because
- // X and Y are limited to PROXIMITY_GRID_WIDTH resp. PROXIMITY_GRID_HEIGHT which is very
- // inferior to 1 << 16
- // As an exception, this returns NOT_A_COORDINATE_PAIR if the key is not on the grid
- public static int getXYForCodePointAndScript(final int codePoint, final int script) {
- final int index = getIndexOfCodeForScript(codePoint, script);
- if (NOT_AN_INDEX == index) return NOT_A_COORDINATE_PAIR;
- final int y = index / PROXIMITY_GRID_WIDTH;
- final int x = index % PROXIMITY_GRID_WIDTH;
- if (y > PROXIMITY_GRID_HEIGHT) {
- // Safety check, should be entirely useless
- throw new RuntimeException("Wrong y coordinate in spell checker proximity");
- }
- return (y << 16) + x;
- }
-}