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-rw-r--r--java/src/com/android/inputmethod/voice/WaveformImage.java90
1 files changed, 90 insertions, 0 deletions
diff --git a/java/src/com/android/inputmethod/voice/WaveformImage.java b/java/src/com/android/inputmethod/voice/WaveformImage.java
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+++ b/java/src/com/android/inputmethod/voice/WaveformImage.java
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+/*
+ * Copyright (C) 2008-2009 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may not
+ * use this file except in compliance with the License. You may obtain a copy of
+ * the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+ * License for the specific language governing permissions and limitations under
+ * the License.
+ */
+
+package com.android.inputmethod.voice;
+
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+
+import java.io.ByteArrayOutputStream;
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.ShortBuffer;
+
+/**
+ * Utility class to draw a waveform into a bitmap, given a byte array
+ * that represents the waveform as a sequence of 16-bit integers.
+ * Adapted from RecognitionActivity.java.
+ */
+public class WaveformImage {
+ private static final int SAMPLING_RATE = 8000;
+
+ private WaveformImage() {}
+
+ public static Bitmap drawWaveform(
+ ByteArrayOutputStream waveBuffer, int w, int h, int start, int end) {
+ final Bitmap b = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
+ final Canvas c = new Canvas(b);
+ final Paint paint = new Paint();
+ paint.setColor(0xFFFFFFFF); // 0xRRGGBBAA
+ paint.setAntiAlias(true);
+ paint.setStrokeWidth(0);
+
+ final ShortBuffer buf = ByteBuffer
+ .wrap(waveBuffer.toByteArray())
+ .order(ByteOrder.nativeOrder())
+ .asShortBuffer();
+ buf.position(0);
+
+ final int numSamples = waveBuffer.size() / 2;
+ final int delay = (SAMPLING_RATE * 100 / 1000);
+ int endIndex = end / 2 + delay;
+ if (end == 0 || endIndex >= numSamples) {
+ endIndex = numSamples;
+ }
+ int index = start / 2 - delay;
+ if (index < 0) {
+ index = 0;
+ }
+ final int size = endIndex - index;
+ int numSamplePerPixel = 32;
+ int delta = size / (numSamplePerPixel * w);
+ if (delta == 0) {
+ numSamplePerPixel = size / w;
+ delta = 1;
+ }
+
+ final float scale = 3.5f / 65536.0f;
+ // do one less column to make sure we won't read past
+ // the buffer.
+ try {
+ for (int i = 0; i < w - 1 ; i++) {
+ final float x = i;
+ for (int j = 0; j < numSamplePerPixel; j++) {
+ final short s = buf.get(index);
+ final float y = (h / 2) - (s * h * scale);
+ c.drawPoint(x, y, paint);
+ index += delta;
+ }
+ }
+ } catch (IndexOutOfBoundsException e) {
+ // this can happen, but we don't care
+ }
+
+ return b;
+ }
+}