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-rw-r--r--java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java27
-rw-r--r--java/src/com/android/inputmethod/keyboard/internal/RoundedLine.java126
2 files changed, 75 insertions, 78 deletions
diff --git a/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java b/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java
index a11f8ef5d..80562cb2c 100644
--- a/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java
+++ b/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java
@@ -19,7 +19,6 @@ import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
-import android.graphics.RectF;
import android.os.SystemClock;
import com.android.inputmethod.latin.Constants;
@@ -153,34 +152,34 @@ final class GesturePreviewTrail {
paint.setColor(params.mTrailColor);
paint.setStyle(Paint.Style.FILL);
final RoundedLine line = mRoundedLine;
- line.p1x = getXCoordValue(xCoords[startIndex]);
- line.p1y = yCoords[startIndex];
+ int p1x = getXCoordValue(xCoords[startIndex]);
+ int p1y = yCoords[startIndex];
int lastTime = sinceDown - eventTimes[startIndex];
float maxWidth = getWidth(lastTime, params);
- line.r1 = maxWidth / 2.0f;
+ float r1 = maxWidth / 2.0f;
// Initialize bounds rectangle.
- outBoundsRect.set((int)line.p1x, (int)line.p1y, (int)line.p1x, (int)line.p1y);
+ outBoundsRect.set(p1x, p1y, p1x, p1y);
for (int i = startIndex + 1; i < trailSize - 1; i++) {
final int elapsedTime = sinceDown - eventTimes[i];
- line.p2x = getXCoordValue(xCoords[i]);
- line.p2y = yCoords[i];
+ final int p2x = getXCoordValue(xCoords[i]);
+ final int p2y = yCoords[i];
+ final float width = getWidth(elapsedTime, params);
+ final float r2 = width / 2.0f;
// Draw trail line only when the current point isn't a down point.
if (!isDownEventXCoord(xCoords[i])) {
final int alpha = getAlpha(elapsedTime, params);
paint.setAlpha(alpha);
- final float width = getWidth(elapsedTime, params);
- line.r2 = width / 2.0f;
- final Path path = line.makePath();
+ final Path path = line.makePath(p1x, p1y, r1, p2x, p2y, r2);
if (path != null) {
canvas.drawPath(path, paint);
- outBoundsRect.union((int)line.p2x, (int)line.p2y);
+ outBoundsRect.union(p2x, p2y);
}
// Take union for the bounds.
maxWidth = Math.max(maxWidth, width);
}
- line.p1x = line.p2x;
- line.p1y = line.p2y;
- line.r1 = line.r2;
+ p1x = p2x;
+ p1y = p2y;
+ r1 = r2;
lastTime = elapsedTime;
}
// Take care of trail line width.
diff --git a/java/src/com/android/inputmethod/keyboard/internal/RoundedLine.java b/java/src/com/android/inputmethod/keyboard/internal/RoundedLine.java
index 2a5d444cc..1f5252077 100644
--- a/java/src/com/android/inputmethod/keyboard/internal/RoundedLine.java
+++ b/java/src/com/android/inputmethod/keyboard/internal/RoundedLine.java
@@ -18,88 +18,86 @@ import android.graphics.Path;
import android.graphics.RectF;
public final class RoundedLine {
- // Start point (P1) coordinates and trail radius.
- public float p1x, p1y;
- public float r1;
- // End point (P2) coordinates and trail radius.
- public float p2x, p2y;
- public float r2;
+ private final RectF mArc1 = new RectF();
+ private final RectF mArc2 = new RectF();
+ private final Path mPath = new Path();
- // Closing point of arc at P1.
- private float p1ax, p1ay;
- // Opening point of arc at P1.
- private float p1bx, p1by;
- // Opening point of arc at P2.
- private float p2ax, p2ay;
- // Closing point of arc at P2.
- private float p2bx, p2by;
- // Start angle of the trail arcs.
- private float angle;
- // Sweep angle of the trail arc at P1.
- private float a1;
- private final RectF arc1 = new RectF();
- // Sweep angle of the trail arc at P2.
- private float a2;
- private final RectF arc2 = new RectF();
- private final Path path = new Path();
+ private static final double RADIAN_TO_DEGREE = 180.0d / Math.PI;
+ private static final double RIGHT_ANGLE = Math.PI / 2.0d;
- private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI);
- private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d);
-
- public Path makePath() {
- final float dx = p2x - p1x;
- final float dy = p2y - p1y;
+ /**
+ * Make a rounded line path
+ *
+ * @param p1x the x-coordinate of the start point.
+ * @param p1y the y-coordinate of the start point.
+ * @param r1 the radius at the start point
+ * @param p2x the x-coordinate of the end point.
+ * @param p2y the y-coordinate of the end point.
+ * @param r2 the radius at the end point
+ * @return the path of rounded line
+ */
+ public Path makePath(final float p1x, final float p1y, final float r1,
+ final float p2x, final float p2y, final float r2) {
+ final double dx = p2x - p1x;
+ final double dy = p2y - p1y;
// Distance of the points.
final double l = Math.hypot(dx, dy);
if (Double.compare(0.0d, l) == 0) {
return null;
}
// Angle of the line p1-p2
- final float a = (float)Math.atan2(dy, dx);
+ final double a = Math.atan2(dy, dx);
// Difference of trail cap radius.
- final float dr = r2 - r1;
+ final double dr = r2 - r1;
// Variation of angle at trail cap.
- final float ar = (float)Math.asin(dr / l);
+ final double ar = Math.asin(dr / l);
// The start angle of trail cap arc at P1.
- final float aa = a - (RIGHT_ANGLE + ar);
+ final double aa = a - (RIGHT_ANGLE + ar);
// The end angle of trail cap arc at P2.
- final float ab = a + (RIGHT_ANGLE + ar);
+ final double ab = a + (RIGHT_ANGLE + ar);
final float cosa = (float)Math.cos(aa);
final float sina = (float)Math.sin(aa);
final float cosb = (float)Math.cos(ab);
final float sinb = (float)Math.sin(ab);
- p1ax = p1x + r1 * cosa;
- p1ay = p1y + r1 * sina;
- p1bx = p1x + r1 * cosb;
- p1by = p1y + r1 * sinb;
- p2ax = p2x + r2 * cosa;
- p2ay = p2y + r2 * sina;
- p2bx = p2x + r2 * cosb;
- p2by = p2y + r2 * sinb;
- angle = aa * RADIAN_TO_DEGREE;
- final float ar2degree = ar * 2.0f * RADIAN_TO_DEGREE;
- a1 = -180.0f + ar2degree;
- a2 = 180.0f + ar2degree;
- arc1.set(p1x, p1y, p1x, p1y);
- arc1.inset(-r1, -r1);
- arc2.set(p2x, p2y, p2x, p2y);
- arc2.inset(-r2, -r2);
+ // Closing point of arc at P1.
+ final float p1ax = p1x + r1 * cosa;
+ final float p1ay = p1y + r1 * sina;
+ // Opening point of arc at P1.
+ final float p1bx = p1x + r1 * cosb;
+ final float p1by = p1y + r1 * sinb;
+ // Opening point of arc at P2.
+ final float p2ax = p2x + r2 * cosa;
+ final float p2ay = p2y + r2 * sina;
+ // Closing point of arc at P2.
+ final float p2bx = p2x + r2 * cosb;
+ final float p2by = p2y + r2 * sinb;
+ // Start angle of the trail arcs.
+ final float angle = (float)(aa * RADIAN_TO_DEGREE);
+ final float ar2degree = (float)(ar * 2.0d * RADIAN_TO_DEGREE);
+ // Sweep angle of the trail arc at P1.
+ final float a1 = -180.0f + ar2degree;
+ // Sweep angle of the trail arc at P2.
+ final float a2 = 180.0f + ar2degree;
+ mArc1.set(p1x, p1y, p1x, p1y);
+ mArc1.inset(-r1, -r1);
+ mArc2.set(p2x, p2y, p2x, p2y);
+ mArc2.inset(-r2, -r2);
- path.rewind();
+ mPath.rewind();
// Trail cap at P1.
- path.moveTo(p1x, p1y);
- path.arcTo(arc1, angle, a1);
+ mPath.moveTo(p1x, p1y);
+ mPath.arcTo(mArc1, angle, a1);
// Trail cap at P2.
- path.moveTo(p2x, p2y);
- path.arcTo(arc2, angle, a2);
+ mPath.moveTo(p2x, p2y);
+ mPath.arcTo(mArc2, angle, a2);
// Two trapezoids connecting P1 and P2.
- path.moveTo(p1ax, p1ay);
- path.lineTo(p1x, p1y);
- path.lineTo(p1bx, p1by);
- path.lineTo(p2bx, p2by);
- path.lineTo(p2x, p2y);
- path.lineTo(p2ax, p2ay);
- path.close();
- return path;
+ mPath.moveTo(p1ax, p1ay);
+ mPath.lineTo(p1x, p1y);
+ mPath.lineTo(p1bx, p1by);
+ mPath.lineTo(p2bx, p2by);
+ mPath.lineTo(p2x, p2y);
+ mPath.lineTo(p2ax, p2ay);
+ mPath.close();
+ return mPath;
}
-} \ No newline at end of file
+}