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Diffstat (limited to 'native/jni/src/geometry_utils.h')
-rw-r--r-- | native/jni/src/geometry_utils.h | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/native/jni/src/geometry_utils.h b/native/jni/src/geometry_utils.h deleted file mode 100644 index 4cbb127e8..000000000 --- a/native/jni/src/geometry_utils.h +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef LATINIME_GEOMETRY_UTILS_H -#define LATINIME_GEOMETRY_UTILS_H - -#include <cmath> - -#include "defines.h" - -#define ROUND_FLOAT_10000(f) ((f) < 1000.0f && (f) > 0.001f) \ - ? (floorf((f) * 10000.0f) / 10000.0f) : (f) - -namespace latinime { - -static inline float SQUARE_FLOAT(const float x) { return x * x; } - -static AK_FORCE_INLINE float getAngle(const int x1, const int y1, const int x2, const int y2) { - const int dx = x1 - x2; - const int dy = y1 - y2; - if (dx == 0 && dy == 0) return 0.0f; - return atan2f(static_cast<float>(dy), static_cast<float>(dx)); -} - -static AK_FORCE_INLINE float getAngleDiff(const float a1, const float a2) { - const float deltaA = fabsf(a1 - a2); - const float diff = ROUND_FLOAT_10000(deltaA); - if (diff > M_PI_F) { - const float normalizedDiff = 2.0f * M_PI_F - diff; - return ROUND_FLOAT_10000(normalizedDiff); - } - return diff; -} - -static AK_FORCE_INLINE int getDistanceInt(const int x1, const int y1, const int x2, - const int y2) { - return static_cast<int>(hypotf(static_cast<float>(x1 - x2), static_cast<float>(y1 - y2))); -} -} // namespace latinime -#endif // LATINIME_GEOMETRY_UTILS_H |