diff options
Diffstat (limited to 'native/jni/src/proximity_info.cpp')
-rw-r--r-- | native/jni/src/proximity_info.cpp | 283 |
1 files changed, 41 insertions, 242 deletions
diff --git a/native/jni/src/proximity_info.cpp b/native/jni/src/proximity_info.cpp index 960d40119..39b91d76f 100644 --- a/native/jni/src/proximity_info.cpp +++ b/native/jni/src/proximity_info.cpp @@ -24,6 +24,7 @@ #include "defines.h" #include "dictionary.h" #include "proximity_info.h" +#include "proximity_info_state.h" namespace latinime { @@ -51,23 +52,14 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates && keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs && sweetSpotCenterYs && sweetSpotRadii), - mLocaleStr(localeStr), - mInputXCoordinates(0), mInputYCoordinates(0), - mTouchPositionCorrectionEnabled(false) { - const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE; - mProximityCharsArray = new int32_t[proximityGridLength]; - mInputCodes = new int32_t[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL]; + mLocaleStr(localeStr) { if (DEBUG_PROXIMITY_INFO) { AKLOGI("Create proximity info array %d", proximityGridLength); } + const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE; + mProximityCharsArray = new int32_t[proximityGridLength]; memcpy(mProximityCharsArray, proximityCharsArray, proximityGridLength * sizeof(mProximityCharsArray[0])); - const int normalizedSquaredDistancesLength = - MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL; - mNormalizedSquaredDistances = new int[normalizedSquaredDistancesLength]; - for (int i = 0; i < normalizedSquaredDistancesLength; ++i) { - mNormalizedSquaredDistances[i] = NOT_A_DISTANCE; - } copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0])); copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0])); @@ -81,6 +73,9 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0])); initializeCodeToKeyIndex(); + mProximityInfoState = new ProximityInfoState(this, MAX_PROXIMITY_CHARS_SIZE, + HAS_TOUCH_POSITION_CORRECTION_DATA, MOST_COMMON_KEY_WIDTH_SQUARE, mLocaleStr, + KEY_COUNT, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, GRID_HEIGHT); } // Build the reversed look up table from the char code to the index in mKeyXCoordinates, @@ -96,9 +91,8 @@ void ProximityInfo::initializeCodeToKeyIndex() { } ProximityInfo::~ProximityInfo() { - delete[] mNormalizedSquaredDistances; delete[] mProximityCharsArray; - delete[] mInputCodes; + delete mProximityInfoState; } inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const { @@ -119,26 +113,18 @@ bool ProximityInfo::hasSpaceProximity(const int x, const int y) const { if (DEBUG_PROXIMITY_INFO) { AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y); } + int32_t* proximityCharsArray = mProximityCharsArray; for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { if (DEBUG_PROXIMITY_INFO) { AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]); } - if (mProximityCharsArray[startIndex + i] == KEYCODE_SPACE) { + if (proximityCharsArray[startIndex + i] == KEYCODE_SPACE) { return true; } } return false; } -bool ProximityInfo::isOnKey(const int keyId, const int x, const int y) const { - if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case - const int left = mKeyXCoordinates[keyId]; - const int top = mKeyYCoordinates[keyId]; - const int right = left + mKeyWidths[keyId] + 1; - const int bottom = top + mKeyHeights[keyId]; - return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom; -} - int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const { if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case const int left = mKeyXCoordinates[keyId]; @@ -154,12 +140,13 @@ int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int void ProximityInfo::calculateNearbyKeyCodes( const int x, const int y, const int32_t primaryKey, int *inputCodes) const { + int32_t *proximityCharsArray = mProximityCharsArray; int insertPos = 0; inputCodes[insertPos++] = primaryKey; const int startIndex = getStartIndexFromCoordinates(x, y); if (startIndex >= 0) { for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { - const int32_t c = mProximityCharsArray[startIndex + i]; + const int32_t c = proximityCharsArray[startIndex + i]; if (c < KEYCODE_SPACE || c == primaryKey) { continue; } @@ -216,113 +203,10 @@ void ProximityInfo::calculateNearbyKeyCodes( } } -void ProximityInfo::setInputParams(const int32_t* inputCodes, const int inputLength, - const int* xCoordinates, const int* yCoordinates) { - memset(mInputCodes, 0, - MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0])); - - for (int i = 0; i < inputLength; ++i) { - const int32_t primaryKey = inputCodes[i]; - const int x = xCoordinates[i]; - const int y = yCoordinates[i]; - int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE]; - calculateNearbyKeyCodes(x, y, primaryKey, proximities); - } - - if (DEBUG_PROXIMITY_CHARS) { - for (int i = 0; i < inputLength; ++i) { - AKLOGI("---"); - for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) { - int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j]; - int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j]; - icc+= 0; - icfjc += 0; - AKLOGI("--- (%d)%c,%c", i, icc, icfjc); - AKLOGI("--- A<%d>,B<%d>", icc, icfjc); - } - } - } - //Keep for debug, sorry - //for (int i = 0; i < MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE; ++i) { - //if (i < inputLength * MAX_PROXIMITY_CHARS_SIZE) { - //mInputCodes[i] = mInputCodesFromJava[i]; - //} else { - // mInputCodes[i] = 0; - // } - //} - mInputXCoordinates = xCoordinates; - mInputYCoordinates = yCoordinates; - mTouchPositionCorrectionEnabled = - HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates && yCoordinates; - mInputLength = inputLength; - for (int i = 0; i < inputLength; ++i) { - mPrimaryInputWord[i] = getPrimaryCharAt(i); - } - mPrimaryInputWord[inputLength] = 0; - if (DEBUG_PROXIMITY_CHARS) { - AKLOGI("--- setInputParams"); - } - for (int i = 0; i < mInputLength; ++i) { - const int *proximityChars = getProximityCharsAt(i); - const int primaryKey = proximityChars[0]; - const int x = xCoordinates[i]; - const int y = yCoordinates[i]; - if (DEBUG_PROXIMITY_CHARS) { - int a = x + y + primaryKey; - a += 0; - AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y); - // Keep debug code just in case - //int proximities[50]; - //for (int m = 0; m < 50; ++m) { - //proximities[m] = 0; - //} - //calculateNearbyKeyCodes(x, y, primaryKey, proximities); - //for (int l = 0; l < 50 && proximities[l] > 0; ++l) { - //if (DEBUG_PROXIMITY_CHARS) { - //AKLOGI("--- native Proximity (%d) = %c", l, proximities[l]); - //} - //} - } - for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) { - const int currentChar = proximityChars[j]; - const float squaredDistance = hasInputCoordinates() - ? calculateNormalizedSquaredDistance(getKeyIndex(currentChar), i) - : NOT_A_DISTANCE_FLOAT; - if (squaredDistance >= 0.0f) { - mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = - (int)(squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR); - } else { - mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = (j == 0) - ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO - : PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO; - } - if (DEBUG_PROXIMITY_CHARS) { - AKLOGI("--- Proximity (%d) = %c", j, currentChar); - } - } - } -} - -inline float square(const float x) { return x * x; } - -float ProximityInfo::calculateNormalizedSquaredDistance( - const int keyIndex, const int inputIndex) const { - if (keyIndex == NOT_AN_INDEX) { - return NOT_A_DISTANCE_FLOAT; - } - if (!hasSweetSpotData(keyIndex)) { - return NOT_A_DISTANCE_FLOAT; - } - if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) { - return NOT_A_DISTANCE_FLOAT; - } - const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(keyIndex, inputIndex); - const float squaredRadius = square(mSweetSpotRadii[keyIndex]); - return squaredDistance / squaredRadius; -} - -bool ProximityInfo::hasInputCoordinates() const { - return mInputXCoordinates && mInputYCoordinates; +// TODO: remove +void ProximityInfo::initInputParams(const int32_t *inputCodes, const int inputLength, + const int *xCoordinates, const int *yCoordinates) { + mProximityInfoState->initInputParams(inputCodes, inputLength, xCoordinates, yCoordinates); } int ProximityInfo::getKeyIndex(const int c) const { @@ -337,131 +221,46 @@ int ProximityInfo::getKeyIndex(const int c) const { return mCodeToKeyIndex[baseLowerC]; } -float ProximityInfo::calculateSquaredDistanceFromSweetSpotCenter( - const int keyIndex, const int inputIndex) const { - const float sweetSpotCenterX = mSweetSpotCenterXs[keyIndex]; - const float sweetSpotCenterY = mSweetSpotCenterYs[keyIndex]; - const float inputX = (float)mInputXCoordinates[inputIndex]; - const float inputY = (float)mInputYCoordinates[inputIndex]; - return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY); -} - +// TODO: remove inline const int* ProximityInfo::getProximityCharsAt(const int index) const { - return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE); + return mProximityInfoState->getProximityCharsAt(index); } +// TODO: remove unsigned short ProximityInfo::getPrimaryCharAt(const int index) const { - return getProximityCharsAt(index)[0]; + return mProximityInfoState->getPrimaryCharAt(index); } -inline bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const { - const int *chars = getProximityCharsAt(index); - int i = 0; - while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) { - if (chars[i++] == c) { - return true; - } - } - return false; +// TODO: remove +bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const { + return mProximityInfoState->existsCharInProximityAt(index, c); } +// TODO: remove bool ProximityInfo::existsAdjacentProximityChars(const int index) const { - if (index < 0 || index >= mInputLength) return false; - const int currentChar = getPrimaryCharAt(index); - const int leftIndex = index - 1; - if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) { - return true; - } - const int rightIndex = index + 1; - if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) { - return true; - } - return false; + return mProximityInfoState->existsAdjacentProximityChars(index); } -// In the following function, c is the current character of the dictionary word -// currently examined. -// currentChars is an array containing the keys close to the character the -// user actually typed at the same position. We want to see if c is in it: if so, -// then the word contains at that position a character close to what the user -// typed. -// What the user typed is actually the first character of the array. -// proximityIndex is a pointer to the variable where getMatchedProximityId returns -// the index of c in the proximity chars of the input index. -// Notice : accented characters do not have a proximity list, so they are alone -// in their list. The non-accented version of the character should be considered -// "close", but not the other keys close to the non-accented version. -ProximityInfo::ProximityType ProximityInfo::getMatchedProximityId(const int index, +// TODO: remove +ProximityType ProximityInfo::getMatchedProximityId(const int index, const unsigned short c, const bool checkProximityChars, int *proximityIndex) const { - const int *currentChars = getProximityCharsAt(index); - const int firstChar = currentChars[0]; - const unsigned short baseLowerC = toBaseLowerCase(c); - - // The first char in the array is what user typed. If it matches right away, - // that means the user typed that same char for this pos. - if (firstChar == baseLowerC || firstChar == c) { - return EQUIVALENT_CHAR; - } - - if (!checkProximityChars) return UNRELATED_CHAR; - - // If the non-accented, lowercased version of that first character matches c, - // then we have a non-accented version of the accented character the user - // typed. Treat it as a close char. - if (toBaseLowerCase(firstChar) == baseLowerC) - return NEAR_PROXIMITY_CHAR; - - // Not an exact nor an accent-alike match: search the list of close keys - int j = 1; - while (j < MAX_PROXIMITY_CHARS_SIZE - && currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) { - const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c); - if (matched) { - if (proximityIndex) { - *proximityIndex = j; - } - return NEAR_PROXIMITY_CHAR; - } - ++j; - } - if (j < MAX_PROXIMITY_CHARS_SIZE - && currentChars[j] == ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) { - ++j; - while (j < MAX_PROXIMITY_CHARS_SIZE - && currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) { - const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c); - if (matched) { - if (proximityIndex) { - *proximityIndex = j; - } - return ADDITIONAL_PROXIMITY_CHAR; - } - ++j; - } - } - - // Was not included, signal this as an unrelated character. - return UNRELATED_CHAR; + return mProximityInfoState->getMatchedProximityId( + index, c, checkProximityChars, proximityIndex); } -bool ProximityInfo::sameAsTyped(const unsigned short *word, int length) const { - if (length != mInputLength) { - return false; - } - const int *inputCodes = mInputCodes; - while (length--) { - if ((unsigned int) *inputCodes != (unsigned int) *word) { - return false; - } - inputCodes += MAX_PROXIMITY_CHARS_SIZE; - word++; - } - return true; +// TODO: remove +int ProximityInfo::getNormalizedSquaredDistance( + const int inputIndex, const int proximityIndex) const { + return mProximityInfoState->getNormalizedSquaredDistance(inputIndex, proximityIndex); } -const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2; -const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR; -const int ProximityInfo::MAX_KEY_COUNT_IN_A_KEYBOARD; -const int ProximityInfo::MAX_CHAR_CODE; +// TODO: remove +const unsigned short* ProximityInfo::getPrimaryInputWord() const { + return mProximityInfoState->getPrimaryInputWord(); +} +// TODO: remove +bool ProximityInfo::touchPositionCorrectionEnabled() const { + return mProximityInfoState->touchPositionCorrectionEnabled(); +} } // namespace latinime |