Commit message (Expand) | Author | Age | Files | Lines | |
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* | refactor proximity info•••Change-Id: I1e37ca655b4c1ba91a04aaf5aea8267cd46b4f43 | 2013-01-21 | 1 | -0/+5 | |
* | Clean up in geometry_utils.h•••Change-Id: I876bceed12cf533cb29d290fbc05a686f4030579 | 2013-01-21 | 1 | -57/+0 | |
* | Use -fno-inline for debug builds & small cleanups•••Change-Id: I24f91d7130f2203715b868d4a82510660939886f | 2013-01-15 | 1 | -14/+1 | |
* | Tidy up GeometryUtils a bit•••Change-Id: I33f4042265c0dcc2530cee43c610f73ec99c6792 | 2012-12-27 | 1 | -5/+6 | |
* | Adjust compiler warning options with the offdevice Makefile•••Make use of AK_FORCE_INLINE for -Winline and better performance Change-Id: If0016e2ef61c1fe007c83bb1a5133a6b6bde568e | 2012-11-05 | 1 | -3/+5 | |
* | A small code cleanup in geometry_utils.h•••Change-Id: Ie9ff77c661693a1e21d0aa4cfc079bfbf3171f49 | 2012-11-02 | 1 | -13/+20 | |
* | Improve gesture input scoring method 2.•••Align next key to path bases its scoring method on probabilities. Change-Id: I5247c965b92c0052bfdab8a9b1027bc86eb33218 | 2012-10-11 | 1 | -2/+2 | |
* | Improve gesture input scoring method 1.•••Calculate probabilities for each points in advance. It enables to input not in the dictionary word. Change-Id: I8d84642045dc3b8ad49719d9b70dda14457995cd | 2012-10-09 | 1 | -0/+19 | |
* | Cleanups in LatinIME native source code•••Change-Id: I9b5e57583deb2d0c980e66c3dfbfd1e12734bc8e | 2012-09-27 | 1 | -4/+0 | |
* | Simplify distance calculating method for gesture input.•••Change-Id: Ic466b787b6cc60e6d23b67c8a7f84ad4d0b521c7 | 2012-09-19 | 1 | -12/+3 | |
* | Fix an issue on FP calculation diff of osx and linux•••sugar on mac result_type=1 expected=<1093> actual=<1047> result_type=4 expected=<730> actual=<698> result_type=5 expected=<177> actual=<173> sugar on linux result_type=1 expected=<1093> actual=<1047> result_type=4 expected=<730> actual=<698> result_type=5 expected=<177> actual=<173> Change-Id: I4cd39becb0de4076dd37d870adda6463a96de424 | 2012-09-13 | 1 | -8/+13 | |
* | Step 38-A Cleanup touch path•••Change-Id: I9bfac98b9ac10f3812290f21673c4002241eae01 | 2012-08-23 | 1 | -1/+0 | |
* | Step 26-A Cleanup geometory_utils•••Change-Id: I839c498c85009a5d6428a71f121a2906fd667db8 | 2012-08-14 | 1 | -5/+0 | |
* | Cleanups in geometry_utils.h•••Change-Id: Ic051703e5b67adfc62753ebd9ab254296719c6e9 | 2012-08-13 | 1 | -21/+19 | |
* | Fix typo in include guard macro, and some cleanups.•••Change-Id: I455f6a52667b1c6ae5eb9f58b3494dd87eb2c3f5 | 2012-08-13 | 1 | -26/+24 | |
* | Clean up constructors•••And, use C++ style casts and use float math functions rather than double ones to save memory space. Also, stop using FloatMath and NativeUtils as standard Math methods are faster now. See http://code.google.com/p/android/issues/detail?id=36199 and https://android-review.googlesource.com/40700 multi-project commit with I4259fb5ab8a15ac5760a7f04fc8f4c860529f04a Change-Id: I0b81cff8c91769f7559a59b9528c75a5aabb4211 | 2012-08-13 | 1 | -26/+32 | |
* | Step 22-A implement session•••Change-Id: Ida63382ffb756e20cc5b17c2702d2895e7e6e889 | 2012-08-10 | 1 | -0/+101 |