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Diffstat (limited to 'java/src/org/kelar/inputmethod/event/Event.java')
-rw-r--r-- | java/src/org/kelar/inputmethod/event/Event.java | 319 |
1 files changed, 319 insertions, 0 deletions
diff --git a/java/src/org/kelar/inputmethod/event/Event.java b/java/src/org/kelar/inputmethod/event/Event.java new file mode 100644 index 000000000..17c9717c5 --- /dev/null +++ b/java/src/org/kelar/inputmethod/event/Event.java @@ -0,0 +1,319 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package org.kelar.inputmethod.event; + +import org.kelar.inputmethod.annotations.ExternallyReferenced; +import org.kelar.inputmethod.latin.SuggestedWords.SuggestedWordInfo; +import org.kelar.inputmethod.latin.common.Constants; +import org.kelar.inputmethod.latin.common.StringUtils; + +import javax.annotation.Nonnull; + +/** + * Class representing a generic input event as handled by Latin IME. + * + * This contains information about the origin of the event, but it is generalized and should + * represent a software keypress, hardware keypress, or d-pad move alike. + * Very importantly, this does not necessarily result in inputting one character, or even anything + * at all - it may be a dead key, it may be a partial input, it may be a special key on the + * keyboard, it may be a cancellation of a keypress (e.g. in a soft keyboard the finger of the + * user has slid out of the key), etc. It may also be a batch input from a gesture or handwriting + * for example. + * The combiner should figure out what to do with this. + */ +public class Event { + // Should the types below be represented by separate classes instead? It would be cleaner + // but probably a bit too much + // An event we don't handle in Latin IME, for example pressing Ctrl on a hardware keyboard. + final public static int EVENT_TYPE_NOT_HANDLED = 0; + // A key press that is part of input, for example pressing an alphabetic character on a + // hardware qwerty keyboard. It may be part of a sequence that will be re-interpreted later + // through combination. + final public static int EVENT_TYPE_INPUT_KEYPRESS = 1; + // A toggle event is triggered by a key that affects the previous character. An example would + // be a numeric key on a 10-key keyboard, which would toggle between 1 - a - b - c with + // repeated presses. + final public static int EVENT_TYPE_TOGGLE = 2; + // A mode event instructs the combiner to change modes. The canonical example would be the + // hankaku/zenkaku key on a Japanese keyboard, or even the caps lock key on a qwerty keyboard + // if handled at the combiner level. + final public static int EVENT_TYPE_MODE_KEY = 3; + // An event corresponding to a gesture. + final public static int EVENT_TYPE_GESTURE = 4; + // An event corresponding to the manual pick of a suggestion. + final public static int EVENT_TYPE_SUGGESTION_PICKED = 5; + // An event corresponding to a string generated by some software process. + final public static int EVENT_TYPE_SOFTWARE_GENERATED_STRING = 6; + // An event corresponding to a cursor move + final public static int EVENT_TYPE_CURSOR_MOVE = 7; + + // 0 is a valid code point, so we use -1 here. + final public static int NOT_A_CODE_POINT = -1; + // -1 is a valid key code, so we use 0 here. + final public static int NOT_A_KEY_CODE = 0; + + final private static int FLAG_NONE = 0; + // This event is a dead character, usually input by a dead key. Examples include dead-acute + // or dead-abovering. + final private static int FLAG_DEAD = 0x1; + // This event is coming from a key repeat, software or hardware. + final private static int FLAG_REPEAT = 0x2; + // This event has already been consumed. + final private static int FLAG_CONSUMED = 0x4; + + final private int mEventType; // The type of event - one of the constants above + // The code point associated with the event, if relevant. This is a unicode code point, and + // has nothing to do with other representations of the key. It is only relevant if this event + // is of KEYPRESS type, but for a mode key like hankaku/zenkaku or ctrl, there is no code point + // associated so this should be NOT_A_CODE_POINT to avoid unintentional use of its value when + // it's not relevant. + final public int mCodePoint; + + // If applicable, this contains the string that should be input. + final public CharSequence mText; + + // The key code associated with the event, if relevant. This is relevant whenever this event + // has been triggered by a key press, but not for a gesture for example. This has conceptually + // no link to the code point, although keys that enter a straight code point may often set + // this to be equal to mCodePoint for convenience. If this is not a key, this must contain + // NOT_A_KEY_CODE. + final public int mKeyCode; + + // Coordinates of the touch event, if relevant. If useful, we may want to replace this with + // a MotionEvent or something in the future. This is only relevant when the keypress is from + // a software keyboard obviously, unless there are touch-sensitive hardware keyboards in the + // future or some other awesome sauce. + final public int mX; + final public int mY; + + // Some flags that can't go into the key code. It's a bit field of FLAG_* + final private int mFlags; + + // If this is of type EVENT_TYPE_SUGGESTION_PICKED, this must not be null (and must be null in + // other cases). + final public SuggestedWordInfo mSuggestedWordInfo; + + // The next event, if any. Null if there is no next event yet. + final public Event mNextEvent; + + // This method is private - to create a new event, use one of the create* utility methods. + private Event(final int type, final CharSequence text, final int codePoint, final int keyCode, + final int x, final int y, final SuggestedWordInfo suggestedWordInfo, final int flags, + final Event next) { + mEventType = type; + mText = text; + mCodePoint = codePoint; + mKeyCode = keyCode; + mX = x; + mY = y; + mSuggestedWordInfo = suggestedWordInfo; + mFlags = flags; + mNextEvent = next; + // Validity checks + // mSuggestedWordInfo is non-null if and only if the type is SUGGESTION_PICKED + if (EVENT_TYPE_SUGGESTION_PICKED == mEventType) { + if (null == mSuggestedWordInfo) { + throw new RuntimeException("Wrong event: SUGGESTION_PICKED event must have a " + + "non-null SuggestedWordInfo"); + } + } else { + if (null != mSuggestedWordInfo) { + throw new RuntimeException("Wrong event: only SUGGESTION_PICKED events may have " + + "a non-null SuggestedWordInfo"); + } + } + } + + @Nonnull + public static Event createSoftwareKeypressEvent(final int codePoint, final int keyCode, + final int x, final int y, final boolean isKeyRepeat) { + return new Event(EVENT_TYPE_INPUT_KEYPRESS, null /* text */, codePoint, keyCode, x, y, + null /* suggestedWordInfo */, isKeyRepeat ? FLAG_REPEAT : FLAG_NONE, null); + } + + @Nonnull + public static Event createHardwareKeypressEvent(final int codePoint, final int keyCode, + final Event next, final boolean isKeyRepeat) { + return new Event(EVENT_TYPE_INPUT_KEYPRESS, null /* text */, codePoint, keyCode, + Constants.EXTERNAL_KEYBOARD_COORDINATE, Constants.EXTERNAL_KEYBOARD_COORDINATE, + null /* suggestedWordInfo */, isKeyRepeat ? FLAG_REPEAT : FLAG_NONE, next); + } + + // This creates an input event for a dead character. @see {@link #FLAG_DEAD} + @ExternallyReferenced + @Nonnull + public static Event createDeadEvent(final int codePoint, final int keyCode, final Event next) { + // TODO: add an argument or something if we ever create a software layout with dead keys. + return new Event(EVENT_TYPE_INPUT_KEYPRESS, null /* text */, codePoint, keyCode, + Constants.EXTERNAL_KEYBOARD_COORDINATE, Constants.EXTERNAL_KEYBOARD_COORDINATE, + null /* suggestedWordInfo */, FLAG_DEAD, next); + } + + /** + * Create an input event with nothing but a code point. This is the most basic possible input + * event; it contains no information on many things the IME requires to function correctly, + * so avoid using it unless really nothing is known about this input. + * @param codePoint the code point. + * @return an event for this code point. + */ + @Nonnull + public static Event createEventForCodePointFromUnknownSource(final int codePoint) { + // TODO: should we have a different type of event for this? After all, it's not a key press. + return new Event(EVENT_TYPE_INPUT_KEYPRESS, null /* text */, codePoint, NOT_A_KEY_CODE, + Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE, + null /* suggestedWordInfo */, FLAG_NONE, null /* next */); + } + + /** + * Creates an input event with a code point and x, y coordinates. This is typically used when + * resuming a previously-typed word, when the coordinates are still known. + * @param codePoint the code point to input. + * @param x the X coordinate. + * @param y the Y coordinate. + * @return an event for this code point and coordinates. + */ + @Nonnull + public static Event createEventForCodePointFromAlreadyTypedText(final int codePoint, + final int x, final int y) { + // TODO: should we have a different type of event for this? After all, it's not a key press. + return new Event(EVENT_TYPE_INPUT_KEYPRESS, null /* text */, codePoint, NOT_A_KEY_CODE, + x, y, null /* suggestedWordInfo */, FLAG_NONE, null /* next */); + } + + /** + * Creates an input event representing the manual pick of a suggestion. + * @return an event for this suggestion pick. + */ + @Nonnull + public static Event createSuggestionPickedEvent(final SuggestedWordInfo suggestedWordInfo) { + return new Event(EVENT_TYPE_SUGGESTION_PICKED, suggestedWordInfo.mWord, + NOT_A_CODE_POINT, NOT_A_KEY_CODE, + Constants.SUGGESTION_STRIP_COORDINATE, Constants.SUGGESTION_STRIP_COORDINATE, + suggestedWordInfo, FLAG_NONE, null /* next */); + } + + /** + * Creates an input event with a CharSequence. This is used by some software processes whose + * output is a string, possibly with styling. Examples include press on a multi-character key, + * or combination that outputs a string. + * @param text the CharSequence associated with this event. + * @param keyCode the key code, or NOT_A_KEYCODE if not applicable. + * @return an event for this text. + */ + @Nonnull + public static Event createSoftwareTextEvent(final CharSequence text, final int keyCode) { + return new Event(EVENT_TYPE_SOFTWARE_GENERATED_STRING, text, NOT_A_CODE_POINT, keyCode, + Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE, + null /* suggestedWordInfo */, FLAG_NONE, null /* next */); + } + + /** + * Creates an input event representing the manual pick of a punctuation suggestion. + * @return an event for this suggestion pick. + */ + @Nonnull + public static Event createPunctuationSuggestionPickedEvent( + final SuggestedWordInfo suggestedWordInfo) { + final int primaryCode = suggestedWordInfo.mWord.charAt(0); + return new Event(EVENT_TYPE_SUGGESTION_PICKED, suggestedWordInfo.mWord, primaryCode, + NOT_A_KEY_CODE, Constants.SUGGESTION_STRIP_COORDINATE, + Constants.SUGGESTION_STRIP_COORDINATE, suggestedWordInfo, FLAG_NONE, + null /* next */); + } + + /** + * Creates an input event representing moving the cursor. The relative move amount is stored + * in mX. + * @param moveAmount the relative move amount. + * @return an event for this cursor move. + */ + @Nonnull + public static Event createCursorMovedEvent(final int moveAmount) { + return new Event(EVENT_TYPE_CURSOR_MOVE, null, NOT_A_CODE_POINT, NOT_A_KEY_CODE, + moveAmount, Constants.NOT_A_COORDINATE, null, FLAG_NONE, null); + } + + /** + * Creates an event identical to the passed event, but that has already been consumed. + * @param source the event to copy the properties of. + * @return an identical event marked as consumed. + */ + @Nonnull + public static Event createConsumedEvent(final Event source) { + // A consumed event should not input any text at all, so we pass the empty string as text. + return new Event(source.mEventType, source.mText, source.mCodePoint, source.mKeyCode, + source.mX, source.mY, source.mSuggestedWordInfo, source.mFlags | FLAG_CONSUMED, + source.mNextEvent); + } + + @Nonnull + public static Event createNotHandledEvent() { + return new Event(EVENT_TYPE_NOT_HANDLED, null /* text */, NOT_A_CODE_POINT, NOT_A_KEY_CODE, + Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE, + null /* suggestedWordInfo */, FLAG_NONE, null); + } + + // Returns whether this is a function key like backspace, ctrl, settings... as opposed to keys + // that result in input like letters or space. + public boolean isFunctionalKeyEvent() { + // This logic may need to be refined in the future + return NOT_A_CODE_POINT == mCodePoint; + } + + // Returns whether this event is for a dead character. @see {@link #FLAG_DEAD} + public boolean isDead() { + return 0 != (FLAG_DEAD & mFlags); + } + + public boolean isKeyRepeat() { + return 0 != (FLAG_REPEAT & mFlags); + } + + public boolean isConsumed() { return 0 != (FLAG_CONSUMED & mFlags); } + + public boolean isGesture() { return EVENT_TYPE_GESTURE == mEventType; } + + // Returns whether this is a fake key press from the suggestion strip. This happens with + // punctuation signs selected from the suggestion strip. + public boolean isSuggestionStripPress() { + return EVENT_TYPE_SUGGESTION_PICKED == mEventType; + } + + public boolean isHandled() { + return EVENT_TYPE_NOT_HANDLED != mEventType; + } + + public CharSequence getTextToCommit() { + if (isConsumed()) { + return ""; // A consumed event should input no text. + } + switch (mEventType) { + case EVENT_TYPE_MODE_KEY: + case EVENT_TYPE_NOT_HANDLED: + case EVENT_TYPE_TOGGLE: + case EVENT_TYPE_CURSOR_MOVE: + return ""; + case EVENT_TYPE_INPUT_KEYPRESS: + return StringUtils.newSingleCodePointString(mCodePoint); + case EVENT_TYPE_GESTURE: + case EVENT_TYPE_SOFTWARE_GENERATED_STRING: + case EVENT_TYPE_SUGGESTION_PICKED: + return mText; + } + throw new RuntimeException("Unknown event type: " + mEventType); + } +} |